Are these walls already on the map, or can you build them? They might just be normal 1x1 buildings, placed next to each other with FA2 which will allow them to have ActiveAnims and be selectable and such. _________________
The enemy shall be injected with toxic poison - Venom QUICK_EDIT
Or they simply used the keys FirestormWall=yes and Selectable=yes to have this way an animated selectable wall.
(or the LaserFence logic which most probably allows activeanims too) _________________ SHP Artist of Twisted Insurrection: Nod buildings
Or they simply used the keys FirestormWall=yes and Selectable=yes to have this way an animated selectable wall.
(or the LaserFence logic which most probably allows activeanims too)
I looked in the codes, and two of the codes that made it work was these:
Code:
Wall= ;Yes empty
FirestormWall=yes
I had no idea firestorm tag worked in YR. Well the logic dont work but the tag still has effect in YR. _________________ "I'll be staying strapped cuse my mac-eleven make my nuts bigger" QUICK_EDIT
Ah yes, the Firestorm wall logic. I would have never guessed it to be this or laser fence post logic. I too didnt know they worked in YR. _________________
The enemy shall be injected with toxic poison - Venom QUICK_EDIT
I thought that Laser Fence logic and FS walls didn't work in RA2...
Laser fences work fine in RA2, The FS works sorta, just have to do a few modifications. But the FS walls work just fine, which is what they did here. _________________
The enemy shall be injected with toxic poison - Venom QUICK_EDIT
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