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Question - resource fields
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alqui
Vehicle Drone


Joined: 05 Sep 2007

PostPosted: Mon May 25, 2009 6:49 pm    Post subject:  Question - resource fields Reply with quote  Mark this post and the followings unread

It´s posible to enable the resource field system in Red Alert 3? Or it´s hard coded?.

I´m quite interested on this cause the remake I´m developing has resource fields with collecting units (similar to harvester system).

If someone has already done it, Does he allow to use on other mods? (Giving all the proper credit).

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EVA-251
General


Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Wed May 27, 2009 5:40 am    Post subject: Re: Question - resource fields Reply with quote  Mark this post and the followings unread

alqui wrote:
It´s posible to enable the resource field system in Red Alert 3? Or it´s hard coded?.

I´m quite interested on this cause the remake I´m developing has resource fields with collecting units (similar to harvester system).

If someone has already done it, Does he allow to use on other mods? (Giving all the proper credit).

http://forums.commandandconquer.com/jforum/posts/list/14090.page

According to what this thread says, you can re-enable the stuff, but apparently there is an issue with the ore pile not deleting itself.

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YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead Developer Star Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007)

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alqui
Vehicle Drone


Joined: 05 Sep 2007

PostPosted: Wed May 27, 2009 2:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks! Very Happy

I will keep an eye on it.

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