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carjacker
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Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Fri May 07, 2010 5:59 am    Post subject:  carjacker Reply with quote  Mark this post and the followings unread

Has anyone got the AI to successfully have a "spy" go out and steal a vehicle? These are the lines of code. the trigger is the same as the spy line. The SOVV is a new shp image, just copied the spy and renamed him until i can get a new image


[0125POLK-G]
Name=Polish Vehicle Thief E/M
0=1,SOVV
Group=-1

[0153POLS-G]
Name=Vehicle Thief vs E/M
0=0,4
1=0,5
3=49,0


[0100POLT-G]
Name=Polish Vehicle Thief E/M
VeteranLevel=1
MindControlDecision=0
Loadable=no
Full=no
Annoyance=no
GuardSlower=no
House=Alliance
Recruiter=no
Autocreate=yes
Prebuild=no
Reinforce=no
Droppod=no
UseTransportOrigin=no
Whiner=no
LooseRecruit=no
Aggressive=yes
Suicide=no
Priority=7
Max=1
TechLevel=0
Group=-1
OnTransOnly=no
AvoidThreats=no
IonImmune=no
TransportsReturnOnUnload=no
AreTeamMembersRecruitable=yes
IsBaseDefense=no
OnlyTargetHouseEnemy=no
Script=0153POLS-G
TaskForce=0125POLK-G

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m7
Commander


Joined: 17 Apr 2009

PostPosted: Fri May 07, 2010 10:09 am    Post subject: Reply with quote  Mark this post and the followings unread

I guess checking the TS AI might lead you somewhere, as they had Vehicle Thieves in that game.

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Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Fri May 07, 2010 10:49 am    Post subject: car jacker Reply with quote  Mark this post and the followings unread

ok, thanks. don't really play TS, but I guess I'll have to check out the AI

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I am authorized to send out the TMP Studio, PM ME IF YOU WANT IT And check this out, these were sent to me for help with terrain and zdata help along with TMP Studio/Builder

http://www.ppmsite.com/forum/viewtopic.php?t=27714

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Fri May 07, 2010 10:53 am    Post subject: Reply with quote  Mark this post and the followings unread

Your scripts is a bit messy;

0=0,4 > This is attack infantry which is odd for hijacker!?
1=0,5 > The attack vehicles script should really be first
3=49,0 > This should be number 2 & not 3 o.0

This should work better:

[0153POLS-G]
Name=Vehicle Thief vs E/M
0=0,5
1=49,0

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High Templar X
Cyborg Firebomber


Joined: 26 Apr 2010

PostPosted: Fri May 07, 2010 6:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

If his Hijacker has a disguise weapon, an attack infantry script is perfectly valid.

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Fri May 07, 2010 7:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

Good point! forgot about that, was thinking about the TS vehicle thieves.

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