Anyways, so as an experiment I got the voxol, incorporated it into the game, created a couple of new flying units (one for the carrier, one for the little fighter jets), created the spawn triggers (in a similar manner to the Allied Aircraft Carrier), and then launched the game.
It was partially successful - the aircraft all flew out, but they crashed shortly after delivering their attack. Not to mention the Carrier was constantly moving to hover over a building despite being given a clear attack and not a move order.
I have a clear idea of what I'm doing, but these two habits are proving annoying. If anyone has any idea how to fix any of these, please let us know - it's too crazy awesome to pass up (not to mention would actually get this voxol working). QUICK_EDIT
Afaik it can't be done, since the spawned aircraft always start from the ground and not from the flying carrier in midair.
About your 2 problems. If you don't show your art/rules code, there isn't much we can help, except doing wild speculations, like check if it's an vehicletype, see if the locomotors are correct etc etc. _________________ SHP Artist of Twisted Insurrection: Nod buildings
Afaik it can't be done, since the spawned aircraft always start from the ground and not from the flying carrier in midair.
Damn. Well I guess this can go in the recycling bin alongside the Tank/Battleship.
Lin Kuei Ominae wrote:
About your 2 problems. If you don't show your art/rules code, there isn't much we can help, except doing wild speculations, like check if it's an vehicletype, see if the locomotors are correct etc etc.
I had thought of these things too, until you pointed out the above. QUICK_EDIT
Theoretically it can still be done with a [VehicleType] jumpjet. If the stuff does spawn on the ground, you should be able to change the FLH to emulate the effect. Though, if I remember things right, the vehicles always spawn from dead center of the voxel, regardless of its position. _________________ KGR | AT
AZUR
Discord: theastronomer1836
Steam QUICK_EDIT
I was thinking of using a ground vehicle with the Hover loca. to simulate a low flying Epic Unit _________________ I am Zengar Zombolt, The Sword That Cleaves Evil! There is Nothing I can not Cut! QUICK_EDIT
Posted: Wed Aug 04, 2010 9:05 pm Post subject:
FAC
I had the same thought of a flying aircraft carrier after watching an old episode of GI Joe. After looking at the possibilities I thought it to be impossible. Maybe you should post up on Renegade forums and see if there would be a way for a modification with ARES to include this idea. _________________ I am authorized to send out the TMP Studio, PM ME IF YOU WANT IT And check this out, these were sent to me for help with terrain and zdata help along with TMP Studio/Builder
I have done years ago the same thing and the result was
-the spawned aircraft, regardless what you set, start always from ground level. It's simply a hardcoded behaviour of them and no FireFLH key or something else changes it
-BalloonHover VehicleType was what i used too and it worked fine
In the end i made my Mothership able to deploy and let it launch the small drones from the ground. _________________ SHP Artist of Twisted Insurrection: Nod buildings
I have done years ago the same thing and the result was
-the spawned aircraft, regardless what you set, start always from ground level. It's simply a hardcoded behaviour of them and no FireFLH key or something else changes it
-BalloonHover VehicleType was what i used too and it worked fine
In the end i made my Mothership able to deploy and let it launch the small drones from the ground.
I requested hornet spawns to be FLH dependant for Ares a while back, dunno if this issue would be related to that or not..... _________________ MIdAS - Turning wages into beer since 2002 QUICK_EDIT
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum