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Infantry Pickup, Infantry as transports, and Grinder "Trade"
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Jeffman12
Vehicle Driver


Joined: 19 Jan 2004

PostPosted: Thu Dec 03, 2009 3:18 am    Post subject:  Infantry Pickup, Infantry as transports, and Grinder "Trade"
Subject description: In Soviet Russia, Transport comes to you
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I'm working on a little solo(Solo for the time being, of course) project at the moment. During a brainstorming session, approximately 2 minutes ago, I came to an idea inspired by Firestorm and Yuri's Revenge.

Can infantry transport units, if they can transport ore?

Can a transport be ordered to pickup a unit instead of the other way around?

If so:
Can you kidnap(Not mind control) enemy infantry this way?

And, can the Grinder act as a unit trade center instead of a refund?

I feel bad divulging my idea, but what I plan on doing with this, if you're wondering what I could possibly plan with all of this; Imagine someone playing as CABAL in a mod (Like so many mods before) but they are able to web, then kidnap enemy infantry, bring them back to base, and convert them to, or trade them for cyborgs by dumping them all in a Grinder-Esque structure.

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MRMIdAS
Energy Commando


Joined: 17 Jul 2008

PostPosted: Thu Dec 03, 2009 12:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

no.

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Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Thu Dec 03, 2009 1:49 pm    Post subject: Re: Infantry Pickup, Infantry as transports, and Grinder "Trade" Reply with quote  Mark this post and the followings unread

Jeffman12 wrote:

Can a transport be ordered to pickup a unit instead of the other way around?


Well.......Say player is country A, and computer is country B. If this is for a single player map couldn't you use a script that pretty much says when A enters area (area being Waypoint 22) then create a transport. move to Waypoint 22, wait till loaded then move to next waypoint?

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Thu Dec 03, 2009 5:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

MRMIdAS wrote:
no.

What he said...

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Jeffman12
Vehicle Driver


Joined: 19 Jan 2004

PostPosted: Fri Dec 04, 2009 3:41 am    Post subject: Reply with quote  Mark this post and the followings unread

I suppose transport pickups are one tic mark favoring Starcraft.

But what about unit exchanging?
Sending a unit into a structure, and a different unit coming out. And I don't mean input X to get Y and A to get B. I mean all units get the same thing in return.

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Fri Dec 04, 2009 4:11 am    Post subject: Reply with quote  Mark this post and the followings unread

No that can't be done either.

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Fri Dec 04, 2009 6:44 am    Post subject: Reply with quote  Mark this post and the followings unread

you can give a unit a weapon which changes the target into a different unit, somehow.
Couldn't you do that with a really short range?

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m7
Commander


Joined: 17 Apr 2009

PostPosted: Fri Dec 04, 2009 7:20 am    Post subject: Reply with quote  Mark this post and the followings unread

Infantry mutation is the only way I'd see that happening, but that's only infantry. And you can't have more than one output.

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superluigi949
Grenadier


Joined: 03 Oct 2009

PostPosted: Fri Dec 04, 2009 7:59 am    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
Can a transport be ordered to pickup a unit instead of the other way around?


Only jumpjet vehicles,with the tag Caryall=yes.

it's not that way written,someone could fix it.

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Dark Templar X
Commander


Joined: 26 Feb 2009

PostPosted: Fri Dec 04, 2009 3:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

Except a jumpjet is a [VehicleType] and Carryall only works on [AircraftTypes].

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*Omega*
Vehicle Driver


Joined: 27 Oct 2009

PostPosted: Fri Dec 04, 2009 6:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
Can a transport be ordered to pickup a unit instead of the other way around?


you can have an aircraft with the Carryall=yes tag land on top of any vehicle and transport it to where ever, but only one at a time that I know of.

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Tony
Commander


Joined: 02 Apr 2005
Location: United States

PostPosted: Fri Dec 04, 2009 9:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

*Omega* wrote:

you can have an aircraft with the Carryall=yes tag land on top of any vehicle and transport it to where ever, but only one at a time that I know of.


Shock and awe.

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