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help with Blender
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crevio
Commander


Joined: 19 Apr 2009

PostPosted: Thu Sep 10, 2009 11:44 pm    Post subject:  help with Blender Reply with quote  Mark this post and the followings unread

I cant seem to figure out how to bend these poles, I have Blender noob to Pro but Cant seem to locate a section for such thing. Sorry Image so big I forgot to resize it....



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Arselona
Rocket Infantry


Joined: 03 Jul 2008
Location: Under the sea

PostPosted: Fri Sep 11, 2009 3:04 pm    Post subject: Reply with quote  Mark this post and the followings unread


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Apex
General


Joined: 24 Dec 2005
Location: Final Alert 2

PostPosted: Fri Sep 11, 2009 3:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

Extrude, Rotate, Extrude, Rotate...

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MT
General


Joined: 23 Jun 2008
Location: Wandering Time

PostPosted: Fri Sep 11, 2009 3:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yep. There's the manual way, the curves deform "bend tool", you can also do it by nodes, and even using a lattice can make it easier.

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crevio
Commander


Joined: 19 Apr 2009

PostPosted: Tue Sep 15, 2009 11:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Confused



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MT
General


Joined: 23 Jun 2008
Location: Wandering Time

PostPosted: Wed Sep 16, 2009 12:07 am    Post subject: Reply with quote  Mark this post and the followings unread

It depends on the camera and what size you choose your rendered image to be Razz

Blades Blend file here on my announcement thread at renprojs does have the correct ra2 lighting and the camera size matched the way to want (those squares each equaling a 1x1 tile in ra2/yr)

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crevio
Commander


Joined: 19 Apr 2009

PostPosted: Wed Sep 16, 2009 12:27 am    Post subject: Reply with quote  Mark this post and the followings unread

ok I will get it, cause I'm trying to put together a new airport, but just out curiousity I tried to render this image and it seems like this image is way to big to fit into the camera range, I had to scale the entire building to fit into one of those squares in order to render it

is it the gaplug remake that i want over at rengen?

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crevio
Commander


Joined: 19 Apr 2009

PostPosted: Wed Sep 16, 2009 12:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ahh, now this makes more sense, Blades template shows the little squares as the 1x1 tile. Thanks MT.

Oh and by the way I love your buildings you got posted up over there, they are awsome!!!



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MT
General


Joined: 23 Jun 2008
Location: Wandering Time

PostPosted: Wed Sep 16, 2009 3:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lol thanks. Blender and Blade's settings FTW. And good to see you have it solved.

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crevio
Commander


Joined: 19 Apr 2009

PostPosted: Thu Sep 17, 2009 5:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hey MT, whats the best way to do texture with Blender, dissasemble the structure and texture each piece individually? or some other way?

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MT
General


Joined: 23 Jun 2008
Location: Wandering Time

PostPosted: Mon Oct 26, 2009 12:37 am    Post subject: Reply with quote  Mark this post and the followings unread

crevio wrote:
Hey MT, whats the best way to do texture with Blender, dissasemble the structure and texture each piece individually? or some other way?

Yes, IMO that would be the best way. If you want add me on MSN if you need more Blender help (PM ask for it).

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