Posted: Mon May 04, 2009 7:00 am Post subject:
Voxel Grand Prix Triathlon Edition
Subject description: powered by drunken bananapeople eating pie
yes it´s time for another one.
i´ll post the exact rules later, but they wont be very different from other competitions i hosted.
first things you need to know are:
-deadline is June 5th 11:59pm gmt
-there will be no public voting
-theme is: 4th side (YR) and 3rd side (TS)
-it´s called Triathlon Edition coz you have to submit one groundvehicle, one aircraft (flying unit) and one vessel...so 3 voxels in total.
-the 3 voxels need to be in the same colorscheme and need to fit "designwise" to score a good amount of points
-colorscheme must be different from the vanilla sides
-voxels need to be send to me via pm
-you need to tell if the submission is for TS or RA2 (coz like written "downstairs" it is possible to make GDI-Stuff for RA2)
i´m in need of 2 judges
more info later
[EDIT]
now it is later
Quote:
Voxel Grand Prix Triathlon Edition
Rules:
1 - Three units per entrant (seperate turrets, wo versions, etc. perfectly acceptable, including ground Vehicle, Vessel and Aircraft aka flying unit).
2 - Entry is to include the voxels and HVAs. If applicable, turret and barrel voxels and HVA's, and TurretOffset must also be included (no FLH,etc).
3 - Entry must be "new," any entry seen by the public or clearly based upon a public asset (being either a voxel, or VV'er/screen-shot therof) will be rejected.
4 - All entries to be made publically availible, cameos and readme's to be included if provided.
5 - Entries must be submitted to raminator by the June 5th (11:59 pm GMT)
6 - Once submitted entries cannot be changed, unless the version submitted is clearly at incomplete
7 - The Theme is "4th Side (RA2/YR)" and "3rd Side (TS/FS)": try to create units with a scheme different from the vanilla Factions.
8 - You need to tell if your submission is for TS/FS or RA2/YR.
Judging:
1 - Will be done by raminator, Orac, And Mortecha
2 - Will be out of 100 points, based on the following criteria:
a) Detail - Use and level therof. (20)
b) Coloration - Good usage of colors. (20)
c) Normals - Good use of normals. (20)
Autonormals if not heavily edited get a max of 10 points, handmade Normals can get a max of 20 Points. Bad normals get 0 points (handmade/auto).
d) Competence - The technical side, bounds, well refined shape, HVA, etc. (10)
e) The Pie Factor - when all is said and done, if it actually looks good or not. Creativity, willing to use it, etc. (10)
2.1 - All Voxels will be judged seperately. Points will be summed up and then devided by 3. The max score is 100 if you submited the 3 Voxels following the rules.
f) Theme: Detail, Coloration, Style will be checked for each of your submission. They need to fit each other or else you score less points. (20)
3 - The entries are to be passed to the other 2 judges by raminator anonyminously, thus scores shall remain unbias.
Notes: These rules are agreed upon and final, as such will not be subjected to change. In extreme cases rules disputes will be settled by majority vote from the Organisers and Judges.
_________________ just a simple logo by bricks @ raminator, on Flickr Last edited by raminator on Thu May 07, 2009 7:19 am; edited 4 times in total QUICK_EDIT
I think it means you can't make a G.D.I., Nod, Allied, Soviet or Yuri voxel, but something that remains within the TS or RA2 universe. I guess in a way that's good because it means we won't see familiar units, so probably something like CABAL, the Forgotten or something else for TS. Can't really see any other possible sides in the RA2 universe though.
Still sounds like an interesting enough competition, will be interesting to see what the results are. _________________ QUICK_EDIT
It says 3rd side, and CABAL technically isn't a side in the game, nor is the Forgotten and etc, I personally don't think seeing a CABAL themed ground unit, air unit and naval vessel would be that bad. The other TS alternatives I guess would be Mutants, Civilians (armed) and the Scrin. _________________ QUICK_EDIT
I'm confused about the theme. Could you explain it in more detail please?
are you talking about the score stuff?
theme is 3rd/4th side.
for judging i/we will judge each voxel seperately (a-e).
then it´ll be checked if colorscheme is for all 3 units the same and if it´s different from the vanilla sides, if the style fits and if there´s some detail connecting them in design like signs style of remap placement. a boxy WW1 looking tank does not fit very well together with an hightech helicopter, etc _________________ just a simple logo by bricks @ raminator, on Flickr QUICK_EDIT
cabal isn´t bad...he was in ts/fs just a subfaction imho...
ohh...and btw...it´s triathlon...fixed myself _________________ just a simple logo by bricks @ raminator, on Flickr QUICK_EDIT
Joined: 26 Apr 2003 Location: Somewhere in Germany
Posted: Mon May 04, 2009 5:03 pm Post subject:
Re: Voxel Grand Prix Triathlon Edition
raminator wrote:
Code:
c) Normals - Good use of normals. (20)
Autonormals if not heavily edited get a max of 10 points, handmade Normals can get a max of 20 Points. Bad normals get 0 points (handmade/auto).
/
I'd like this to be clarified a bit more...
If I, for example, use Auto-Normals, and correct any obvious errors produced by the auto-normals and maybe make some slight tweaks here and there, I still won't get more than 10 points, not even 12 or something, unless those "tweaks" are really significant?
Also, don't you think it might be a bit difficult to tell the difference in some cases? I mean perfect normals are perfect normals, and at least in some cases AN might come pretty close (especially with a little tweaking afterwards).
And what about people who make their voxels in 3DS and convert them to voxels afterwards, isn't 3ds2vxl generating normals automatically? QUICK_EDIT
if you tweak your normals/fix errors and it looks good, you surely can score more than 10 points.
the 20 points for perfect handmade normals are just fine. it takes more time than any autonormalizing and therefor needs to be donated a bit. _________________ just a simple logo by bricks @ raminator, on Flickr QUICK_EDIT
Joined: 03 Nov 2007 Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;
Posted: Mon May 04, 2009 11:12 pm Post subject:
erm, dunno, it will be during the exam period... but probably I will add something.
I understood those rules around sides as
TS/FS: anything except Nod or GDI - so even Soviet, Allied or Yuri could be there (although it would look odd). Also Cabal, Scrins, mutants or the Japanese can be included in the competition. Same goes to the Gen universe sides.
RA2/YR: anything except Soviet, Allied, Yuri - so even Nod, GDI, Cabal, Scrins, mutants, Scrins, GLA (America use Allied scheme, China use soviet scheme), the Japanese...
right?
But I have also some more original ideas on sides (only pallet is limited, so it can remind you GDI, GLA, Nod, Mutants,...).
But it's not just about colours, it's also about shape (similar design), etc.
As it was said, we cannot have (semi)stealth helicopter, wooden boat, giant mech... we can have stealth heli, speed boat, heavy composite tank ... we can have WW1 plane, wooden boat, T-34 ... we can have stealth VTOL + hover tank + giant mech (aka transformer )
EDIT: ugh, Aircraft, so does it mean flying unit or aircraft only? _________________
Don't blame the others if you haven't checked your own (in)ability in the first case. QUICK_EDIT
Alright, since it is possible for people to get away with doing GDI, Nod, Allied, and Soviet crap by saying its for RA2 or TS, is it possible for us to produce alternative skinned (totally against the standard team norm) units for these teams? Like how C&C3 had the Kane Edition stuff. Can we do that and still release it for TS?
eg: some pimped out Titan for TS or something or a green and blue Kirov for RA2 QUICK_EDIT
Joined: 26 Apr 2003 Location: Somewhere in Germany
Posted: Tue May 05, 2009 9:52 pm Post subject:
Re: Voxel Grand Prix Triathlon Edition
@Volgin:
raminator wrote:
3 - Entry must be "new," any entry seen by the public or clearly based upon a public asset (being either a voxel, or VV'er/screen-shot therof) will be rejected.
If I understand that rule correctly then no, differently skinned Kirovs etc. are not allowed.
It has to be completely new stuff. QUICK_EDIT
Well then, in that case I think GDI, Nod, Allies, and Soviets should be barred anyways. ztype them period. Voxel competitions should allow original content. not RA2 normalized Mammoth Mark 2s and TS normalized MiG fighters. Allowing them for the OTHER game will kill any originality imo that this competition has, and I don't think anybody deserves to lose to a RA2 version of a GDI or Nod tank, or a TS version of some Red Alert vehicle. Its not right to the people who are doing say, a whole original set like Yuri, only to lose to some remade TS units in RA2. QUICK_EDIT
Joined: 26 Apr 2003 Location: Somewhere in Germany
Posted: Wed May 06, 2009 11:55 am Post subject:
Volgin wrote:
Well then, in that case I think GDI, Nod, Allies, and Soviets should be barred anyways. ztype them period. Voxel competitions should allow original content. not RA2 normalized Mammoth Mark 2s and TS normalized MiG fighters. Allowing them for the OTHER game will kill any originality imo that this competition has, and I don't think anybody deserves to lose to a RA2 version of a GDI or Nod tank, or a TS version of some Red Alert vehicle. Its not right to the people who are doing say, a whole original set like Yuri, only to lose to some remade TS units in RA2.
Um... who said they are allowed for other games
The rule says no units that have been seen by public or are based on public assets. That includes ALL units from any C&C, as far as I understand it.
It has to be units that have never been in ANY C&C, mod, or whatever. Totally new, from scratch, never before seen, no matter for which side/game you make them.
Unless I got that rule wrong of course... QUICK_EDIT
Joined: 09 Oct 2006 Location: -My own Imagination-
Posted: Wed May 06, 2009 2:26 pm Post subject:
Forgive me if i missed this somwhere but can the vessle be a hover unit instead of a boat as long as the tank/ground unit is not a hover unit?
(I guess Orac asked a question like mine but oh well)
Also just thought I'd point out that both of the voxels in the banner in Aro's news post look like mine Last edited by Harv on Wed May 06, 2009 2:31 pm; edited 1 time in total QUICK_EDIT
Also just thought I'd point out that both of the voxels in the banner in Aro's news post look like mine
They are both of the voxels you made for Twisted Insurrection. They were the only ones I could be bothered to fetch when I Was making the banner as they were in a folder on the desktop. Be happy Harv! Your work is an a voxel competition banner! QUICK_EDIT
will post more clearifications tommorrow
-you cannot take ra2 apoc renormalize/colorize it and say it´s for ts
-the part about public shown stuff works more like this:
you show in the media hud a render of a tank and then submit the voxel....disqualification...
tell you more details tommorrow...
since orac and mortecha are the only ones who offered judging
we have 2 new judges...will add them tommorrow to the rules,etc _________________ just a simple logo by bricks @ raminator, on Flickr QUICK_EDIT
3 - Entry must be "new," any entry seen by the public or clearly based upon a public asset (being either a voxel, or VV'er/screen-shot therof) will be rejected.
Example1:
you post a screenshot of an refinery you made.
you can see your new harvester there.
you are going to submit your new harvester (coz you think it´s ok, coz your screen was about your refinery)
as your harvester was clearly shown to the public, this voxel contradicts the rules.
Example2:
you posted a year or 2 ago a 3d render of an unit for your new mod.
it´s untexturised.
now´s the competition. you are lacking on ideas and then you remind this unit. texturize it and voxelize and finaly submit it.
as your unit was clearly shown to the public, this voxel contradicts the rules.
Example3:
you realeased your awesome four-tracked tank to the public.
you submit a slightly modified version of it the vgp.
as your unit was clearly shown to the public, this voxel contradicts the rules.
Example4:
you take some public voxel made by another person and modify it heavily.
you submit it.
as your unit was clearly shown to the public and far more important it´s basing on someones else´ work, this voxel contradicts the rules.
Example5:
you worked a long time ago on a private mod including a new faction.
you have shown nobody except 3 of your best buddies on msn.
as the stuff was shown in private and not in public, you are allowed to submit them.
Example6:
you are hosted here with your awesome totalconversion. you have some voxels that never made it into the mod or got replaced by better versions (new made voxels). your staff consists of 10 or even more guys and girls.
you post ingame screenshots of the old units in the staff-forum.
this one is hard to judge imho...and therefore has to be discussed by the judges.
Example 2-4 really happened in past competitions. but in none of which i hosted, since i´m realy serious bout this!!!
Example 3/4 can be used for RA2/TS vanilla voxels too.
since the voxels were shown to the public (in the game and they are not your "property").
one thing you could do is:
-make your own apoc or predator and make it fit TS.
-it´s not original but it doesn´t contradict the rules.
-but if you want to submit such a thing you shouldn´t expect highscores in theme-section, as we want NEW stuff.
another thing:
if you rip stuff from any game (might it be generals, TW, RA3, or any other 3d RTS, eg: 3d 2 vxl conversion) you get disqualified
HOVER/AMPHIBIOUS:
Hoverunits will be Groundunits. so you need to make your navalunit too.
Amphibiousunits like the APC in TS are a Groundunit too! but be sure to submit your xxx.vxl and xxxw.vxl. _________________ just a simple logo by bricks @ raminator, on Flickr QUICK_EDIT
Example6:
you are hosted here with your awesome total conversion. you have some voxels that never made it into the mod or got replaced by better versions (new made voxels). your staff consists of 10 or even more guys and girls.
you post ingame screenshots of the old units in the staff-forum.
this one is hard to judge imho...and therefore has to be discussed by the judges.
Well, imo, if you posted it in a staff forum then you were intending to show your work (and therefor get some kind of feedback and ideas on it).
This is a competition for new entries, so while something which three people knew about is OK, there is a limit - and the staff of a mod should be it. QUICK_EDIT
Yeah about example 6. If a forum is private then it should be ok as it wasn't show to the public to get the public's criticism. Therefore it still constitutes being new even if a small number of team members working on the private sections of a mod have seen it. The members themselves are not even considered public in this regard.
This touched on the definition of new in regards to the competition. I would say new is something that has had no public exposure. Having content on a private forum performs the same action of denying public exposure.
The definition for public and public exposure in the case of this competition would be a person or persons not involved in the project viewing content purposely displayed to grab attention and recieve criticism. Or in some rare cases un-intentionally. If a piece of submittable work has been seen by the public then it is not permitted in the competiton as per the rules. QUICK_EDIT
since we cannot really control this we should leave it as it is (for now:P) _________________ just a simple logo by bricks @ raminator, on Flickr QUICK_EDIT
Joined: 03 Nov 2007 Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;
Posted: Fri May 22, 2009 10:40 pm Post subject:
From my view it's the worst time for making voxels, but I have almost finished first of them.
Now only make one (in worst case 3)* reparative exams and those two voxels...
*Digital Systems, maybe Physics (permittivity, el-mag. waves, etc.), maybe C (forget on many functions and write programme on paper by your hand)
- in these 3 only pen and blank paper are allowed (+ calculator in Physics)
To the weather: damn summer fug!
At least there are those storms... _________________
Don't blame the others if you haven't checked your own (in)ability in the first case. QUICK_EDIT
yeah 2 more days! =)
and even got first submission (but pssst wont tell you who) _________________ just a simple logo by bricks @ raminator, on Flickr QUICK_EDIT
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