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Weapons Factory [YR-TS]
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Tony
Commander


Joined: 02 Apr 2005
Location: United States

PostPosted: Sun Mar 07, 2010 6:21 am    Post subject:  Weapons Factory [YR-TS] Reply with quote  Mark this post and the followings unread

After hours of headache, I have completed my first factory shp.

Also, before some of you tards say it doesn't fit in the game, this is made for a Total Conversion.. we need more of those. Wink

The door is small I know, and a little more work is needed on the shadow, but I don't plan on working on this anymore. anyone can edit it to their liking.



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Last edited by Tony on Sun Mar 07, 2010 6:28 am; edited 1 time in total

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Shakar
Cyborg Cannon


Joined: 04 Jan 2008
Location: Places

PostPosted: Sun Mar 07, 2010 6:28 am    Post subject: Reply with quote  Mark this post and the followings unread

The open frame looks a bit weird to me... I dunno, it's the back of the building that's really bothering me with the open frame. Other then that, it looks pretty good since it's for a total conversion.

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MT
General


Joined: 23 Jun 2008
Location: Wandering Time

PostPosted: Sun Mar 07, 2010 7:29 am    Post subject: Reply with quote  Mark this post and the followings unread

We definitely need more Total Conversions.

The building is of decent basic design but I think needs some additional model and texture detail. Right now it's very simple bunker-esque shape and colour, although that would fit if the whole side was like that, or for some civilian applications.

But hey, since it's your first factory shp from a model, good job on getting it ingame and so. Very good for first attempt.

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001010011100101110
Commander


Joined: 18 Aug 2009

PostPosted: Mon Mar 08, 2010 1:52 am    Post subject: Reply with quote  Mark this post and the followings unread

Factories are nasty to make, so congratulations on getting your first one right! It's not bad too!

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Tony
Commander


Joined: 02 Apr 2005
Location: United States

PostPosted: Mon Mar 08, 2010 1:53 am    Post subject: Reply with quote  Mark this post and the followings unread

Thank you all, more will come soon. ;p

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Volgin
Commander


Joined: 07 Mar 2009

PostPosted: Mon Mar 08, 2010 2:14 am    Post subject: Reply with quote  Mark this post and the followings unread

Yay a TC! No GDI and Nod or Allies or Soviets in it right?

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Tony
Commander


Joined: 02 Apr 2005
Location: United States

PostPosted: Mon Mar 08, 2010 2:21 am    Post subject: Reply with quote  Mark this post and the followings unread

I'm not making any mods, at least not yet.

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SMIFFGIG
General


Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Mon Mar 08, 2010 2:23 am    Post subject: Reply with quote  Mark this post and the followings unread

Well done on ur first fact Tony it looks good. Only two suggestions would be

1. Texture could use a little more detail

2. The chimney things on the top look odd when the fact is open, cause they dont lead anywhere they just sit on the top.... maybe its just me..

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ConMan
Tiberian Beast


Joined: 16 Dec 2008
Location: Toronto, Canada

PostPosted: Mon Mar 08, 2010 2:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

It looks very clean and has an interesting design Wink

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@_@
Guest




PostPosted: Mon Mar 08, 2010 4:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

looks good.

No art codes or no cameo Sad

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@_@
Guest




PostPosted: Mon Mar 08, 2010 4:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

I dont feel like to install 3DS max to render a cameo, so you someone else do it?

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Tony
Commander


Joined: 02 Apr 2005
Location: United States

PostPosted: Mon Mar 08, 2010 10:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

I could render a cameo, just not sure how to get a background into max yet.

As for the art code, just clone the gaweap, and comment out the activanim stuff.

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InsanitySorrow
Civilian


Joined: 05 Mar 2010
Location: UK

PostPosted: Fri Mar 12, 2010 2:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks good Smile

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