The color scheme is off anything resembling anything soviet. The barrel and turret (I guess) are incredibly tiny for a howitzer unit. And the thing appears to be designed to fire at the ground, which ruins the entire Howitzer concept.
The color scheme isn't exactly off, just the color of the barrel the back and front, the darkest color in there (thats not black) needs some lightening up. As for the concept I agree with m7 in the fact it doesn't look like a howizer, more of a tank destroyer. QUICK_EDIT
I made this to compete against the howi and tankbuster, this is for the allies, since the nod's got all the big tanks, ally tanks fail in comparison to the soviets tanks! and by the way I dont care what ya all say, its a nice looking tank.... QUICK_EDIT
It's one thing to give feedback, but to accept feedback as "it doesn't matter" shows he has no interest in improving. My skill with voxels has nothing to do with him being ignorant. QUICK_EDIT
Joined: 01 Feb 2007 Location: Las Vegas, Nevada, USA
Posted: Mon Jun 22, 2009 3:05 am Post subject:
just because someone cant make voxels... doesnt mean they cant tell from a good voxel or a bad, or cant realize that the person wont improve or not... thats something that does not require skill in aking voxels... but requires not being blind. QUICK_EDIT
Well look here fella, "M7" Ive only been making voxels for 1 damn month and for only 1 month they look pretty damn good. Take a look at my crevship, that was my very first voxel, there arent to many out there that can do that good on there first try. But I'm all for improving and once i get the voxellIIIeditor's capabilities and figure out what colors go together tthe best and sharpen up my skills a little more i'll be able to compete with the best, GUARANTEED! QUICK_EDIT
To assume you can compete with MiG, Lefthand, Azri_Apoc, MadHQ, or SaneDisruption (I'm sure I forgot someone) only after a month of voxelling is a rather high and mighty thing for you to say. And I don't think you've got the merit to say it, taking the way you're acting. QUICK_EDIT
Actually, you declaring that you think the tank looks good and saying no one else's opinion matters is why you will never be better.
Besides, I can give you the link to the forum I actively participate in and you can see all the feedback my mod gets. Since I clearly can't take it. QUICK_EDIT
See I didnt say no ones opinions matter either, I said I dont care what others think, it looks good to me. just cause you dont like it dont mean i dont, are there better looking tanks out there, well hell yeah there is, there's your opinion, there's my opinion, there's thier opinion, do i have to like them, NOOooo, So lets just drop this going nother off topic subject, alrighty QUICK_EDIT
The point is you put it up here, which usually means you want criticism on it... _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
i made your howi recoil ... i think its not possible to mak a charge turrent animation with a barrels section or barrels file so it got to be all in one section and in multiple files <- i guess.. and the problem is if the barrel is in the turrent section it is always flat ... so you got to voxel it up ^^
Thanks a mill, Ronco. I had to beat my head against the wall a couple of times but I finally figured out how to do it, thanks again and dude your tanks are freaking awsome as hell, if ya dont mind me asking what program ya using to make them with, VoxelIII or a 3D prog? QUICK_EDIT
vxlseIII, you can tell. 3d models have less defined textures and things. Their normals also look different _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
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