Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Sat Apr 20, 2024 12:02 pm
All times are UTC + 0
Connecting Maps
Moderators: Global Moderators, Red Alert 2 Moderators
Post new topic   Reply to topic Page 1 of 1 [4 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
Violin_Dude
Civilian


Joined: 13 May 2010

PostPosted: Thu Jul 01, 2010 4:45 am    Post subject:  Connecting Maps Reply with quote  Mark this post and the followings unread

How do you connect maps from Mission 1 to 2...

I'm makin a map and playin with it. When I have my second map, I can't play it after I finished playing with Map1..Can somebody help me!

Please.. : Embarassed

Back to top
View user's profile Send private message
Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Thu Jul 01, 2010 5:22 pm    Post subject: map Reply with quote  Mark this post and the followings unread

Open up the original mission map #1 from the game. Under the edit tab click on basic take note of the items in there, then do the same for the second map. The names of the next map have to be in there. Also you have to edit the missionmd, battkemd, mapselmd for anything that applies

_________________
I am authorized to send out the TMP Studio, PM ME IF YOU WANT IT And check this out, these were sent to me for help with terrain and zdata help along with TMP Studio/Builder

http://www.ppmsite.com/forum/viewtopic.php?t=27714

Back to top
View user's profile Send private message Send e-mail Skype Account
Blade
Cyborg Commando


Joined: 23 Dec 2003

PostPosted: Sun Jul 04, 2010 9:56 am    Post subject: Reply with quote  Mark this post and the followings unread

The names of the maps do not need to be in the maps themselves, the original campaigns don't have those set correctly even IIRC. mapselmd.ini is the file that controls progression, missionmd.ini controls the load screens and briefing details and battlemd.ini controls the mission that starts a campaign.

Back to top
View user's profile Send private message
Violin_Dude
Civilian


Joined: 13 May 2010

PostPosted: Wed Jul 14, 2010 12:43 am    Post subject: Reply with quote  Mark this post and the followings unread

Can u explain it to me step by step because I cant understand what you just have said. Even though I have the things I need, I still dont know how to connect it to the game.

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [4 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1452s ][ Queries: 11 (0.0070s) ][ Debug on ]