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morphing terrain pieces
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Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Tue Jul 28, 2009 11:04 am    Post subject:  morphing terrain pieces Reply with quote  Mark this post and the followings unread

You have seen the pieces in the tem theater the grass pieces that are part grass part sand or 2 kinds of grass. How can this be done? I have my pieces made but i feel it is the ini file that might be the key. If you look at my pic you will see that it is not correct.

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I am authorized to send out the TMP Studio, PM ME IF YOU WANT IT And check this out, these were sent to me for help with terrain and zdata help along with TMP Studio/Builder

http://www.ppmsite.com/forum/viewtopic.php?t=27714

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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Tue Jul 28, 2009 1:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

if you think it is the ini...then show us the ini #Tongue

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Tue Jul 28, 2009 1:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

just replace the original sand, green etc with your new terrain.

Adding new autolat is impossible in TS and afaik also in RA2. So either place the transitions manually in the map editor or replace the original tem files.

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Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Tue Jul 28, 2009 2:23 pm    Post subject: the tem.ini Reply with quote  Mark this post and the followings unread

The piece is 0091. I have made a few new pieces for this setting. I have gone crazy with new pieces I have around 300 new tiles settings for urban, newurban, and tem

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I am authorized to send out the TMP Studio, PM ME IF YOU WANT IT And check this out, these were sent to me for help with terrain and zdata help along with TMP Studio/Builder

http://www.ppmsite.com/forum/viewtopic.php?t=27714

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