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Complete base on water.
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Astor
Cyborg Soldier


Joined: 01 Jan 2010
Location: Austria

PostPosted: Mon Mar 01, 2010 7:13 pm    Post subject:  Complete base on water.
Subject description: Basebuilding like in RA3
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I was just playing RA3 and thought if it would be possible to build a complete base on water in TS.

Maybe it would work at this way:

MCV starts at land, it's a amphibious or hover vehicle, it deploys to a conyard on the water. Every building would be just buildable on the water. The only problem I think would be the infantry. The harvester work fine, but they spawn on land if you build a rafinery.

What do you think about this idea? Maybe it would be better for RA2 than TS.



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vladek515
Grenadier


Joined: 26 Nov 2009
Location: Yellow zone

PostPosted: Mon Mar 01, 2010 7:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

maybe use some other art work

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Astor
Cyborg Soldier


Joined: 01 Jan 2010
Location: Austria

PostPosted: Mon Mar 01, 2010 7:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

Here is another picture of a base. The AI just try to deploy the mcv. It goes around the map untill it is able to deploy then it don't deploy, it just stand there...



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Dan-z0rZ
Medic


Joined: 21 Dec 2008
Location: Australia

PostPosted: Tue Mar 02, 2010 7:11 am    Post subject: Reply with quote  Mark this post and the followings unread

Ehh, doesn't really look too flash...

What does look good though is that black terrain.
You should totally share =D

EDIT: Just looked up your mod mate, mad stuff =]

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CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Tue Mar 02, 2010 3:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

I considered a Alt Water Art logic for my patch, but its not really something people have wanted.

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Lord Unforgiven
Rocket Infantry


Joined: 23 Apr 2009
Location: Belgium

PostPosted: Tue Mar 02, 2010 5:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

CCHyper wrote:
I considered a Alt Water Art logic for my patch, but its not really something people have wanted.

If you can do it without too much trouble, please do so Very Happy But if it's a lot of work, don't bother. You're still doing this for fun, right?

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Tue Mar 02, 2010 5:34 pm    Post subject: Reply with quote  Mark this post and the followings unread


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SMIFFGIG
General


Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Tue Mar 02, 2010 6:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

CCHyper wrote:
I considered a Alt Water Art logic for my patch, but its not really something people have wanted.


Could spark interest in some RA3 conversion mod or other things
tbh im quite impartial to this one especially if there are more important things to do.. but it is interesting nether the less

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