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a script problem
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Mike
Commander


Joined: 11 Jan 2003
Location: Netherlands

PostPosted: Sun Sep 21, 2003 4:45 pm    Post subject:  a script problem Reply with quote  Mark this post and the followings unread

i have a problem with the ai scripttypes 0,3 <== this should let your units attack harvesters but they dont they try to attack my refinerys does any1 has an answer i am using ver. 1.000 YR btw

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