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GDI & Nod Mobile Warfactories [TS]
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SuperJoe
Commander


Joined: 03 Sep 2009

PostPosted: Thu Nov 11, 2010 4:23 pm    Post subject:  GDI & Nod Mobile Warfactories [TS] Reply with quote  Mark this post and the followings unread

The original FS mobile warfactory voxel was shared between both sides and didn't really look much like the cameo, so I reworked seperate versions for GDI and Nod based on the cameos.

GDI:




Nod:




If you use them in public mods, please give me credit.



mobwars.zip
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 Filename:  mobwars.zip
 Filesize:  22.77 KB
 Downloaded:  224 Time(s)


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SuperJoe
Commander


Joined: 03 Sep 2009

PostPosted: Wed Dec 15, 2010 8:37 am    Post subject: Reply with quote  Mark this post and the followings unread

Slight bump, but I forgot to post the shps that go with the voxels. EDIT: Looks like the colors are bit screwed up in the preview images below.

GDI:


Nod:



Here's the art.ini code for them:

Code:

; Mobile Weapons Factory (GDI version)
[MWARG]
Remapable=yes
Foundation=4x3
Height=2
NormalZAdjust=-10
AnimActive=0,1,0
Buildup=MWARGMK
DemandLoadBuildup=true
FreeBuildup=true
DeployingAnim=MWARG_2
DoorAnim=MWAR_D
DoorStages=12
UnderDoorAnim=MWARG_1
NewTheater=yes
BibShape=MWARGBB
ActiveAnim=MWAR_A
ActiveAnimZAdjust=-119
ActiveAnimTwo=MWAR_B
ActiveAnimTwoZAdjust=-119
ActiveAnimThree=MWAR_C
ActiveAnimThreeZAdjust=-119

; Mobile Weapons Factory (Nod version)
[MWARN]
Remapable=yes
Foundation=4x3
Height=2
NormalZAdjust=-10
AnimActive=0,1,0
Buildup=MWARNMK
DemandLoadBuildup=true
FreeBuildup=true
DeployingAnim=MWARN_2
DoorAnim=MWAR_D
DoorStages=12
UnderDoorAnim=MWARN_1
NewTheater=yes
BibShape=MWARNBB
ActiveAnim=MWAR_A
ActiveAnimZAdjust=-119
ActiveAnimTwo=MWAR_B
ActiveAnimTwoZAdjust=-119
ActiveAnimThree=MWAR_C
ActiveAnimThreeZAdjust=-119



You also need to add these to the [Animations] list.

Code:

xxx=MWARG_1
xxx=MWARG_2
xxx=MWARGMK
xxx=MWARN_1
xxx=MWARN_2
xxx=MWARNMK



mobwar_shps.zip
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 Filename:  mobwar_shps.zip
 Filesize:  136.99 KB
 Downloaded:  141 Time(s)


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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Wed Dec 15, 2010 8:40 am    Post subject: Reply with quote  Mark this post and the followings unread

Those gifs hardy do your units justice, but they look great ingame Smile


A very overlooked unit, in my opinion. It could have been much more of a key tactic in FS..

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