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Issues with my Confessor squad
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Madin
Plasma Trooper


Joined: 05 Apr 2009

PostPosted: Sat Dec 12, 2009 10:08 pm    Post subject:  Issues with my Confessor squad
Subject description: Solved!
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3 Problems.

1. The confessor grenade is now a special power, but despite adding code to both the Confessor & the Confessor squad, only a single grenade gets thrown (instead of grenade x number of alive squad members). Any idea how to cure this?

2. Now the the Confessor grenade is no longer the 'SECONDARY_WEAPON', but a special power, the grenade throw is no longer animated (the animation is tied to the secondary weapon), any ideas how to sort this out?

3. 'Packedimages_002' is 256x256 in dimension and has 9 images (3x3).
I'd like to use the 3rd image in the top row (the hallucinogenic grenade), what texture Dimensions & coordinates should I put in?
Code:
<Dimensions x="85" y="85" xmlns="uri:ea.com:eala:asset" />
Code:
<Coords x="256" y="0" xmlns="uri:ea.com:eala:asset" />


Or if someone has coded a confessor squad like the one in Kane's Wrath, can I see some of the code please?

Last edited by Madin on Tue Dec 29, 2009 6:23 pm; edited 1 time in total

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Cantdrawbutmod
Rocket Cyborg


Joined: 19 Oct 2009

PostPosted: Thu Dec 17, 2009 10:23 am    Post subject: Reply with quote  Mark this post and the followings unread

For GDI Rifle Soldier,there's no code in the single infantry for their "build a bunker" (altough "bunker" isn't the right name) action,but all the squad still do the action.
But for zone troopers,there are special powers in both the single infantry part and the squad part.

I think the zone troopers would be the good example of what to do,and the gdi rifle soldiers the example of what not to do.
Besides,I think the jumpjets of the zone troopers are really considered as some sort of weapon,so it would fit what you're trying to do.

That was about the first question.

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purplescrin
Light Infantry


Joined: 21 May 2008

PostPosted: Tue Dec 29, 2009 5:22 pm    Post subject: Re: Issues with my Confessor squad Reply with quote  Mark this post and the followings unread

I had this working in my CNC3 Reloaded mod, but that Confessor Squad is unable to get a unit ability, which is the hallucinogenic grenades. However, I did not make that code, I had someone to do that for me. I can send you the codes for that unit squad if you want it.

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Madin
Plasma Trooper


Joined: 05 Apr 2009

PostPosted: Tue Dec 29, 2009 6:22 pm    Post subject: Re: Issues with my Confessor squad Reply with quote  Mark this post and the followings unread

purplescrin wrote:
I had this working in my CNC3 Reloaded mod, but that Confessor Squad is unable to get a unit ability, which is the hallucinogenic grenades. However, I did not make that code, I had someone to do that for me. I can send you the codes for that unit squad if you want it.

I have since solved all issues.
Commie helped me out with the confessor squad.

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