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HVAs help
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Dragonologychris
Soldier


Joined: 14 Nov 2006
Location: Kansas, USA

PostPosted: Sun Jul 12, 2009 4:33 am    Post subject:  HVAs help Reply with quote  Mark this post and the followings unread

dose aircrafts need a HVA?

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Lexa
Tiberian Beast


Joined: 08 May 2009
Location: Humour House and Red Alert 2 Editing. Occupation: Female Modder, YR: Uprising coder

PostPosted: Sun Jul 12, 2009 4:53 am    Post subject: Reply with quote  Mark this post and the followings unread

Yes.

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Dragonologychris
Soldier


Joined: 14 Nov 2006
Location: Kansas, USA

PostPosted: Sun Jul 12, 2009 5:50 am    Post subject: Reply with quote  Mark this post and the followings unread

ok. how do i do it? i have OSHVABUILDER_2.1 but dont know how to use
it. the HELP dose not help or gives step by step directions. so can anyone
make a tut that is a step by step directions?

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Cyborg Artillery


Joined: 13 Jan 2007
Location: Netherlands! Banned: 3 times

PostPosted: Sun Jul 12, 2009 6:34 am    Post subject: Reply with quote  Mark this post and the followings unread

Ok. It's very simple, and you could / should / must have found it if you had searched but being the great guy I am...#Tongue

Go make your voxel (with Voxel Section Editor or whatever you use). Then safe it. Now, open HVA Builder, and load your voxel. Then, safe it again. You'll now have a voxel and a HVA in the map where you saved it. Congratulations!

With HVA Builder, you can edit turrets or barrels or the body of a unit. You can also create animations with it, for instance, a walking animation.

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Dragonologychris
Soldier


Joined: 14 Nov 2006
Location: Kansas, USA

PostPosted: Sun Jul 12, 2009 7:04 am    Post subject: Reply with quote  Mark this post and the followings unread

(falls into a big hole and waits for the world to end)
so that gose for APC too?

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Cyborg Artillery


Joined: 13 Jan 2007
Location: Netherlands! Banned: 3 times

PostPosted: Sun Jul 12, 2009 7:17 am    Post subject: Reply with quote  Mark this post and the followings unread

For every voxel, and if you have for example a tank which has a turret, the tank's voxel and the turret's voxel both need a HVA. But if you load the tank voxel in HVA Builder the program will automatically load the tank's turret too, and thus if you safe the tank not only the tank's HVA appears but also that of the turret.

If you don't have a HVA, it's completely invisible. And it's super easy!

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Dragonologychris
Soldier


Joined: 14 Nov 2006
Location: Kansas, USA

PostPosted: Sun Jul 12, 2009 7:27 am    Post subject: Reply with quote  Mark this post and the followings unread

thank you very much

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Dark Templar X
Commander


Joined: 26 Feb 2009

PostPosted: Sun Jul 12, 2009 7:40 am    Post subject: Reply with quote  Mark this post and the followings unread

You don't even need to make new ones if you're not animating anything. Any default HVA from the game will suffice so long as it has no animation attached to it. If it's >88 bytes, rest assured it's special...

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Cyborg Artillery


Joined: 13 Jan 2007
Location: Netherlands! Banned: 3 times

PostPosted: Sun Jul 12, 2009 7:59 am    Post subject: Reply with quote  Mark this post and the followings unread

Oh? I never knew that. However, you understand that the HVA needs to be renamed right? Like, you have ptnk.vxl, ptnktur.vxl (the turret), and ptnkbarl.vxl (the barrel) then you need a ptnk.hva, a ptnktur.hva, and a ptnkbarl.hva.

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Dragonologychris
Soldier


Joined: 14 Nov 2006
Location: Kansas, USA

PostPosted: Sun Jul 12, 2009 8:28 am    Post subject: Reply with quote  Mark this post and the followings unread

that i know, i am makeing a flying MCV out the kodiak. but im trying to
get it to work frist. then work on the con yard

kodiak1.HVA
kodiak1.vxl

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crevio
Commander


Joined: 19 Apr 2009

PostPosted: Mon Jul 13, 2009 3:05 am    Post subject: Reply with quote  Mark this post and the followings unread

another thing is that if you make a voxel and its not centered and at the bottom of some views you'll have to center it with the hva tool other wise you could result in having a tank or something driving around looking like a hover tank, lol. trust me i know, I've done it.

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