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 Forum index » Modding Central » Command & Conquer 3 Editing Forum
Cnc Rift: Kingdom Under Fire
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What do you think of this Modding Idea
Crappy
60%
 60%  [ 3 ]
Poor
20%
 20%  [ 1 ]
Average
20%
 20%  [ 1 ]
Good
0%
 0%  [ 0 ]
Excellent
0%
 0%  [ 0 ]
Total Votes : 5

Author Message
Aussie Bomber
Rocket Infantry


Joined: 15 Sep 2009
Location: Childers,Qld,AU

PostPosted: Tue Oct 06, 2009 11:16 pm    Post subject:  Cnc Rift: Kingdom Under Fire Reply with quote  Mark this post and the followings unread

Hi I have got an idea for a mod but no 3ds Max. Would Someone Help me with:
- Modelling
- Ui Modding
- Personality Modding (No Clue)

All Infantry Squads will have More Units in them

Vecihles come in groups of 3

The ideas

Mod
|__Human/Elves/Dwarves
| |__Units
| | |__Light Infantry Team
| | | |__24 Combat Fighters
| | |__Archer Team
| | | |__16 Archers
| | |__Scout Team
| | | |__4 Scouts
| | |__Mortar Team
| | | |__16 Mortars
| | |__Catapult Squadron
| | | |__18 Scouts
| | | |__3 Catapults
| | |__Sappers (Trap Setters/Removers)
| | | |__24 Sappers
| | |__Ballista Squadron
| | | |__18 Scouts
| | | |__3 Ballista
| | |__Stormriders (Giant Eagles)(Elven)
| | | |__7 Stormriders
| | |__Bomber Wing (Dwarves)(Flying)
| | | |__6 Bomber Wings
| | |__Battaloon (Dwarven Epic Unit)
| | |__Paladins (Healer\Support)
| | | |__24 Paladins
| | |__Knight Platoon
| | | |__24 Knights
| | |__Cavalry
| | | |__9 Horsemen
| | |__Gerald
| | | |__1 Knight Platoon
| | | |__Gerald hero
| | | |__Knights are stronger than regular ones
| | | |__Officers Ellen (Archer/Swordslady) & Rupert (Sledgehammer)
| |__Towers
| | |__Watchtower (Bunker) (comes with archers)
| | |__Artilery Tower (Catapult\Mortar\Ballista Pick one when Playing)
| |__Super Weapon
| | |__War Barrage Station (Massive Artillery Station)
| |__Structures
| | |__Citadel (Construction Yard)
| | |__Harvesting Station
| | |__Barracks
| | |__Weapon Factory
| | |__Holy Shrine (Armory) (Medical Bay)
| | |__Science Lab (Tech Centre)
| |__Support Powers
| | |__Meteor
| | |__Blizzard (Cryo)
| | |__Curatio (Healing)
| | |__Thunderstorm
| | |__Vine (Poison)
| | |__Bless & Heal
|__Vellond\Orcs
| |__Units
| | |__D. Fighters
| | | |__24 Vellond Fighters
| | |__D. Archers
| | | |__16 Vellond Archers
| | |__D. Cavalry
| | | |__9 Vellond "Horsewomen"
| | |__D. Cavalry Archers
| | | |__16 Experienced Archers/Horsewomen
| | |__O. Infantry
| | | |__24 Orc wariors
| | |__Orc Ghouls
| | | |__24 Undead Orcs Twisted Evil
| | |__O. Axemen (Counter-Cavalry)
| | | |__24 Orc Axe Throwers
| | |__O. Riders
| | | |__9 Orc boar Riders
| | |__Black Wyverns
| | | |__7 Black Wyverns
| | |__Swamp Mammoth (Poison Bomb Barrge)
| | | |__1 Swamp Mammoth
| | |__Giant Scorpion
| | |__O. Sappers
| | | |__24 Orc Sappers
| |__Dirigible
| |__Regnier
| | |__Hero Regnier
| | |__Officers Lienhart & Rithrin
| | |__24 O. Heavy Infantry (Tougher)
| |__Towers
| | |__D. Archer Elemental Boost Tower (Anti Infantry/Air)
| | |__Lightning Tower (Magic)
| | |__Beast Tower (Deploys unselectable Wyverns)(Anti-Infantry/Air/Vecihle)
| |__Structures
| | |__Headquarters
| | |__Native Resource Station
| | |__Dark Barracks
| | |__Beast Breeding Station
| | |__Orc Armory
| | |__Weapon Lab

That is all I am writing now. Will add more when I get the chance
Pics from original game


Cnc Rift Sidebar - Human.png
 Description:
The Human/Dwarves/Elves Sidebar
 Filesize:  53.65 KB
 Viewed:  7583 Time(s)

Cnc Rift Sidebar - Human.png



Combat Wyverns.jpg
 Description:
The wyverns fighting
 Filesize:  6 KB
 Viewed:  7583 Time(s)

Combat Wyverns.jpg



Orc infantry.jpg
 Description:
The Basic O. Infantry
 Filesize:  8.22 KB
 Viewed:  7745 Time(s)

Orc infantry.jpg



Regnier.jpg
 Description:
The Dark hero himself
 Filesize:  16.28 KB
 Viewed:  7746 Time(s)

Regnier.jpg



Wyvern.jpg
 Description:
The gas breathing creature
 Filesize:  5.06 KB
 Viewed:  7747 Time(s)

Wyvern.jpg



_________________
When something must be blown up:
Count on Aussie Bomber
\'/''''\'/
.|___|
..\__/
....\/

Now throw agrenade out the window & see What happens

Last edited by Aussie Bomber on Tue Oct 27, 2009 2:57 am; edited 17 times in total

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Wed Oct 07, 2009 12:59 pm    Post subject: Reply with quote  Mark this post and the followings unread



Politely said, you can't start a mod by making up an idea and then hanging the work over to other people. You've got to learn to make something by yourself first, and later impress people to join your project.
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TS is abysmal to play, unless you're just casually city building in it.

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suraj_geddam98
Missile Trooper


Joined: 02 Aug 2009
Location: A red zone, helping the Scrin. Posts:100000000

PostPosted: Wed Oct 07, 2009 1:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

As Banshee said, you can use Blender for modeling.
This tutorial is the best Blender tutorial I've seen on the net.
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Tutorials rock!

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Stygs
Cyborg Cannon


Joined: 27 Nov 2005
Location: Germany

PostPosted: Wed Oct 07, 2009 4:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

yeah, Exept that blender is a) hard to use and b) totally useless since ONLY 3ds max can export the model as w3x file anyway.


btw, try playing Battle for Middlearth.
Uses an older version of the CNC3 engine and has a lot of your ideas allready included.
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Aussie Bomber
Rocket Infantry


Joined: 15 Sep 2009
Location: Childers,Qld,AU

PostPosted: Wed Oct 07, 2009 9:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

I am putting up more of the things I didn't have time for putting up.
I can't do UI modding because I have no tga file manipulator.
The one I do have is a free targa tool.
Which it exports 24-bit Targa Images not 32-bit

3ds Max is too expensive for me to afford Sad
So I just need help on AI Modding. Can someone please help me.

If yous can help with aptui & Models it would help Wink

Last edited by Aussie Bomber on Thu Oct 08, 2009 4:34 am; edited 3 times in total

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Wed Oct 07, 2009 10:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

You might want to consider another game. I have played BFME ever, but generals can be modded in it's full with free tools
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Aussie Bomber
Rocket Infantry


Joined: 15 Sep 2009
Location: Childers,Qld,AU

PostPosted: Wed Oct 07, 2009 11:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

DaFool wrote:
You might want to consider another game. I have played BFME ever, but generals can be modded in it's full with free tools


Umm :\ . Have you considered the operating system. Mine is Vista

For start I can't mod it because a) I don't have the game b) I wouldn't have a use for it

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Thu Oct 08, 2009 12:43 am    Post subject: Reply with quote  Mark this post and the followings unread

Ok dude, I'm just trying to be helpful....

I have vista too, and guess what? I mod generals.

And you would have a use for it because you can do everything yourself and would have no need to ask others to do practically everything for you Wink

Not try to be condenscending, but what excatly CAN you do?
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Aussie Bomber
Rocket Infantry


Joined: 15 Sep 2009
Location: Childers,Qld,AU

PostPosted: Thu Oct 08, 2009 3:28 am    Post subject: Reply with quote  Mark this post and the followings unread

DaFool wrote:
Not try to be condenscending, but what excatly CAN you do?


I am a mapping genius (But still learning).
I know how to encode xml documents effectively. I even know how to arrange squads neatly (But am having troubles with the BuildMod.bat).

I also know where everything is in the Program Files

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Aussie Bomber
Rocket Infantry


Joined: 15 Sep 2009
Location: Childers,Qld,AU

PostPosted: Tue Oct 13, 2009 5:37 am    Post subject: Reply with quote  Mark this post and the followings unread

Will someone please help me with this mod Smile .
_________________
When something must be blown up:
Count on Aussie Bomber
\'/''''\'/
.|___|
..\__/
....\/

Now throw agrenade out the window & see What happens

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Ju-Jin
Cyborg Firebomber


Joined: 23 Mar 2009
Location: Germany

PostPosted: Tue Oct 13, 2009 6:07 am    Post subject: Reply with quote  Mark this post and the followings unread

Aussie Bomber wrote:
I am a mapping genius (But still learning).

Sounds mutally exclusive
Aussie Bomber wrote:
I know how to encode xml documents effectively. I even know how to arrange squads neatly (But am having troubles with the BuildMod.bat).

xml was designed for easy and efficient understanding. For humans and the parser.
Aussie Bomber wrote:
I also know where everything is in the Program Files

Aaaaand? What should this say to us?

It doesn't look good if you declare yourself a genius.. doesn't matter in which category.

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Aussie Bomber
Rocket Infantry


Joined: 15 Sep 2009
Location: Childers,Qld,AU

PostPosted: Tue Oct 13, 2009 9:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

[quote=Ju-Jin]It doesn't look good if you declare yourself a genius.. doesn't matter in which category.[/quote]
Sad

Will you help me or not?
_________________
When something must be blown up:
Count on Aussie Bomber
\'/''''\'/
.|___|
..\__/
....\/

Now throw agrenade out the window & see What happens

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CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Tue Oct 13, 2009 11:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

Erm, he was commenting on your perverse remarks, not that he wants to help out...

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Aussie Bomber
Rocket Infantry


Joined: 15 Sep 2009
Location: Childers,Qld,AU

PostPosted: Tue Oct 13, 2009 11:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

I just need help.
I don't have enough money for 3ds Max. :'(

Can someone please help.
_________________
When something must be blown up:
Count on Aussie Bomber
\'/''''\'/
.|___|
..\__/
....\/

Now throw agrenade out the window & see What happens

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Stygs
Cyborg Cannon


Joined: 27 Nov 2005
Location: Germany

PostPosted: Wed Oct 14, 2009 10:56 am    Post subject: Reply with quote  Mark this post and the followings unread

get Battle For MIddle Earth. It has a lot of your ideas included and can modded with gmax/renx is is for free.
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Banshee
Supreme Banshee


Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed Oct 14, 2009 3:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

At the moment, you can only generate w3x files with 3ds max. But this is temporary. I'll make sure Voxel Section Editor III exports .w3x files once model generation is fully setup.

For now, the best thing I can recommend is to download a trial of 3ds max and use it until it expires. Try using older versions first, and use newer versions afterwards, so you'll have more time to learn and enjoy it before all trials expires. Once all trials expire, do the same process in another machine #Tongue.

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Ju-Jin
Cyborg Firebomber


Joined: 23 Mar 2009
Location: Germany

PostPosted: Wed Oct 14, 2009 3:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

Or install it for your user only, then create a new user for your windows #Tongue
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Aussie Bomber
Rocket Infantry


Joined: 15 Sep 2009
Location: Childers,Qld,AU

PostPosted: Wed Oct 14, 2009 9:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

Banshee wrote:
At the moment, you can only generate w3x files with 3ds max. But this is temporary. I'll make sure Voxel Section Editor III exports .w3x files once model generation is fully setup.

For now, the best thing I can recommend is to download a trial of 3ds max and use it until it expires. Try using older versions first, and use newer versions afterwards, so you'll have more time to learn and enjoy it before all trials expires. Once all trials expire, do the same process in another machine #Tongue.


That is not a bad idea. It would be awesome if voxel section editor can export .w3x. arrigato (Thank you)
_________________
When something must be blown up:
Count on Aussie Bomber
\'/''''\'/
.|___|
..\__/
....\/

Now throw agrenade out the window & see What happens

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Banshee
Supreme Banshee


Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed Oct 14, 2009 10:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

That's an awesome idea, Ju-Jin. Smile

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Aussie Bomber
Rocket Infantry


Joined: 15 Sep 2009
Location: Childers,Qld,AU

PostPosted: Wed Oct 14, 2009 11:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

there is 1 other thing. I don't have photoshop
_________________
When something must be blown up:
Count on Aussie Bomber
\'/''''\'/
.|___|
..\__/
....\/

Now throw agrenade out the window & see What happens

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Banshee
Supreme Banshee


Joined: 15 Aug 2002
Location: Brazil

PostPosted: Thu Oct 15, 2009 4:05 am    Post subject: Reply with quote  Mark this post and the followings unread

Use GIMP. It's a great free image editing program.

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Aussie Bomber
Rocket Infantry


Joined: 15 Sep 2009
Location: Childers,Qld,AU

PostPosted: Thu Oct 15, 2009 6:44 am    Post subject: Reply with quote  Mark this post and the followings unread

Pictures added
_________________
When something must be blown up:
Count on Aussie Bomber
\'/''''\'/
.|___|
..\__/
....\/

Now throw agrenade out the window & see What happens

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Aussie Bomber
Rocket Infantry


Joined: 15 Sep 2009
Location: Childers,Qld,AU

PostPosted: Thu Oct 15, 2009 10:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

More pics added
_________________
When something must be blown up:
Count on Aussie Bomber
\'/''''\'/
.|___|
..\__/
....\/

Now throw agrenade out the window & see What happens

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