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Copperhead[RA2/YR]
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freedom fighter
General


Joined: 14 May 2009

PostPosted: Thu May 21, 2009 11:41 am    Post subject:  Copperhead[RA2/YR]
Subject description: Yup,Steel Reign again...
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The title says it all...



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St0rm
Laser Commando


Joined: 06 Apr 2009
Location: eating cheese sticks at my new laptop, getting constipated

PostPosted: Thu May 21, 2009 12:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

One gun is bigger than the other... I don't mean to criticize (which I rarely do) but that is just WAY too big. Even for the Soviets. I mean, for Kane's sake that is like, bigger than 3 apocalypse tanks. No side needs that much power (unless for some reason you're giving it a weak weapon)

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freedom fighter
General


Joined: 14 May 2009

PostPosted: Thu May 21, 2009 12:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

The Soviets LOVE BIG GUNS!!!HAHAHAHAHAHAHAHA!!!!!!!

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0warfighter0
Commander


Joined: 07 Dec 2007
Location: Belgium, Haasdonk

PostPosted: Thu May 21, 2009 12:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

Because the tank is so large, the empty space looks... empty.
You should consider to either resize it or to add some small things that fill it up.

Nice work though. Smile

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freedom fighter
General


Joined: 14 May 2009

PostPosted: Thu May 21, 2009 12:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Repairs commencing...

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St0rm
Laser Commando


Joined: 06 Apr 2009
Location: eating cheese sticks at my new laptop, getting constipated

PostPosted: Thu May 21, 2009 12:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

This unit will have a minimum range, right? It would look weird firing on infantry right in front of it. the shells would just fall out on the infantry's heads.

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freedom fighter
General


Joined: 14 May 2009

PostPosted: Thu May 21, 2009 1:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Da Copperhead got some minor touch ups...

EDIT:@St0rm,there are MANY Soviet tanks BIGGER than this.



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0warfighter0
Commander


Joined: 07 Dec 2007
Location: Belgium, Haasdonk

PostPosted: Thu May 21, 2009 1:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks much better! Smile

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freedom fighter
General


Joined: 14 May 2009

PostPosted: Thu May 21, 2009 2:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Just a cameo to replace the old one... Smile



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ConMan
Tiberian Beast


Joined: 16 Dec 2008
Location: Toronto, Canada

PostPosted: Fri May 22, 2009 2:11 am    Post subject: Reply with quote  Mark this post and the followings unread

I suggest you download some of the spotlighted voxels, study them, and apply their techniques to aid you in making your own voxels Wink

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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Fri May 22, 2009 11:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

it's sad voxels don't get spotlighted any more...
But still go to the latest voxels from there and even normal "Voxels" section and study them. Wink

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat May 23, 2009 10:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Voxels do get spotlighted if there is anything that deserves it. The problem is that it's been a while since I've seen a voxel that deserves to be spotlighted. This one has improved with the recent changes, but it is not spotlightable yet.

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sun May 24, 2009 3:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sorry to say, but this is still way from being spotlighted Neutral

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ConMan
Tiberian Beast


Joined: 16 Dec 2008
Location: Toronto, Canada

PostPosted: Sun May 24, 2009 4:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think that the design itself isn't that great.

Try looking at some tanks on google images for some inspiration Smile

The advice we give is really generic sometimes Surprised

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Biohazard
Commander


Joined: 17 Jan 2008
Location: MD,USA

PostPosted: Mon May 25, 2009 3:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

well you are improving i believe

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St0rm
Laser Commando


Joined: 06 Apr 2009
Location: eating cheese sticks at my new laptop, getting constipated

PostPosted: Mon May 25, 2009 8:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Someone should make jus a generic detailless tank or jeep. For TD's sake.

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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Tue May 26, 2009 5:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

With that spotlight note I didn't mean this one has such quality. I would say this one is 6.5/10. Confused

For example my (sorry if next text is too selfish)
RA3 Concept Mirage Tank or sukhoi S-21 voxel haven't been spotlighted, although I did what I could to improve them (that plane has even normals on wings to fit wing profile unlike those flat wings which can be seen on many voxels). Neutral

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Tue May 26, 2009 7:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

And what about my little challenger? I had Aro (soberly) reccomendng it among others...

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VinzDark
Soldier


Joined: 12 May 2009
Location: Dark Empire

PostPosted: Sun May 31, 2009 6:28 am    Post subject: Reply with quote  Mark this post and the followings unread

Its Cool Man

but Could you add some more Detailed Object on the tnk??

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zenoniations
Disk Thrower


Joined: 16 Sep 2008
Location: 77th Battalion headquarter

PostPosted: Sat Jun 13, 2009 2:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Unnormalize Voxel,sir.
And it's not smooth enought.
(Easily explain, Polygon voxel.)

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freedom fighter
General


Joined: 14 May 2009

PostPosted: Sat Jun 13, 2009 2:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

It has normals. Oh and thanks for posting in one of my old posts, a month later that is :3

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