Joined: 03 Sep 2005 Location: In a building,creating the fench Brotherhood of NOD and recruiting...
Posted: Wed Nov 11, 2009 10:40 pm Post subject:
CnC3 : Commander's faith
"All right soldiers! In a few minutes you'll land at the Black Mesa site. Reports told that there are lots of civilian casualities. Reports also told that lots of Xenos are escaping and appearing in nearby cities... They are installing kinds ofhives everywhere. But we are provinding 'em some food! Pentagon accepted our request and we're going to push' em back in their blackholes!"
Yes... It's true. This mod will be a conversion of CnC3, to the Half Life Universe. But here, you won't hear about Freeman. Maybe Barney... lol but the only thing you'll be sure to hear about will be: Marines, Black Ops, and Xenos.
At the moment no campaign is planned, but maybe in the future...
There will be three sides:
-Marines, with their incredible variety of units,
-Xenos, with their incredible number of population (lol)
-Black Ops, with their stealth units and hit'n run tactics.
Ressources will be the same as in CnC3, but the name will just be replaced by Xeno crystal. There will be less of them on a map, but it will have a better income.
I love making maps, but i ama noob in coding and making models... If anyone would like to help me, just tell me =) _________________
Joined: 03 Sep 2005 Location: In a building,creating the fench Brotherhood of NOD and recruiting...
Posted: Sun Nov 22, 2009 4:04 pm Post subject:
Ermmm i need some advices... Which 3d maker is the best to convert and insert models in cnc3? What should i use? thanks a lot for answering _________________
I'd recommend 3DS...but thats not free and has crap GUI, but has good rendering...so blender might do for you, although blender has crap rendering. You could probably ask the rest of the community who knows better than me in 3D :S _________________ Please, I DON'T read the signature rules of the forum. QUICK_EDIT
Use PNGs, they have better quality and are small in size too, and resize your images plox...they're bigger than my monitor.. :S
Oh, and use 3DS9, don't use 10, 10 isn't compatible with the C&C3 SDK _________________ Please, I DON'T read the signature rules of the forum. QUICK_EDIT
Seems fine, just needs alot more work really, like the edges, some pre-details and whatnot. _________________ Please, I DON'T read the signature rules of the forum. QUICK_EDIT
Joined: 03 Sep 2005 Location: In a building,creating the fench Brotherhood of NOD and recruiting...
Posted: Fri Dec 11, 2009 5:13 pm Post subject:
Yay lol thanks for watching =) but at the moment, i'm only making the models... Then i'll export everything and work on modding =)
But thanks for support...
Hey as weare talking about support, here's heavy support for our troops!
Here's the M1A5 USMC Main Battle Tank. Armed with a 120mm M256 smooth bore gun, and a 7.62 M240 coaxial machine gun.
Joined: 03 Sep 2005 Location: In a building,creating the fench Brotherhood of NOD and recruiting...
Posted: Fri Dec 11, 2009 6:01 pm Post subject:
Yeah that's what i though when i knew a bit more 3 ds max. So i'll rework on the bradley and hummwee. Here's a little pict showing the rework of the marine. I changed the face and put a gasmask.
Superweapon:
-AGM-86 Cruise Missile (Nuclear Warhead) _________________ Last edited by NOD-Kane and Brotherhood on Sun Jan 03, 2010 3:35 pm; edited 2 times in total QUICK_EDIT
Joined: 03 Sep 2005 Location: In a building,creating the fench Brotherhood of NOD and recruiting...
Posted: Sun Dec 13, 2009 1:46 am Post subject:
Yeah thanks. Right now i'm waiting for my fresh copy of 3d max 9, like that i'll be able to skin properly =)
Now i have to rework the hummwee, or should i start modelin the sheridan... Hmmmm... Sheridan :p _________________
Doesn't the Sheridan have a shorter cannon? like a mortar cannon or something _________________ Please, I DON'T read the signature rules of the forum. QUICK_EDIT
Joined: 03 Sep 2005 Location: In a building,creating the fench Brotherhood of NOD and recruiting...
Posted: Mon Dec 21, 2009 2:27 pm Post subject:
Well i can't work on my project now... I've installed m 3ds max9 copy but it crashesat the beginning.... I dunno why and i can't fix it.. Only 3ds max 2010 is working.... _________________
For 3ds max 9 work on Vista or windows 7, you must download 2 services pack from the Autodesk's site. just google it and you'll find and it'll work _________________ QUICK_EDIT
Joined: 03 Sep 2005 Location: In a building,creating the fench Brotherhood of NOD and recruiting...
Posted: Fri Dec 25, 2009 2:42 pm Post subject:
Right, this is done, i can continue my mod. But i need somebody who can skin my models. If anyone is interested, please tell me, i'll send him my models =) _________________
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