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YR:Uprising
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need my speed
Cyborg Artillery


Joined: 13 Jan 2007
Location: Netherlands! Banned: 3 times

PostPosted: Wed Jul 22, 2009 2:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, but without the r I think, it says eath. #Tongue

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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Wed Jul 22, 2009 8:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

Peace <> Death

There you guys go.

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freedom fighter
General


Joined: 14 May 2009

PostPosted: Wed Jul 22, 2009 11:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

@Dny & need my speed: Good. The graffiti on the truck is as distorted as I wanted it to be Very Happy Get an eye checkup #Tongue j/k

@Aro: Its not that I'm too lazy to post ingames. Sometimes some other stuff gets in the way (like school >_>).

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need my speed
Cyborg Artillery


Joined: 13 Jan 2007
Location: Netherlands! Banned: 3 times

PostPosted: Thu Jul 23, 2009 8:05 am    Post subject: Reply with quote  Mark this post and the followings unread

It's death indeed. And I already wear glasses. #Tongue

And yet again, I had the first post on this page! Just like on the other!

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freedom fighter
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Joined: 14 May 2009

PostPosted: Sun Jul 26, 2009 11:15 pm    Post subject:  Saw Shark Reply with quote  Mark this post and the followings unread

Just a teaser view of a new Savior unit in construction Cool It still needs a turret. I'll post it's info sometime later... Anyways, what do y'all think?



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Their new boat.
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saws_000.gif



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zenoniations
Disk Thrower


Joined: 16 Sep 2008
Location: 77th Battalion headquarter

PostPosted: Mon Jul 27, 2009 3:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

Good work comrade Freedom fighter.
That boat should use for close combat and run.
But why do you paint smile boy and that sign, it's like a joker.
Need more detail, comrade?

P.S. I want to drive that boat on the river to chase Yuri prime, Ha ha ha.

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Vefbl4
General


Joined: 07 Feb 2007

PostPosted: Mon Jul 27, 2009 7:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks good.

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freedom fighter
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Joined: 14 May 2009

PostPosted: Mon Jul 27, 2009 11:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

zenoniations wrote:
Good work comrade Freedom fighter.
That boat should use for close combat and run.
But why do you paint smile boy and that sign, it's like a joker.
Need more detail, comrade?

P.S. I want to drive that boat on the river to chase Yuri prime, Ha ha ha.


Its an anti-air boat Wink The smilie and peace sign looks well for all other Savior vehicles. I've already finished it and took an ingame. Sorry though as I can't post the screenie now as I've to rush to school now (ztype it -_-).

Ciao.

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freedom fighter
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Joined: 14 May 2009

PostPosted: Tue Jul 28, 2009 10:51 am    Post subject: Update #13! Reply with quote  Mark this post and the followings unread

The Saviors have recently got themselves a sea-based anti-air unit, a speedboat dubbed the "Saw Shark". This was once a civilian speedboat. But the Saviors's technical geniuses have somehow mounted an AA gun on it. The AA gun is effective at taking out aircraft but it is unable to target ground units (the guns are not even that strong against heavy armor). They are cheap and also provide a handy secondary purpose of scouting the seas.
(Original voxel by: asvnix, modification by me)

Also: the updated bombtruck ingame Very Happy



uprising.PNG
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The Saw Shark.
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uprising.PNG



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Ixonoclast
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Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Tue Jul 28, 2009 11:07 am    Post subject: Reply with quote  Mark this post and the followings unread

Looks like the Australian army, Mad Max style. Nice.

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inzane krazy
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Joined: 07 Nov 2006
Location: Sketchpad

PostPosted: Tue Jul 28, 2009 11:16 am    Post subject: Reply with quote  Mark this post and the followings unread

Oh dude, the boat's sweet, nice texturing #Tongue

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freedom fighter
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Joined: 14 May 2009

PostPosted: Tue Jul 28, 2009 11:32 am    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
Mad Max style.


Thats why the Saviors have post-apocalyptic vehicles Wink

You guys should give asvnix credit for the voxel itself. All I did was make it's cockpit more detailed and some other modifications and textured it Smile

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inzane krazy
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Joined: 07 Nov 2006
Location: Sketchpad

PostPosted: Tue Jul 28, 2009 1:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

Obtw, what's the weapon gonna be?

PS. I'd love to see a non-turreted missile box on that :3

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Destiny
President


Joined: 02 May 2006
Location: Singapore

PostPosted: Tue Jul 28, 2009 1:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

Is that an RC boat loaded with demolitions? #Tongue

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freedom fighter
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Joined: 14 May 2009

PostPosted: Tue Jul 28, 2009 2:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

inzane krazy wrote:
Obtw, what's the weapon gonna be?

PS. I'd love to see a non-turreted missile box on that :3


Read it's info, dude. Wink Sorry holmes. I'm stayin' with AA guns.

Destiny wrote:
Is that an RC boat loaded with demolitions? #Tongue


No, but I may consider making a demoboat or something similar.

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inzane krazy
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Joined: 07 Nov 2006
Location: Sketchpad

PostPosted: Tue Jul 28, 2009 2:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

awwwww, not even for a light anti ship? #Tongue

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freedom fighter
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Joined: 14 May 2009

PostPosted: Tue Jul 28, 2009 3:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

Theres gonna be something nearly on par with the Destroyer/Typhoon Sub so don't worry Wink

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freedom fighter
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Joined: 14 May 2009

PostPosted: Tue Jul 28, 2009 3:32 pm    Post subject:  Stinger Cycle Reply with quote  Mark this post and the followings unread

Made a new unit Cool May need a bit of modifying but its lookin' good already. Ingames later Wink Oh and this will replace the Combat ATV.



sting_001.gif
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Hahaha! Gun it! :3
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sting_001.gif



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inzane krazy
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Joined: 07 Nov 2006
Location: Sketchpad

PostPosted: Tue Jul 28, 2009 3:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

It kinda looks...huge and long, the d00d's pretty small and so is the front wheel...no bashing intended, it's just my opinion :/

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freedom fighter
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Joined: 14 May 2009

PostPosted: Tue Jul 28, 2009 10:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

It was inspired by a drag bike, hence its shape.

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ConMan
Tiberian Beast


Joined: 16 Dec 2008
Location: Toronto, Canada

PostPosted: Tue Jul 28, 2009 10:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

Your units just keep on getting better Laughing

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freedom fighter
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Joined: 14 May 2009

PostPosted: Tue Jul 28, 2009 11:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Heres the ingame of the Stinger Cycle. Its no different to the Combat ATV but I may code it differently a bit Wink



uprising.PNG
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Ingame
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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Wed Jul 29, 2009 12:51 am    Post subject: Reply with quote  Mark this post and the followings unread

You're definitely getting better, keep on going at it and before you know it you'll be making some high quality voxels.

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need my speed
Cyborg Artillery


Joined: 13 Jan 2007
Location: Netherlands! Banned: 3 times

PostPosted: Wed Jul 29, 2009 6:03 am    Post subject: Reply with quote  Mark this post and the followings unread

He already sort of is doing that, I like his style (real fresh, to quote Lance Vance). #Tongue

Seriously though, this is one of the few mods (if not the only) that are in such early stage of development that I want to play.

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freedom fighter
General


Joined: 14 May 2009

PostPosted: Wed Jul 29, 2009 3:11 pm    Post subject:  Minerva Reply with quote  Mark this post and the followings unread

Just finished making a graphic replacement for the Minerva Smile What do you guys think? Ingame and info later Wink



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Mwahahahah!
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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Wed Jul 29, 2009 4:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

me thinks you should try it ingame.

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Wed Jul 29, 2009 5:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

me thinks that YR:"Uprsing" haz a "moddler"(which is in fact a voxeler)and good grammur.

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need my speed
Cyborg Artillery


Joined: 13 Jan 2007
Location: Netherlands! Banned: 3 times

PostPosted: Wed Jul 29, 2009 6:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

Me thinks freedom fighter is well on his way to become the new Mohmar Deathstrike! Death to the opressors! GLA reigns supreme!

Seriously, his voxel skills have rapidly improved. He has potential. #Tongue

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inzane krazy
General


Joined: 07 Nov 2006
Location: Sketchpad

PostPosted: Wed Jul 29, 2009 6:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

That looks kickass, but something tells me the cannon is too heavy and it could tilt over....

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Ixonoclast
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Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Wed Jul 29, 2009 8:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks great, but the tank track skirt makes no sense...

You put the extra armour up the front, not the back...

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freedom fighter
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Joined: 14 May 2009

PostPosted: Thu Jul 30, 2009 12:01 am    Post subject: Update #14! Reply with quote  Mark this post and the followings unread

The Minerva tank is up and ready with some changes:

Now armed with a single 135mm gun.
Can carry 3 passengers who can fire out from it.
Now classified as a heavy tank (its no where close to the Apocalypse; it is now more like an even stronger Rhino).
Cost reduced (currently $1630. May change that).

The voxel is too big so I'm gonna resize it. Laters Smile



uprising.PNG
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Those are HUGE @_@
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uprising.PNG



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ConMan
Tiberian Beast


Joined: 16 Dec 2008
Location: Toronto, Canada

PostPosted: Thu Jul 30, 2009 12:22 am    Post subject: Reply with quote  Mark this post and the followings unread

I see black dots...

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inzane krazy
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Joined: 07 Nov 2006
Location: Sketchpad

PostPosted: Thu Jul 30, 2009 6:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

lol, thats massive #Tongue

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need my speed
Cyborg Artillery


Joined: 13 Jan 2007
Location: Netherlands! Banned: 3 times

PostPosted: Thu Jul 30, 2009 6:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

$1630? What's next $1234? #Tongue Why $1630 and not $1600, or perhaps $1700, or maybe even $1650? Those $20 probably won't affect the balance. #Tongue

Do you calculate the cost of your units via some advanced maths or something? #Tongue If so, please tell me how, I'm interested. #Tongue

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freedom fighter
General


Joined: 14 May 2009

PostPosted: Thu Jul 30, 2009 11:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

Resized it. The size is exactly what I wanted. Wink

@need my speed: Dude, WTF? In your opinion, how much should a tank that is merely stronger than a Rhino and can hold three infantries who can fire out from it cost?



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Resized :3
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need my speed
Cyborg Artillery


Joined: 13 Jan 2007
Location: Netherlands! Banned: 3 times

PostPosted: Fri Jul 31, 2009 5:59 am    Post subject: Reply with quote  Mark this post and the followings unread

That wasn't how I ment it. Most modders just slap some random prices on units, but you actually seem to think about it (hence the $30). I find that funny, in a good way, so keep doing it. #Tongue

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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Fri Jul 31, 2009 1:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well, you can also price Mammy on 1699,- instead of 1700,- (or even 1666,-),
Rhino with 999,- and F35 1999,- Baťa's prizes. #Tongue

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zenoniations
Disk Thrower


Joined: 16 Sep 2008
Location: 77th Battalion headquarter

PostPosted: Sun Aug 02, 2009 10:54 am    Post subject: Reply with quote  Mark this post and the followings unread

I suggest you to use VxlViewer for your Vxl render.
It gives you a nice pic without white page.
after I watched your Vxl and design, GLA immidiately runs throught me

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freedom fighter
General


Joined: 14 May 2009

PostPosted: Sun Aug 02, 2009 11:05 am    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
after I watched your Vxl and design, GLA immidiately runs throught me


Low-teched army FTW!!! I've just finished making a heavy bomber for the Saviors. So Allied, Soviet, Yuri, fear us...

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zenoniations
Disk Thrower


Joined: 16 Sep 2008
Location: 77th Battalion headquarter

PostPosted: Sun Aug 02, 2009 11:25 am    Post subject: Reply with quote  Mark this post and the followings unread

Low-teched as same as use scrap metal for tanks, after that, tanks easily blows by ak-47.
Ha ha ha.
Should I fear too?

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freedom fighter
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Joined: 14 May 2009

PostPosted: Sun Aug 02, 2009 11:46 am    Post subject: Reply with quote  Mark this post and the followings unread

Boy, you don't know the advantages of being low-teched in a war...

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inzane krazy
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Joined: 07 Nov 2006
Location: Sketchpad

PostPosted: Sun Aug 02, 2009 11:51 am    Post subject: Reply with quote  Mark this post and the followings unread

Being High tech always wins....

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ConMan
Tiberian Beast


Joined: 16 Dec 2008
Location: Toronto, Canada

PostPosted: Sun Aug 02, 2009 1:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well it depends how much of a threshold you differentiate low-tech and high-tech by #Tongue

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need my speed
Cyborg Artillery


Joined: 13 Jan 2007
Location: Netherlands! Banned: 3 times

PostPosted: Sun Aug 02, 2009 1:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

In a game, low tech and high tech are equal (if the game is balanced). In real life, a pair of T-62 tanks and some mad rebels with jamming AK74's or AK47's won't stand a chance against some organized high tech army.

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freedom fighter
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Joined: 14 May 2009

PostPosted: Sun Aug 02, 2009 1:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

Low-teched=cheap stuff

Cheap stuff=unit spamming

Unit spamming=WIN :3

Now stop saying that the Saviors or the GLA or any other low-teched army (I believe The Forgotten is a low-teched army too) are weak and won't stand a chance against the more hi-teched militaries (y'all are making me sad now...and pissing me off #Tongue)

Please don't relate the low-teched nature of the Saviors to RL cuz that'll only get me flamed...

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need my speed
Cyborg Artillery


Joined: 13 Jan 2007
Location: Netherlands! Banned: 3 times

PostPosted: Sun Aug 02, 2009 1:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ah, in gane I love the GLA. It's by far my favorite faction.

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zenoniations
Disk Thrower


Joined: 16 Sep 2008
Location: 77th Battalion headquarter

PostPosted: Sun Aug 02, 2009 1:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Unit spamming - Artillery Spamming=You have Lost.

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MT
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Joined: 23 Jun 2008
Location: Wandering Time

PostPosted: Sun Aug 02, 2009 2:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sorry guys... I kind of agree with the above post Sad

-The story isn't serious, you should go for what the community suggested and change it.

-The units aren't serious either, instead of opting for quality you choose units like campers.

-The voxels have no remap, honestly no matter what your excuses are remap is essential to CNC and has been from tiberian dawn and red alert all the way to the latest CNC, leaving it out doesn't make sense.

-You talk of unit spamming as win; you encourage the very tactics modders and WW tried to stop.

Bah, and to make this "constructive criticism", I'd recommend you redo the story to one less cliche and more believable, take out the 'silly' concepts, redo the voxels with more quality, more of a colour scheme than just dirt, taking time to do gradients and remap. Lastly encourage strategy over unit spam.

Just my 2 cents in this... not like it'll make a difference

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AltomareXD
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Joined: 22 May 2008

PostPosted: Sun Aug 02, 2009 2:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sir, he'll just ignore this so meh.

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inzane krazy
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Joined: 07 Nov 2006
Location: Sketchpad

PostPosted: Sun Aug 02, 2009 2:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Don't be too harsh on the guy #Tongue

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