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Tu-406A / Kirov Airship / Enormous Locust !!
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Longwall
Disk Thrower


Joined: 25 May 2009
Location: Han Dynasty

PostPosted: Wed Sep 30, 2009 9:59 am    Post subject:  Tu-406A / Kirov Airship / Enormous Locust !!
Subject description: Ingames
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Cool



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Last edited by Longwall on Fri Oct 02, 2009 1:04 pm; edited 3 times in total

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Tony
Commander


Joined: 02 Apr 2005
Location: United States

PostPosted: Wed Sep 30, 2009 10:11 am    Post subject: Reply with quote  Mark this post and the followings unread

well that's different. #Tongue

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Wed Sep 30, 2009 10:41 am    Post subject: Reply with quote  Mark this post and the followings unread

Perfect.

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ConMan
Tiberian Beast


Joined: 16 Dec 2008
Location: Toronto, Canada

PostPosted: Wed Sep 30, 2009 12:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

If only the flags could animate... Very Happy

Got any ingames handy?

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SuperMario949
Jumpjet Infantry


Joined: 24 Jun 2008
Location: you know it

PostPosted: Wed Sep 30, 2009 12:51 pm    Post subject: Reply with quote  Mark this post and the followings unread


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need my speed
Cyborg Artillery


Joined: 13 Jan 2007
Location: Netherlands! Banned: 3 times

PostPosted: Wed Sep 30, 2009 2:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

That is pretty damn cool, it could be a unit you get when you capture a civilian building.

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Anderwin
General


Joined: 16 May 2005

PostPosted: Wed Sep 30, 2009 2:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

This is epic §

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ArvinCool
Tiberian Beast


Joined: 01 Jun 2008

PostPosted: Wed Sep 30, 2009 3:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

ingame picture?
I also think you should replace the allied colors with soviet colors

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SuperMario949
Jumpjet Infantry


Joined: 24 Jun 2008
Location: you know it

PostPosted: Wed Sep 30, 2009 4:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

i think you should post it in the voxels,it's surly one spotlighted voxel.

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Atari2600
Cyborg Cannon


Joined: 05 Mar 2007
Location: Less than 10 minutes from the internet

PostPosted: Wed Sep 30, 2009 5:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nicely done. Im impressed by your Zeppelin.

Now I feel compelled to listen to "Stairway to Heaven." I hope you're happy.

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Zengar_Zombolt
Plasma Trooper


Joined: 30 Apr 2008

PostPosted: Wed Sep 30, 2009 5:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

SuperMario949 wrote:
i think you should post it in the voxels,it's surly one spotlighted voxel.

Well In order for either of those to happen, you need a Download. It's the rules.

Nice Blimp!

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crevio
Commander


Joined: 19 Apr 2009

PostPosted: Wed Sep 30, 2009 9:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

I dont know, I think it's missing something... Na just pulling your chain Longy. Very Very well done, it's truly awsome!!!!

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SSTG
Rocket Cyborg


Joined: 19 Nov 2007

PostPosted: Thu Oct 01, 2009 12:40 am    Post subject: Reply with quote  Mark this post and the followings unread

funky reminds me of a final fantasy airship Very Happy

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m7
Commander


Joined: 17 Apr 2009

PostPosted: Thu Oct 01, 2009 3:42 am    Post subject: Reply with quote  Mark this post and the followings unread

It's a lovely command ship but is very lacking on teh bombing area. Plus the allied bottom kills the quality.

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freedom fighter
General


Joined: 14 May 2009

PostPosted: Thu Oct 01, 2009 4:17 am    Post subject: Reply with quote  Mark this post and the followings unread

EPIC Very Happy

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Longwall
Disk Thrower


Joined: 25 May 2009
Location: Han Dynasty

PostPosted: Thu Oct 01, 2009 3:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

plane in the carrier:



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Last edited by Longwall on Fri Oct 02, 2009 1:02 pm; edited 1 time in total

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Thu Oct 01, 2009 3:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

Too bad you can't make an airunit to spawn other units :S

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Thu Oct 01, 2009 4:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

Jumpjet units can spawn aircraft tho.

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Zengar_Zombolt
Plasma Trooper


Joined: 30 Apr 2008

PostPosted: Thu Oct 01, 2009 5:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oh my Goodness.

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Vefbl4
General


Joined: 07 Feb 2007

PostPosted: Thu Oct 01, 2009 5:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think I came.Finally normal modders.
But still no downloads...... so that thing has no point.

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MT
General


Joined: 23 Jun 2008
Location: Wandering Time

PostPosted: Thu Oct 01, 2009 6:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

Maybe he's just showing this for feedback?

Anyways, it looks really good, just change the allied bottom. make the bottom start from lower down, and also change the colour to darker gray instead of allied scheme.

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Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Thu Oct 01, 2009 6:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice, I love the style. while its something that is from the RA2 world, but the style brings out away from cliche and just another C&C voxel. I would say that people should refrain from thinking the way of, oh blue =allied... because, after years it just a hold back.

Big kudos, because it evokes this type of style, check out the artwork of keith thompson. Wink
Maybe get inspired to create more original types of pieces.

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Volgin
Commander


Joined: 07 Mar 2009

PostPosted: Thu Oct 01, 2009 11:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

Steampunk RA2. Mental orgasm.

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suraj_geddam98
Missile Trooper


Joined: 02 Aug 2009
Location: A red zone, helping the Scrin. Posts:100000000

PostPosted: Fri Oct 02, 2009 5:30 am    Post subject: Reply with quote  Mark this post and the followings unread

What's with the color split?
Other than that, awesome.

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Fri Oct 02, 2009 7:10 am    Post subject: Reply with quote  Mark this post and the followings unread

I like the colour split, Ickus is right. It gives an impression of toughness.
For one I agree with 'Volgin'.


Keith Thompson is really good.

Last edited by Orac on Fri Oct 02, 2009 7:47 am; edited 1 time in total

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Fri Oct 02, 2009 7:40 am    Post subject: Reply with quote  Mark this post and the followings unread

Ickus is completely right. Excellent work.

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Longwall
Disk Thrower


Joined: 25 May 2009
Location: Han Dynasty

PostPosted: Fri Oct 02, 2009 8:37 am    Post subject: Reply with quote  Mark this post and the followings unread

How about this:



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Last edited by Longwall on Fri Oct 02, 2009 1:01 pm; edited 2 times in total

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ConMan
Tiberian Beast


Joined: 16 Dec 2008
Location: Toronto, Canada

PostPosted: Fri Oct 02, 2009 12:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

LOADS better.

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need my speed
Cyborg Artillery


Joined: 13 Jan 2007
Location: Netherlands! Banned: 3 times

PostPosted: Fri Oct 02, 2009 4:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

It does look extremely epically awesomely well, doesn't it?

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ArvinCool
Tiberian Beast


Joined: 01 Jun 2008

PostPosted: Fri Oct 02, 2009 5:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think this is the best kirov voxel ever

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Fri Oct 02, 2009 5:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

ArvinCool wrote:
I also think you should replace the allied colors with soviet colors

m7 wrote:
the allied bottom kills the quality.

suraj_geddam98 wrote:
What's with the color split?

has no one considered that this is a camouflage (just like sharks which have a white belly and blue topside too)?

If you stand on the ground the blue will make it harder to see against a blue sky and
if you would fly above the zeppelin, the brown color will make it harder to see against the ground.

The idea of doing this zeppelin 2 colored is great and should definitely stay.

Mig Eater wrote:
Jumpjet units can spawn aircraft tho.

spawned units start always from ground level, so the zeppelin has to land (deploy) before to make it look good ingame.

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Zengar_Zombolt
Plasma Trooper


Joined: 30 Apr 2008

PostPosted: Fri Oct 02, 2009 6:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lin Kuei Ominae wrote:
Mig Eater wrote:
Jumpjet units can spawn aircraft tho.

spawned units start always from ground level, so the zeppelin has to land (deploy) before to make it look good ingame.


Would it work with the "Hover" Locomoter?(sp)

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Chaotic General
Grenadier


Joined: 14 Aug 2007
Location: Down south, way south!

PostPosted: Fri Oct 02, 2009 9:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

100% Win!

Awesome work there.

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freedom fighter
General


Joined: 14 May 2009

PostPosted: Sat Oct 03, 2009 12:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

OMG! THE BOMBS!!!O_O And I lol'd at the little jet (does it really need to flap it's wings?) Still, both WIN. ^_^

Crimsonum wrote:
Too bad you can't make an airunit to spawn other units :S


Jumpjet units are vehicletypes and vehicletypes can spawn other units, not like aircrafttypes Wink

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SSTG
Rocket Cyborg


Joined: 19 Nov 2007

PostPosted: Sat Oct 03, 2009 12:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Look out below XD looks awesome even with the allied colours they always turn more grey in ra2 lighting anyways unless you use the darker allied colours and what normal trick you use

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