Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Thu Apr 18, 2024 6:55 pm
All times are UTC + 0
units/buildings from generals
Moderators: Global Moderators
Post new topic   Reply to topic Page 1 of 1 [11 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
spy46
Rocket Infantry


Joined: 14 Jul 2008

PostPosted: Mon Feb 16, 2009 6:34 am    Post subject:  units/buildings from generals
Subject description: just a quick question
Reply with quote  Mark this post and the followings unread

where might i find or how might i be able to get units and buildings from generals to place them into TW?

Back to top
View user's profile Send private message
Mighty BOB!
AA Infantry


Joined: 05 Oct 2005
Location: USA

PostPosted: Mon Feb 16, 2009 7:51 am    Post subject: Reply with quote  Mark this post and the followings unread

1) Install Generals 2) extract models.

That's where you can get them. #Tongue

All you need is OS Big Editor and a W3D importer for 3dsmax since Generals is not a compiled game.

_________________
WOL nick: migtybob
Wesforce wrote:
We are living in a post-common sense society.

Back to top
View user's profile Send private message Visit poster's website
spy46
Rocket Infantry


Joined: 14 Jul 2008

PostPosted: Mon Feb 16, 2009 3:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

.......... thats it?

then wtf did they do with tw and kw?

any ways, you wouldnt happen to know where i could get these files would you?

Back to top
View user's profile Send private message
Mighty BOB!
AA Infantry


Joined: 05 Oct 2005
Location: USA

PostPosted: Tue Feb 17, 2009 1:47 am    Post subject: Reply with quote  Mark this post and the followings unread

No I don't know of a location where they have all the files from Generals already extracted. Your best bet might be http://commandandconquer.filefront.com/.

In Tiberium Wars they stopped using .ini (mostly) and converted almost everything to .xml. Then they ran it through a compiler that makes everything load faster and have better performance, but as a result you can't read lots of things from the game or extract a lot of things from the game (like code).

Also you'll have to do some conversion of the rigging and animation from Generals to TW, but if you're okay with one it shouldn't be too difficult.

_________________
WOL nick: migtybob
Wesforce wrote:
We are living in a post-common sense society.

Back to top
View user's profile Send private message Visit poster's website
spy46
Rocket Infantry


Joined: 14 Jul 2008

PostPosted: Tue Feb 17, 2009 6:50 am    Post subject: Reply with quote  Mark this post and the followings unread

well i will be learning ..... all of that in my 3D animation class, so i reconsidered the idea i had. Very Happy

but would i need a program to extract the files? or can i just pull them from the CD its self using the options? *some games were like that*

Back to top
View user's profile Send private message
0warfighter0
Commander


Joined: 07 Dec 2007
Location: Belgium, Haasdonk

PostPosted: Tue Feb 17, 2009 8:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

Mighty BOB! wrote:
All you need is OS Big Editor and a W3D importer for 3dsmax since Generals is not a compiled game.


Sometimes the answer is right there. Razz

Back to top
View user's profile Send private message Skype Account
DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Tue Feb 17, 2009 8:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Who says you need Big Editor? I extract just using XCC Mixer.

_________________
Please, read the signature rules of the forum.

Back to top
View user's profile Send private message
spy46
Rocket Infantry


Joined: 14 Jul 2008

PostPosted: Wed Feb 18, 2009 2:53 am    Post subject: Reply with quote  Mark this post and the followings unread

...... ok, what one is the simpelest one to use and where would i get them?

and what exactly are they?

because im mostly just wanting to use some units and buildings as neutral ones, buildings that you cant build *unless you capture a certain building* like the remains of a nations original military before GDI and NOD took over the jobs.

Back to top
View user's profile Send private message
Feillyne
Grenadier


Joined: 01 Jul 2008

PostPosted: Wed Feb 18, 2009 7:27 pm    Post subject: Reply with quote  Mark this post and the followings unread


_________________

Back to top
View user's profile Send private message
spy46
Rocket Infantry


Joined: 14 Jul 2008

PostPosted: Wed Feb 18, 2009 10:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

lol ok thanks.

but would you guys mind telling me what you think of this idea of mine?

im wanting to use some units and buildings FROM generals as neutral buildings/units etc.

like the leftovers from a nations military before GDI and NOD took over, buildings that the mutes might salvage for their own use.

im mostly thinking of GLA and China units and buildings for this.

like China's airfield and power plant for buildings, im 50/50 on whos war factory to use and i am thinking that the USA command center would be best fitting as a sort of conyard.

for air units, im thinking that BOTH the F22 and MIG would be useable by the airfield, the F22 could work as both AA and anti ground where the MIG would only be able to attack other ground units.

defences would be both the USA and China T1 defences *missile and gattling turrets*

units, im thinking of the GLA technical, and Chinas battlemaster tank as the ONLY armored units that they would be able to build, MIGHT add the China artil unit.

for added troops, im thinking the tank hunter OR RPG troper would be fitting as an anti tank unit, and as a normal inf unit ....... im thinking that the rebel would be fitting.

ive picked these units and buildings because they more or less look, feel and sound like its some thing that ANY nation would be able to build ...... to a point.

what do you guys think?

Back to top
View user's profile Send private message
spy46
Rocket Infantry


Joined: 14 Jul 2008

PostPosted: Wed Feb 18, 2009 10:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

ok stupid question, because i didnt see it in the read me, but where do i place the program, does it matter what i put it or not?

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [11 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
Quick Reply
Username:


If you are visually impaired or cannot otherwise answer the challenges below please contact the Administrator for help.


Write only two of the following words separated by a sharp: Brotherhood, unity, peace! 

 
You can post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1645s ][ Queries: 11 (0.0079s) ][ Debug on ]