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Command & Conquer: Brick Wars
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raminator
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Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Mon Sep 21, 2009 3:09 pm    Post subject:  Command & Conquer: Brick Wars Reply with quote  Mark this post and the followings unread

Ok everybody...
now...that it´s maybe 7 or 8 months that I started work on this I want to present you "Command & Conquer: Brick Wars", a LEGO (inspired) mod.

there´s not really a story for this mod.
Aro, MadHQ and me thoughed it would be a good idea to make this somesort of "Tiberian Dawn Sun Wars".

so what´s done?
I created 8 Infantrymodels in total, including:
-Rifleguy, Brickzookaguy, Engineer, Flamethrower, Grenadier, Commando and 2 secret Heros (one more to come)
I worked on some terrain and made some trees and roads...
that´s all

now I want you to join!

i need someone for:
-the terrain (flat terrain, cliffs, lats, water,...)
-buildings and tanks (you need to know how to use leocad http://www.leocad.org/ or similar)
-coders for rules, art, AI, etc
-someone willing to do bricky metally music

PS: i have some people in mind that i don´t want to be in...
so...hope that you are not one of them #Tongue

and something that would be nice...would be an own forum here at ppm for this brickish thingy Wink

ok...pics say less that videos



brickwars.png
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brickwars.png



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Last edited by raminator on Tue Sep 22, 2009 11:07 am; edited 2 times in total

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Morpher
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Joined: 28 Jan 2005

PostPosted: Mon Sep 21, 2009 3:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

This is so cool.

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Bittah Commander
Defense Minister


Joined: 21 May 2003
Location: The Netherlands

PostPosted: Mon Sep 21, 2009 3:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

It really brings out what RA2 is all about Very Happy

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Mon Sep 21, 2009 3:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Finally! Very Happy

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inzane krazy
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Joined: 07 Nov 2006
Location: Sketchpad

PostPosted: Mon Sep 21, 2009 3:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

OH MY GOD, THIS IS SO WIN, I CANT WAIT FOR THIS Very Happy

Edit: Shit, I got ninja'd... #Tongue

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Mon Sep 21, 2009 3:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

Morpher wrote:
This is so cool.


This.

Also, do them Lego figures bleed? #Tongue

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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Mon Sep 21, 2009 3:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

if you bite on a legofigure...who bleeds?
the brickguy or your teeth/mouth?

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ReFlex
Disk Thrower


Joined: 18 Jul 2006
Location: Austria

PostPosted: Mon Sep 21, 2009 4:02 pm    Post subject: Reply with quote  Mark this post and the followings unread


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Volgin
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Joined: 07 Mar 2009

PostPosted: Mon Sep 21, 2009 4:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

I am disappointed. No aquanauts or aquasharks? shit. Cool graphics though. :3 Explosions will be awesome to see.

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Energy Commando


Joined: 29 May 2003
Location: Manila

PostPosted: Mon Sep 21, 2009 4:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

banooka and now a bricknooka lolz

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Mon Sep 21, 2009 4:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

This thing is the shit.



















I'm sarcastic #Tongue

Awesome job there,rami.

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Mon Sep 21, 2009 4:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

Erm... "the shit" means this is it, the great thing going on right now.

Anyway, love that terrain.

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Mon Sep 21, 2009 4:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oh,whatever.You get the idea:Its awesome.

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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Mon Sep 21, 2009 4:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

OmegaBolt wrote:
Erm... "the shit" means this is it, the great thing going on right now.

Anyway, love that terrain.


terrain was just a quick test...

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Mon Sep 21, 2009 4:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

raminator wrote:
OmegaBolt wrote:
Erm... "the shit" means this is it, the great thing going on right now.

Anyway, love that terrain.


terrain was just a quick test...


I thought MadHQ made a load of terrain?

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Mon Sep 21, 2009 4:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Good luck with the project Wink I can't offer any help, as I'm really busy atm (both with RL and other gaming/mod related stuff).

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Darentei
Soldier


Joined: 12 Jul 2006

PostPosted: Mon Sep 21, 2009 4:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oh boy this is awesome. I love LEGO.

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Vefbl4
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Joined: 07 Feb 2007

PostPosted: Mon Sep 21, 2009 4:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

This ia great!

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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Mon Sep 21, 2009 4:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

Aro wrote:
raminator wrote:
OmegaBolt wrote:
Erm... "the shit" means this is it, the great thing going on right now.

Anyway, love that terrain.


terrain was just a quick test...


I thought MadHQ made a load of terrain?


he did...but he never send it to me...
this was just some modified stuff of my templates...

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MadHQ
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Joined: 07 Nov 2003

PostPosted: Mon Sep 21, 2009 4:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

Aro wrote:
raminator wrote:
OmegaBolt wrote:
Erm... "the shit" means this is it, the great thing going on right now.

Anyway, love that terrain.


terrain was just a quick test...


I thought MadHQ made a load of terrain?


I did, but I kind of lost interest... (I would post my shots but I dont wanna steel raminators thunder. Razz ) I could give my terrain, but it looks like raminator has it covered.

EDIT* AH! I found my old pics. XP






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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Mon Sep 21, 2009 5:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

he´s bäck =)

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Mon Sep 21, 2009 5:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yes! That's the shit!

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Mon Sep 21, 2009 5:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

My God, those Lego cliffs are AWESOME!

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EVA-251
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Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Mon Sep 21, 2009 5:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

I shat bricks.

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freedom fighter
General


Joined: 14 May 2009

PostPosted: Mon Sep 21, 2009 10:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oh WOW! Surprised The graphics look kickass. Good luck with the mod, guys Wink

And Madhq, did you really need to post a pic of a finely done Juggernaut O.o

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Mon Sep 21, 2009 10:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

From what I read this mod is a lego remake of TD/TS, so yeah I guess he did. #Tongue

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Mon Sep 21, 2009 11:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, that's pretty awesome. I think visible circles work best for the studs though like Rami's, gives a better appearance that they are legos

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MT
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Joined: 23 Jun 2008
Location: Wandering Time

PostPosted: Tue Sep 22, 2009 12:42 am    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, Mad's terrain really looks awesome and well suited for lego. Especially the cliffs and plants Razz

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Ickus
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Joined: 25 Nov 2002
Location: @__@

PostPosted: Tue Sep 22, 2009 1:06 am    Post subject: Reply with quote  Mark this post and the followings unread

Aye, very nice!

im curious to how visceroids and other tiberian critters will look legofied. ^__^

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CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Tue Sep 22, 2009 1:23 am    Post subject: Reply with quote  Mark this post and the followings unread

OH ztype!

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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Tue Sep 22, 2009 1:26 am    Post subject: Reply with quote  Mark this post and the followings unread

Will units and weapons only move across 4 lines?

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need my speed
Cyborg Artillery


Joined: 13 Jan 2007
Location: Netherlands! Banned: 3 times

PostPosted: Tue Sep 22, 2009 6:02 am    Post subject: Reply with quote  Mark this post and the followings unread

That's impossible AFAIK. #Tongue

Great mod though!

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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Tue Sep 22, 2009 7:37 am    Post subject: Reply with quote  Mark this post and the followings unread

units will move the same way like in YR...
so 8 directions for Infantry and yeah...vehicles would be shapes coz of better detail (to notice that they are lego)

other things will be decided when forums up and i got the staff together



flamenod.gif
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this an old model...
looks now a lot better
but the anim is more or less the same
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flamenod.gif



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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Tue Sep 22, 2009 10:55 am    Post subject: Reply with quote  Mark this post and the followings unread

Strange deaths but looks good other than those.

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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Tue Sep 22, 2009 11:09 am    Post subject: Reply with quote  Mark this post and the followings unread

what´s so strange about the death anim?

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Tue Sep 22, 2009 11:59 am    Post subject: Reply with quote  Mark this post and the followings unread

Well they sort of lay down in slow motion before falling apart. Would be better if they just exploded in pieces or their head falls off, then the rest of them falls apart. To me it just looks like hes casually lying down.

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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Tue Sep 22, 2009 12:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

will see...

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CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Tue Sep 22, 2009 10:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

32 Facings hack? Would make it much better...

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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Wed Sep 23, 2009 1:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

I dem... suggest you to give us some explosion preview. #Tongue

SRSLY, it look nice and you can make bricks as debris.
That head should fall first then arms then legs or something alike.

BTW, will it contain Tiberian Lego videos?

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Wed Sep 23, 2009 7:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ickus wrote:
Aye, very nice!

im curious to how visceroids and other tiberian critters will look legofied. ^__^


They'd just roll around xD

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Nikademis Von Hisson
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Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Thu Sep 24, 2009 1:35 am    Post subject: LEGO Reply with quote  Mark this post and the followings unread

LOL....love it....can't wait to see it.........Just saw the unit move/shoot/death/cheer thing.......that is soooooooo F***** COOL

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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Thu Sep 24, 2009 7:19 am    Post subject: Reply with quote  Mark this post and the followings unread

CCHyper wrote:
32 Facings hack? Would make it much better...


Very Happy

about deathanims:
they will stay as they are for now. maybe i change them later if i decide to make new models

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0warfighter0
Commander


Joined: 07 Dec 2007
Location: Belgium, Haasdonk

PostPosted: Thu Sep 24, 2009 3:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think 32 aren't needed as it's lego! It's supposed to be "blocky".

BTW I think the terrain cirkels should be between MadHQ and raminator's, but that's just my opion.

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Nikademis Von Hisson
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Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Thu Sep 24, 2009 10:34 pm    Post subject: death anim Reply with quote  Mark this post and the followings unread

I think it looks fine....

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Fri Sep 25, 2009 2:35 am    Post subject: Reply with quote  Mark this post and the followings unread

Rami's terrain needs to be inverted - so that the dark circles are light... other than that I really like this.

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