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3ds Max Building.
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Palkia323
Pyro Sniper


Joined: 10 May 2008

PostPosted: Sun May 30, 2010 5:13 am    Post subject:  3ds Max Building.
Subject description: My first. I think I'm in love...yes, with a building.
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I am very happy. Yes I know you will all look at it and tilt your head as if to say "that's nothing to be excited about"... BUT! I spent hours modifying the TS_TOOLSET script by Flyby to get it to work just the way I want it and now i have got my first 3ds Building in Tiberian Sun...err....Tiberian Incarnation.

Also, I'm aware of the two dots on the front and the flag, those are the animations from the gtpile, leftovers, something i've already taken care of.

And no, there will be no remap because I love making civilian buildings and civilians don't have remap. Although I do need some help with Materials & Textures.

And one more thing, would it be completely legal for me to attach the modified version of Flyby's script. For others to use?

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Oh noes Nod32 must have found some GDI32 in the art.ini file!

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inzane krazy
General


Joined: 07 Nov 2006
Location: God

PostPosted: Sun May 30, 2010 2:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oh wow, you've got a long way to go xD

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Palkia323
Pyro Sniper


Joined: 10 May 2008

PostPosted: Sun May 30, 2010 2:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

Why yes I do. I still dont know how to do good (or even okay) texturing.
I'm still perfecting the TiberianSun_Tools.ms script. Below is another picture showing the basic texturing that I know how to do.

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Tore wrote:
Oh noes Nod32 must have found some GDI32 in the art.ini file!

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sun May 30, 2010 3:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well, keep learning, at least you have accustomed to the program to some extent. Everybody starts from zero Smile

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Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Sun May 30, 2010 3:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Not to bad of a start, I would take a look at some modeling tuts to get a better idea of how things work in 3dsMax, but glad to see we have another future 3d modeler Very Happy

As for FlyBy's script, in all actuality, your supposed to get permission before even altering the script. But as long as it's proven to work better than the original I dont think FlyBy would have a problem, though I would still seek permission if you can locate him.

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Palkia323
Pyro Sniper


Joined: 10 May 2008

PostPosted: Sun May 30, 2010 3:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

I will definitely be looking for tutorials.

And about the script, sorry about that, I was not aware of that. I'll try and find Flyby and get permission.

Thanks for everything everyone.

Any tips for me?

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Tore wrote:
Oh noes Nod32 must have found some GDI32 in the art.ini file!

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Aug 24, 2024 7:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sorry to bump this topic, but today, I have been warned that lawyers from Spain, acting in the name of AutoDesk, issued a DMCA complaint to Google to remove this topic from their search results.
https://lumendatabase.org/notices/44069511#

I have no formal means to respond to this accusation, so I will use this topic as a way to reply to it. Hopefully, someone with compassion will take a look at it and have second thoughts about this senseless accusation.

This is an internet forum where people discuss how to modify the experience of games, with the consent of the copyright owners of these games [link1] [link2], [link3]. This topic simply mentions "3ds Max" in its title. It has never distributed copyrighted work from AutoDesk over its existence, and it will not. PPM is not a place that allows or promotes piracy of any kind. It does not have any kind of keys or instructions to violate any software protection from any Autodesk software either.

The Flyby's script mentioned in the topic is a fan-made script for very old versions of 3ds Max and GMAX that transformed its polygonal models into volumetric models used by some games. You must own these Autodesk tools to use Flyby's script. There is nothing illegal about it, and it does not promote any kind of piracy either.




----------------------------------------------------------------------

Lamento haber resucitar este post, pero hoy me han advertido que unos abogados de España, actuando en nombre de AutoDesk, han presentado una queja DMCA a Google para que elimine este tema de sus resultados de búsqueda.
https://lumendatabase.org/notices/44069511#

No tengo medios formales para responder a esta acusación, así que utilizaré este post como una forma de hacerlo. Con suerte, alguien con compasión le echará un vistazo y reconsiderará esta acusación sin sentido.

Este es un foro de Internet donde la gente discute cómo modificar la experiencia de los juegos, con el consentimiento de los propietarios de los derechos de autor de estos juegos [link1] [link2], [link3]. Esta publicación simplemente menciona "3ds Max" en su título. Nunca ha distribuido trabajos con derechos de autor de AutoDesk durante su existencia, y no lo hará. PPM no es un lugar que permita o promueva la piratería de ningún tipo. Tampoco tiene ningún tipo de claves o instrucciones para violar ninguna protección de software de ningún software de Autodesk.

El script de Flyby mencionado en el post es un script creado por un fan para versiones muy antiguas de 3ds Max y GMAX que transformaba sus modelos poligonales en modelos volumétricos utilizados por algunos juegos. Debes tener estas herramientas de Autodesk para usar el script de Flyby. No tiene nada de ilegal y tampoco promueve ningún tipo de piratería.

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Sat Aug 24, 2024 9:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

Its probably a bot/search algorithm that looks for key words and then automatically issues a DMCA. Cranium asking for "permission" jumps out as a possibility...  

If it's just this thread/url specifically that is being blocked then its no big loss, just hope that it doesn't go any further.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Aug 25, 2024 12:46 am    Post subject: Reply with quote  Mark this post and the followings unread

It is shocking to see this kind of process purely in the hands of AIs. AI should assist people to make decisions, but not make decisions purely by themselves. Otherwise, we will see this kind of aberrations happening very often.

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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Sun Aug 25, 2024 5:52 am    Post subject: Reply with quote  Mark this post and the followings unread

Banshee has been living under a rock...

This happens on Youtube and elsewhere all the time, automated copyright strikes, often by companies who don't even own the rights.

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MRMIdAS
Tiberian Beast


Joined: 17 Jul 2008

PostPosted: Sun Aug 25, 2024 9:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

G-E wrote:
Banshee has been living under a rock...

This happens on Youtube and elsewhere all the time, automated copyright strikes, often by companies who don't even own the rights.


True, but youtube has an easily abusable system with revenue on the line, what do you get from striking a forum thread asking how to make shit?

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MIdAS - Turning wages into beer since 2002

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