i'm new to this, so how do i fix the normals? and since im already here, i took a screen shot of this too, how can i convert it to a shp file so i can make a cameo, screen shot is jpeg. QUICK_EDIT
As a beginner, you might want to use the Autonormals feature. I don't have Voxel editor on my laptop right now, but IIRC you go to Tools>Autonormals. Select one of the latest ones to get the best results.
Normals are best, however, to be painted by hand. You can edit them by clicking the gray icon on the (IIRC again) lower right corner of the tools bar, or if you go to View>Normals (instead of colours which is set by default).
To make a cameo out of a screenshot, it's propably best to first cut the voxel from the background, and save an image with a blank or black background. Cameos are always 64x48 pixels big. Next step is to open you OS SHP editor and go to File>Inport>Image to SHP, or something like that (neither do I have that editor installed here ). You can then use Cameo Creator (in Tools) to modify it, give it a background, etc. _________________ QUICK_EDIT
Is there away to add animation to this? like say make the red light underneath the front part blink, or make little flames shoot out the engines in back while flying? QUICK_EDIT
Joined: 03 Nov 2007 Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;
Posted: Thu Jun 11, 2009 9:58 pm Post subject:
Quote:
Cameos are always 60x48 pixels big.
FIXED FOR RA2 (TS use probably different size + "Even skilled carpenter sometimes chops off."). _________________
Don't blame the others if you haven't checked your own (in)ability in the first case. QUICK_EDIT
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