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Hmm...some war factory...(WIP)
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GameMaster0000
Missile Trooper


Joined: 23 Mar 2006
Location: Thailand

PostPosted: Mon Aug 23, 2010 3:52 pm    Post subject:  Hmm...some war factory...(WIP) Reply with quote  Mark this post and the followings unread

Let's you guess, what is base of this?



wfact.PNG
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 Viewed:  1814 Time(s)

wfact.PNG



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Palkia323
Pyro Sniper


Joined: 10 May 2008

PostPosted: Tue Aug 24, 2010 2:02 am    Post subject: Reply with quote  Mark this post and the followings unread

Umm the base is...a flat plane...?

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GameMaster0000
Missile Trooper


Joined: 23 Mar 2006
Location: Thailand

PostPosted: Tue Aug 24, 2010 2:38 am    Post subject: Reply with quote  Mark this post and the followings unread

More update



mtweap0010.png
 Description:
TS size ,more detail and simple color
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mtweap0010.png



mshop.gif
 Description:
active anim (please ignore gif quality)
 Filesize:  178.02 KB
 Viewed:  1755 Time(s)

mshop.gif



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Dragon Prime
Grenadier


Joined: 03 Feb 2010
Location: People's Republic of China

PostPosted: Tue Aug 24, 2010 3:21 am    Post subject: Reply with quote  Mark this post and the followings unread

LOOKS NICE! BUT I THINK IT 'S MORE LIKE A TUNNEL Smile

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inzane krazy
General


Joined: 07 Nov 2006
Location: Sketchpad

PostPosted: Tue Aug 24, 2010 4:12 am    Post subject: Reply with quote  Mark this post and the followings unread

Reminds me of KKND #Tongue

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GameMaster0000
Missile Trooper


Joined: 23 Mar 2006
Location: Thailand

PostPosted: Tue Aug 24, 2010 7:32 am    Post subject: Reply with quote  Mark this post and the followings unread

I have a problem on rendering because of anti-alias it is screwed up remap

and if no anti-alias render result will look pixelet.

How can I solve this?(I use Blender)



antial.PNG
 Description:
With anti-alias, it will screwed up remap.
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antial.PNG



mtweap0001.png
 Description:
No anti-alias, it looks pixelet.
 Filesize:  16.42 KB
 Viewed:  1705 Time(s)

mtweap0001.png



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Blade
Cyborg Commando


Joined: 23 Dec 2003

PostPosted: Tue Aug 24, 2010 9:33 am    Post subject: Reply with quote  Mark this post and the followings unread

Do a post render find a replace on the colours you want to fix? I think OS Shp builder has the replacements you need built in.

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Vefbl4
General


Joined: 07 Feb 2007

PostPosted: Wed Aug 25, 2010 5:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

inzane krazy wrote:
Reminds me of KKND #Tongue


Same here!

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