Joined: 22 Aug 2006 Location: somewhere south of the north pole
Posted: Tue Jul 07, 2009 9:30 pm Post subject:
Problem with weapon behavior.
Subject description: with illustration!
Working on a new unit. I only want help to make it work, not balance
; Tesla Tank for Russians
[TNKART]
UIName=Name:TTNK
Name=Tesla Tank
Prerequisite=NAWEAP;;;;,NARADR,NATECH
Primary=TankBoltArtillery
;;;FireAngle=48
Strength=450
Category=AFV
Armor=heavy
Turret=no
IsTilter=yes
TooBigToFitUnderBridge=true
TechLevel=10
Sight=8
Speed=3
CrateGoodie=yes
Crusher=yes
Owner=Russians,Confederation,Africans,Arabs
;;;RequiredHouses=Russians
Cost=4000
Soylent=2000
Points=80
ROT=2
IsSelectableCombatant=yes
AllowedToStartInMultiplayer=no
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=TeslaTankSelect
VoiceMove=TeslaTankMove
VoiceAttack=TeslaTankAttackCommand
CrushSound=TankCrush
VoiceFeedback=
DieSound=GenVehicleDie
MoveSound=TeslaTankMoveStart
Maxdebris=3
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
;MovementZone=Normal ;gs FLAW needs to be changed to this when The Flaw is fixed
MovementZone=Destroyer
ThreatPosed=40 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
DamageSmokeOffset=100, 100, 275
Weight=3.5
VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
Accelerates=false
ZFudgeColumn=8
ZFudgeTunnel=13
Size=3
ElitePrimary=TankBoltArtilleryE
BuildTimeMultiplier=0.6 ;Individual control of build time
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