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[RA2/YR]Soviet Heavy Tank
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ConMan
Tiberian Beast


Joined: 16 Dec 2008
Location: Toronto, Canada

PostPosted: Fri May 29, 2009 8:35 pm    Post subject:  [RA2/YR]Soviet Heavy Tank Reply with quote  Mark this post and the followings unread

It's just too good for me to hold back!!!

It's for Lt's RA2:MV mod, hoepfully will be selected as the heavy tank for Russia, based on the t-80 and t-84

No barrels yet though...



Ingame:


Last edited by ConMan on Sat May 30, 2009 4:42 pm; edited 2 times in total

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Remus
Rocket Cyborg


Joined: 14 Apr 2003
Location: North America

PostPosted: Fri May 29, 2009 8:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

You're certainly getting better since this is your best voxel yet. My only complaint is that the barrel on the back of the turret is placed too high - by only one or two layers but enough to seem awkward.

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ConMan
Tiberian Beast


Joined: 16 Dec 2008
Location: Toronto, Canada

PostPosted: Fri May 29, 2009 8:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks for that suggestion, I'll lower it by a few voxels in the later version Very Happy

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Fri May 29, 2009 9:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ztype.Albrecht should take lessons from you,not you from him! #Tongue

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EVA-251
General


Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Fri May 29, 2009 9:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

To be honest, the turret's shape is ugly. However, the normals and detailing is good.

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YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead Developer Star Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007)

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ConMan
Tiberian Beast


Joined: 16 Dec 2008
Location: Toronto, Canada

PostPosted: Fri May 29, 2009 9:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

For that, I used the t84 as reference





I didn't get it exactly right, but that was the general shape

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ConMan
Tiberian Beast


Joined: 16 Dec 2008
Location: Toronto, Canada

PostPosted: Sat May 30, 2009 12:58 am    Post subject: Reply with quote  Mark this post and the followings unread

Update





Credit to Stingerr for the gun barrels

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Sat May 30, 2009 1:34 am    Post subject: Reply with quote  Mark this post and the followings unread

ztyping awful. Never do another voxel again.#Tongue


It's beautiful - I love the shape, Albrecht should be very proud.

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ConMan
Tiberian Beast


Joined: 16 Dec 2008
Location: Toronto, Canada

PostPosted: Sat May 30, 2009 1:37 am    Post subject: Reply with quote  Mark this post and the followings unread

Orac wrote:

It's beautiful - I love the shape, Albrecht should be very proud.

Thank you very much for your comment Smile

FIY to everybody, the "streaks" on the turret are supposed to be ER (explosive-reactive) armor

Now in black scheme:


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EVA-251
General


Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Sat May 30, 2009 3:10 am    Post subject: Reply with quote  Mark this post and the followings unread

This is what I meant.

And it still doesn't change my opinion that it looks ugly. (ugly doesn't disqualify it from being a good voxel, however, do not get me wrong)



HeavyTurret.png
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HeavyTurret.png



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YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead Developer Star Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007)

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Sat May 30, 2009 4:59 am    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, ugly only really tells you that it's a Russian tank #Tongue

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sat May 30, 2009 6:21 am    Post subject: Reply with quote  Mark this post and the followings unread

Why is the turret so damn tall?

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ConMan
Tiberian Beast


Joined: 16 Dec 2008
Location: Toronto, Canada

PostPosted: Sat May 30, 2009 12:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

Which one are you referring to? The first one, or the newer versions, lower at the topic?





EVA-251 wrote:
This is what I meant.

And it still doesn't change my opinion that it looks ugly. (ugly doesn't disqualify it from being a good voxel, however, do not get me wrong)


Yes, I think those black lines are a bit screwy, but remember, it's still WIP Wink

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EVA-251
General


Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Sat May 30, 2009 1:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Not the lines, the shape of the turret. And it isn't really a big deal, the tank design as a whole is fine.

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YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead Developer Star Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007)

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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Sat May 30, 2009 2:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's just a tank, tank isn't supposed to be nice, it's supposed to be deadly and this one looks deadly enough...

To T-80 reference:

I get it as free inspiration (which doesn't mean bad thing),
Soviet/Russian tanks since T-64 use 6 travelling wheels (there are rumours T-95 will use 7, Koalition-SV has 7 wheels)

Soviet/Russian tanks since T-64 have "pan-shaped" turret unlike western tanks which are more heavy and better armoured (Warsaw Pact thought about using fast medium-armed ground army, supported by helicopters (like Mi-24)), in Red Alert is this doctrine used by Allieds while Soviets are using slow heavy ground force.

Anyways, this is almost spotlight quality voxel (normals and texture (details) can be better a bit). Wink

EDIT: 9.6/10

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ConMan
Tiberian Beast


Joined: 16 Dec 2008
Location: Toronto, Canada

PostPosted: Sat May 30, 2009 2:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yes, I've read in other topics and seen images of tanks and most of them have 6-7 wheels

I'll update the newer one and add an extra wheel, and make some small changes to the turret. Gun barrels will also be shrunk a tiny bit Wink

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sat May 30, 2009 3:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hehe, nice. You might want to shrink it as well, just a little. Wink It fits the part of a nice slow, lumbering heavy tank.

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Yes, work on MV continues. It is not forgotten.

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ConMan
Tiberian Beast


Joined: 16 Dec 2008
Location: Toronto, Canada

PostPosted: Sat May 30, 2009 3:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

It has now been shrunk!


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VinzDark
Soldier


Joined: 12 May 2009
Location: Dark Empire

PostPosted: Sun May 31, 2009 6:12 am    Post subject: Reply with quote  Mark this post and the followings unread

Very cool...

Awesome!

can I Download that??

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Sun May 31, 2009 8:29 am    Post subject: Reply with quote  Mark this post and the followings unread

No Laughing
Mine! All mine muahahahaha!
Sorry, mod asset.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sun May 31, 2009 8:38 am    Post subject: Reply with quote  Mark this post and the followings unread


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ConMan
Tiberian Beast


Joined: 16 Dec 2008
Location: Toronto, Canada

PostPosted: Sun May 31, 2009 8:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

VinzDark wrote:
Very cool...

Awesome!

can I Download that??


Of course you can......when the mod comes out! Very Happy

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