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Got a little turret prob..
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Darkstorm
Commander


Joined: 20 Jan 2008
Location: Texas

PostPosted: Mon Jun 01, 2009 2:31 am    Post subject:  Got a little turret prob..
Subject description: with Ronco's awesome TD
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Well i'm modding right, and then apparently I get to the point where I added in the new Tank Destroyer and the turret doesnt show, I got everything where it is suppose to be believe me, but still no show, changed name everything you could think of but still nada. Don't worry bout comments out of Primary and PrimaryFLH cuz they were in there at a point and didn't help. Using Npatch btw.

Codes:

Code:
; Tank Destroyer
[TNKD]
UIName=Name:TNKDES
Name=Tank Destroyer
Prerequisite=GAWEAP,RADAR
Turret=yes
TurretCount=10
WeaponCount=1
Weapon1=SABOT
EliteWeapon1=SABOTE
IsChargeTurret=true
;Primary=SABOT
Strength=400
Category=AFV
Armor=heavy
Turret=no
IsTilter=yes
Crusher=yes
TooBigToFitUnderBridge=true
TechLevel=8
Sight=8
Speed=5
CrateGoodie=yes
Owner=British,French,Germans,Americans,Alliance
AllowedToStartInMultiplayer=no
Cost=900
Soylent=900
Points=25
ROT=5
IsSelectableCombatant=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=TankDestroyerSelect
VoiceMove=TankDestroyerMove
VoiceAttack=TankDestroyerAttackCommand
VoiceFeedback=
DieSound=GenVehicleDie
CrushSound=TankCrush
MoveSound=TankDestroyerMoveStart
MaxDebris=2
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
MovementZone=Normal
ThreatPosed=15   ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
Accelerates=false
ImmuneToVeins=yes
Size=3
;ElitePrimary=SABOTE

[TNKD]   ; Tank destroyer
Voxel=yes
Remapable=yes
Cameo=TNKDICON
AltCameo=TNKDUICO
;PrimaryFireFLH=200,0,55
;ElitePrimaryFireFLH=200,0,55
Weapon1FLH=265,-30,95


Please, assistance would be great.



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Team SomeGuy
General


Joined: 18 Aug 2006

PostPosted: Mon Jun 01, 2009 3:05 am    Post subject: Reply with quote  Mark this post and the followings unread

Code:

Turret=no


Turning this to "yes" might help.

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Darkstorm
Commander


Joined: 20 Jan 2008
Location: Texas

PostPosted: Mon Jun 01, 2009 3:15 am    Post subject: Reply with quote  Mark this post and the followings unread

wow, good eye Laughing there is a turret=yes in there too so yeah, thx alot for help

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