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Huge random voxel pack of Vxls [RA2/TS]
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Dubzac
Commander


Joined: 21 May 2004
Location: New Zealand

PostPosted: Sat Jul 03, 2010 3:27 am    Post subject:  Huge random voxel pack of Vxls [RA2/TS]
Subject description: form the DOTL beta
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lol i had too many damn units, i had to cut them down other wise i get that damned white boy bug #Mad

[Edit] Another reason i cut it down was i wanted to have the same number of units like in TS so yeah that was the reason, and yes the textured was shit, i did it back in year 2000 [Edit/]

Goodness many need new skins, but the frames are fine so i post them here. See what you can do with them cuz i am done with them and i don't care about what you do with it.



DubsUVD.png
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 Viewed:  5087 Time(s)

DubsUVD.png



Unfinshed left overs dump [Ra2].zip
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 Filename:  Unfinshed left overs dump [Ra2].zip
 Filesize:  292.93 KB
 Downloaded:  411 Time(s)


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Last edited by Dubzac on Sat Jul 03, 2010 11:21 am; edited 2 times in total

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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Sat Jul 03, 2010 4:36 am    Post subject: Reply with quote  Mark this post and the followings unread

This Thread Is Worthless Without Pictures

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just a simple logo by bricks @ raminator, on Flickr

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Scorched Earth
Commander


Joined: 14 Sep 2008
Location: California, USA

PostPosted: Sat Jul 03, 2010 4:54 am    Post subject: Reply with quote  Mark this post and the followings unread

I'd like to SEE these units before I decide to fiddle with them. #Tongue

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m7
Commander


Joined: 17 Apr 2009

PostPosted: Sat Jul 03, 2010 4:54 am    Post subject: Reply with quote  Mark this post and the followings unread

What a relic gif.

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SMIFFGIG
General


Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Sat Jul 03, 2010 10:36 am    Post subject: Reply with quote  Mark this post and the followings unread

This Thread Is Worthless Without Pictures

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Sat Jul 03, 2010 10:51 am    Post subject: Reply with quote  Mark this post and the followings unread

Meh... case of quantity over quality IMO.

PS: Pure white never looks good as a colour scheme >.>

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SuperJoe
Commander


Joined: 03 Sep 2009

PostPosted: Sat Jul 03, 2010 10:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

I've always liked your voxels and there are some good ones in here too. Think that Titan looks very good, but the walking animation is bit stiff. Could you consider making the walking a bit smoother? Think it would make a really good replacement for the original, toy looking titan. And since it's a voxel instead of an shp, it would solve the titan turret issue where the turret is shown through the unit.

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Harv
Cyborg Firebomber


Joined: 09 Oct 2006
Location: -My own Imagination-

PostPosted: Mon Jul 05, 2010 3:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

picture is quite bad... use photo bucket orsomthing

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