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C&C on N64
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Atari2600
Cyborg Cannon


Joined: 05 Mar 2007
Location: Less than 10 minutes from the internet

PostPosted: Mon Jul 27, 2009 6:24 am    Post subject:  C&C on N64
Subject description: Ever play it?
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Over the past few days, whenever I visit my N64 (at another house), I have been playing my first C&C game I ever received: the original on N64. Naturally, the controls are different than the PC version, but the graphics are where the biggest difference can be found. For one, everything is in 3D. Also, the FMV's are just very quickly paced slide shows, with the original audio. For obvious reasons, the multiplayer LAN/internet functions are non-existent, and there are a grand total of 4 extra Spec. Ops. missions available (some of my favorites, actually).

Has anybody else played it, and what other differences can you see in the N64 version vs. PC version of C&C95?

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Sir Modsalot
Commander


Joined: 28 Sep 2005
Location: Mixing psilocybin in your drinks.

PostPosted: Mon Jul 27, 2009 6:38 am    Post subject: Reply with quote  Mark this post and the followings unread

Played it once. Returned it to Blockbuster the next day and plugged my Mariokart 64 cartridge back in when I got home.

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EVA-251
General


Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Thu Jul 30, 2009 3:56 am    Post subject: Reply with quote  Mark this post and the followings unread

Sadly, it was how I was introduced to CNC.

It was a two dollar rental, so I ended up renting it for literally a month awhile I slowly beat the entirety of the game.

Despite the awkward controls, it was fun enough to get me playing RA2 when my brother bought it.

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YR modder/artist, DOOM mapper, aka evanb90
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Dark Templar X
Commander


Joined: 26 Feb 2009

PostPosted: Thu Jul 30, 2009 5:09 am    Post subject: Reply with quote  Mark this post and the followings unread

I owned the game for quite a long time. My only gripe was that it was so ungodly slow.

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Anderwin
General


Joined: 16 May 2005

PostPosted: Sun Aug 09, 2009 1:49 am    Post subject: Reply with quote  Mark this post and the followings unread

I got CnC to N64 and is kickass Smile

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Darkstorm
Commander


Joined: 20 Jan 2008
Location: Texas

PostPosted: Sun Aug 09, 2009 3:27 am    Post subject: Reply with quote  Mark this post and the followings unread

I got it, it was ok, but was a little on the hard to control side. The only thing I really loved (since at that time I had the PC version too, so it was nothing particularly special) was the 2nd GDI Special Forces where it was a Build-a-base mission but not extremely hard. (don't judge me as a terrible player since I was used to the RA1 Build-a-base missions because that was my first C&C game)

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sun Aug 09, 2009 11:18 am    Post subject: Reply with quote  Mark this post and the followings unread

Never played it, but it doesnt look that good IMO. C&C1 on the PS1 was incredibly laggy though and RA1 PS1 was awesome! If ever they make another console RTS they should do it like that.

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Wess
TS Mapping GOD


Joined: 13 Nov 2003
Location: Belgium, FL

PostPosted: Sun Aug 09, 2009 11:47 am    Post subject: Reply with quote  Mark this post and the followings unread

i used to have it, but kinda lost all my N64 games over the years, thanks to my brother. still have the N64 but no games Sad

i loved that one spec ops mission where you start with the commando, and had to take out sam sites.
then you could bomb the ob,
then you got your MCV, build up and go wipe out the enemie, i played that mission dozens of times.

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Tore
Plasma Trooper


Joined: 15 Jun 2006
Location: The way north

PostPosted: Sun Aug 09, 2009 2:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Darkstorm wrote:
I got it, it was ok, but was a little on the hard to control side. The only thing I really loved (since at that time I had the PC version too, so it was nothing particularly special) was the 2nd GDI Special Forces where it was a Build-a-base mission but not extremely hard. (don't judge me as a terrible player since I was used to the RA1 Build-a-base missions because that was my first C&C game)


What C&C1 PSX did you play? On my playstation it runs fine..

And about C&C on consoles #Tongue

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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Sun Aug 09, 2009 2:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

lol

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sun Aug 09, 2009 3:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

[quote="Tore"]
Darkstorm wrote:
What C&C1 PSX did you play? On my playstation it runs fine..
What do you mean "What C&C1 PSX"? There is only one... TBH I think it lags because they added lame translucency to the explosions which WW seem never to be very good at.

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inzane krazy
General


Joined: 07 Nov 2006
Location: Sketchpad

PostPosted: Sun Aug 09, 2009 3:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

Holy shit, N64 version..WHY DOES IT LOOK BETTER THAN OUR SUPERIOR PC VERSION!?

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sun Aug 09, 2009 3:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

It looks horrible. :/

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inzane krazy
General


Joined: 07 Nov 2006
Location: Sketchpad

PostPosted: Sun Aug 09, 2009 4:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

wtf do you mean? it's 3D, only downside I heard was that it had no cutscenes and had pic slide shows.

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sun Aug 09, 2009 4:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

Right so your moto is "3D is always better". WTF kind of shit is that? 2D is waaayy better than some extreme low poly crap.

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Atari2600
Cyborg Cannon


Joined: 05 Mar 2007
Location: Less than 10 minutes from the internet

PostPosted: Sun Aug 09, 2009 4:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

I kinda think they finagled it just right, such that the 3D graphics in some places were almost worth the lack of cutscenes.

I wish there was a way to get a hybrid of good cut scenes, and the 3D graphics, without it being a mod of some later C&C game...

Oh wait, I own both. That works.

*dances*

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sun Aug 09, 2009 4:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

PS1 C&C was my first, and I still get a nostalgic feeling whenever I see screenies of it.

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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Sun Aug 09, 2009 4:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Pah, C&C belongs on the PC.

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inzane krazy
General


Joined: 07 Nov 2006
Location: Sketchpad

PostPosted: Sun Aug 09, 2009 5:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

@omega: no, simply no, Im just saying it looks better, also, are you trying to say that anything that's no Crysis sucks because they have less polys?

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sun Aug 09, 2009 5:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

I've never played Crysis so I have no idea.

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ConMan
Tiberian Beast


Joined: 16 Dec 2008
Location: Toronto, Canada

PostPosted: Sun Aug 09, 2009 5:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

OmegaBolt wrote:
I've never played Crysis so I have no idea.


Take a look at some of the screenshots with max details and resolution, you'll see what ik means #Tongue

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sun Aug 09, 2009 6:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well I'd say it looks extremely high quality but just feels like COD4 to me and that was meh.

Oh and screenshots and lagging like hell are two different things. #Tongue

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Revolutionary
Commander


Joined: 19 May 2008
Location: Scotland, starting a Revolution Cameo: metricon. Posts:???

PostPosted: Sun Aug 09, 2009 6:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

inzane krazy wrote:
Holy shit, N64 version..WHY DOES IT LOOK BETTER THAN OUR SUPERIOR PC VERSION!?


It was made after the pc,dos,sega and psx Versions and it wasnt made by Westwood, (WW first 3d game was EBFD) so wasnt using the pc graphics.

It would be a good port if thay had added the SSM launcher (i dont care if it had no mp and the ssm is mp only. i loved that unit, nothing like the smell of napalm filled missiles)

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D1Hazel
GDI Hacker


Joined: 08 Feb 2009
Location: The United States of America

PostPosted: Mon Aug 31, 2009 2:21 am    Post subject: Reply with quote  Mark this post and the followings unread

EVA-251, you rented it for a month? My family rented it for about 3 or so before we finially just bought it. Command and Conquer 64, Super Mario 3, and Goldeneye are the only games all of my family (san my much younger sister) remembers well enough to discuss with me.

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Eternal2u
Missile Trooper


Joined: 01 Sep 2002
Location: New Orlenas La.

PostPosted: Fri Oct 09, 2009 2:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

word of advice dont make a shit ton of units otherwise it goes SNAIL slow

and yes i have played and beat it...its a hella fun game if you can get into it

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