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AllowInterleavedFiring="
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Darkwander
Medic


Joined: 18 Jan 2005
Location: Australia

PostPosted: Wed Jul 22, 2009 2:49 pm    Post subject:  AllowInterleavedFiring="
Subject description: What does this do excactly?
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This might be a silly question but what does it do excactly ?

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Wed Jul 22, 2009 5:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Never heard of anything like that before...

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Darkwander
Medic


Joined: 18 Jan 2005
Location: Australia

PostPosted: Wed Jul 22, 2009 5:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

<WeaponSlotTurret
ID="7"
AllowInterleavedFiring="true"
InterleavedStyle="INTERLEAVE_FIRST_AVAILABLE"
WeaponChoiceCriteria="PREFER_MOST_DAMAGE">

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Golan
Flamethrower


Joined: 21 Nov 2007

PostPosted: Wed Jul 22, 2009 5:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

If a unit has multiple weapons on a single weapon point (Primary, Secondary, Tertiary etc., not individual turrets), AllowInterleavedFiring enables the unit to cycle through it's weapons when attacking.

For example, let's take a tank with main cannon and coaxial MG. Without AIF, it will start attacking with one of it's weapons (usually the cannon due to better range) and then only use this one. With AIF, it can/will use the MG while reloading its main weapon.

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Darkwander
Medic


Joined: 18 Jan 2005
Location: Australia

PostPosted: Wed Jul 22, 2009 5:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Golan wrote:
If a unit has multiple weapons on a single weapon point (Primary, Secondary, Tertiary etc., not individual turrets), AllowInterleavedFiring enables the unit to cycle through it's weapons when attacking.

For example, let's take a tank with main cannon and coaxial MG. Without AIF, it will start attacking with one of it's weapons (usually the cannon due to better range) and then only use this one. With AIF, it can/will use the MG while reloading its main weapon.


Okey, i thought it might have something to do with that... Thanks for the help.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Wed Jul 22, 2009 7:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

Crimsonum wrote:
Never heard of anything like that before...


Shoot! I thought this was in RA2 editing forum >_<

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kakrain
Light Infantry


Joined: 17 May 2009
Location: Ecuador

PostPosted: Thu Jul 23, 2009 2:39 am    Post subject: Reply with quote  Mark this post and the followings unread

(emmm) nice xDD i can use that for random damage

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Thu Jul 23, 2009 4:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

No. Just.. No.
This is C&C 3 stuff.

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kakrain
Light Infantry


Joined: 17 May 2009
Location: Ecuador

PostPosted: Fri Jul 24, 2009 10:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

oh; ure right ¬¬ too bad

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