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FireStorm [JFISH] ?
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Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Sun Oct 31, 2010 3:29 pm    Post subject:  FireStorm [JFISH] ? Reply with quote  Mark this post and the followings unread

Anyone know of a way to get the [JFISH] aka:Floater from FireStorm to work in RA2/YR? I'm already pretty positive the JFISH Locomotor dosent function in RA2. and not quite sure if JellyFish=yes has any effect either, But just wondering if anyone may have tried using jfish and got it to work using other methods.

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ApolloTD
Commander


Joined: 19 Nov 2003

PostPosted: Sun Oct 31, 2010 3:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

No. You can of course use the visceroid logic to make it randomly move and attack however not quite the same.

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Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Tue Nov 02, 2010 8:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'll try the visceroid logic and see how it reacts, though im having doubts that everything RA2/YR has will be useless for this type of thing. Kind of like the Hunter Seeker, it works but only half a$$. Thanks

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Wed Nov 03, 2010 2:43 am    Post subject: Reply with quote  Mark this post and the followings unread

I tested the jellyfish loco using an aircraft voxel back when I was trying to solve Tiberian Sun's air transport problem. Made me laugh a little bit

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