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Cost: 550
Prerequisite: Barracks
Role: Engineering, vehicle repairs
Strengths: Versatile abilities
Weaknesses: Very poor health
Mutant mechanics have been trained in all engineering tasks that GDI and Nod engineers handle, including capturing enemy buildings and repairing friendly structures. Mutant mechanics are also capable of making field repairs to damaged vehicles. The repairing takes a while and often it's best to use multiple mechanics to hasten the process. Mutant mechanics wear no armor and have no combat training, which makes them extremely fragile. They tend to panic when they come under fire, disrupting whatever it was they were doing.