Posted: Sun Apr 18, 2010 9:38 am Post subject:
Darn this EIP is iritating
Ok, I'm working on a new map. It's ported from the same mod map I made earlier this month, but this time it's a purely Survival map.
But I seem to be getting an annoying EIP error when I play.
I took 2 screen shots and have 2 except.txt's. Nothing was really going down when the error occurred. The Time clock is semi-random so it's not very helpful either.
I've also included the most recently added Tag's to the map in a text-file.
_________________ Grab my Map Logic Expansion Pack 5.2 here!
Adds random weather patterns into maps.
More disabled navalyards.
Preplaced Neutral buildings.
Additional new features.
Still Can't figure it out, but I think I've narrowed it to when it happens. It happens between the first 840 to 660 seconds of the game. Which makes me think this is a trigger problem. Or at least that's what my last 3 clock tests have shown me. _________________ Grab my Map Logic Expansion Pack 5.2 here!
Adds random weather patterns into maps.
More disabled navalyards.
Preplaced Neutral buildings.
Additional new features.
Well, I've further narrowed it down to a few triggers. And I know it's erroring when a certain teamtype spawns. But I see nothing wrong with them or the units, So I'm going to try deleting the said triggers and teamtypes and redo them and see if that works. _________________ Grab my Map Logic Expansion Pack 5.2 here!
Adds random weather patterns into maps.
More disabled navalyards.
Preplaced Neutral buildings.
Additional new features.
Every time My para-drop planes are called by trigger I get and error. I'm going to try removing them Period from the map, and just give the ai's paradrop sw's..... _________________ Grab my Map Logic Expansion Pack 5.2 here!
Adds random weather patterns into maps.
More disabled navalyards.
Preplaced Neutral buildings.
Additional new features.
Ok I got it fixed..... Stupid para-drops caused the IE I still don't know why, but they were completely deleted. _________________ Grab my Map Logic Expansion Pack 5.2 here!
Adds random weather patterns into maps.
More disabled navalyards.
Preplaced Neutral buildings.
Additional new features.
Something was obviously wrong with them beforehand. Triggers don't just magically stop working if done right. It looks like it died trying to pick the next unit to drop. Maybe you had E1,GGI and one listing for amount of planes. I don't know since I haven't seen the code. QUICK_EDIT
It wasn't done using the Paradrop or American paradrop superweapons. It was done using a trigger that created reinforcements at waypoint with a teamtype set with cargo plane. They worked before, I ported them over to another map, and I think something must not have transferred and broke them. But deleting the offending triggers worked. _________________ Grab my Map Logic Expansion Pack 5.2 here!
Adds random weather patterns into maps.
More disabled navalyards.
Preplaced Neutral buildings.
Additional new features.
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