Posted: Mon May 10, 2010 1:34 am Post subject:
How to make a battle fortress in TibSun
Subject description: I have a Voxel that seems perfect for this
I found a pretty neat looking voxel and wanted to incorperate it into my mod as a heavy APC, and units can fire out of it depending on what weapon they have. (if I garrison a rocket dude, it will shoot a rocket + the other 4 units i place inside it) QUICK_EDIT
In TS there is the RA2 logic missing, where you can garrison men. You ay load them in, but they won't fire. I think, there were even researches with deploy, but that all did not work, AFAIK.
Though you can create a unit which crushes just ANYTHING, mind, it will crush you WF and someties your own buildings, too. Add IsTrain=yes to your unit, that should do the trick. _________________
Think of me as Nordos, 'cause Banshee wouldn't rename me QUICK_EDIT
Alright thanks for that, I might give that a try but I wouldn't want me MCV to get trashed by my own unit. oh well, thanks again _________________ http://www.youtube.com/watch?v=ZaflNU45bVY QUICK_EDIT
AFAIK it crushes these things which bib=yes, since it drives on the bib(pib? whatever) which also count to the building, therefor it gets destroyed. These are reffs and WFs...
The WF get destroyed, anyway^^
I didnt really tested it. The unit may be smarter/even dumber, I dont know xD _________________
Think of me as Nordos, 'cause Banshee wouldn't rename me QUICK_EDIT
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