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Random Plane
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potatoes
Civilian


Joined: 01 Apr 2009

PostPosted: Mon Apr 13, 2009 7:10 pm    Post subject:  Random Plane Reply with quote  Mark this post and the followings unread

...



untitled.PNG
 Description:
 Filesize:  17.84 KB
 Viewed:  2595 Time(s)

untitled.PNG



fighter.vxl
 Description:

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 Filename:  fighter.vxl
 Filesize:  70.02 KB
 Downloaded:  111 Time(s)


fighter.hva
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 Filename:  fighter.hva
 Filesize:  88 Bytes
 Downloaded:  110 Time(s)


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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Mon Apr 13, 2009 9:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

I am afraid it will look pixelated in the game, post some in-game screenshots. Also I cannot see the normals from this. Wink

But I downloaded this, so I think: shape looks nice although those motors seems to be small a bit and can be confused with bombs.

Also you mirrored normals, this is bad: you have to remake half of normals on this voxel to fix this.

Size seems to be OK.
But if you are newbie into voxels then it's not bad at all, just fix those normals and few other dot problems which can be seen in-game. Wink

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Don't blame the others if you haven't checked your own (in)ability in the first case.

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potatoes
Civilian


Joined: 01 Apr 2009

PostPosted: Tue Apr 14, 2009 1:02 am    Post subject: Reply with quote  Mark this post and the followings unread

thanks for your feedback Razz

for future reference, what do the normals do? and cant you make them using the autonormals function in vxlse3?

and btw, this is my first ever voxel, i just get a little bit confused when im editing the colors.

im gonna work on it a bit more, and see how it goes.

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