Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Thu Apr 18, 2024 11:45 pm
All times are UTC + 0
Building SHP request
Moderators: Global Moderators, Media Hut Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
Post new topic   Reply to topic Page 1 of 2 [57 Posts] Mark the topic unread ::  View previous topic :: View next topic
Goto page: 1, 2 Next
Author Message
Speeder
Commander


Joined: 03 Sep 2004
Location: Czechia

PostPosted: Sun Nov 28, 2010 10:13 am    Post subject:  Building SHP request
Subject description: A challenging one I guess
Reply with quote  Mark this post and the followings unread

Since our team doesn't have a building artist, I'm posting this request here. I'm looking for someone who'd be able to create SHP of Warsaw Palace of Culture and Science. I'd love to create a campaign mission in our capital city for Mental Omega and such eye-candy would definitely be a nice surprise for Polish players.


_________________
mentalomega.com

Back to top
View user's profile Send private message Send e-mail Visit poster's website YouTube User URL Facebook Profile URL Twitter Channel URL
OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sun Nov 28, 2010 10:26 am    Post subject: Reply with quote  Mark this post and the followings unread

I can't do it but it's an amazing building. #Tongue

Back to top
View user's profile Send private message Send e-mail
Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Sun Nov 28, 2010 4:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thats a massive project right there Surprised Very doable, but would require it to be broken down into several parts, kinda like the Pentegon and Stadium. Not to mention a huge amount of time would also be needed.

I thought MO had a .shp artist?

_________________

The enemy shall be injected with toxic poison - Venom

Back to top
View user's profile Send private message Visit poster's website Skype Account
Speeder
Commander


Joined: 03 Sep 2004
Location: Czechia

PostPosted: Sun Nov 28, 2010 5:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think it could be done like Mental Omega Device.. via animation. Of course, the high tower part. It's true that the lower part would need to be another building.

We don't have a .shp artist.

_________________
mentalomega.com

Back to top
View user's profile Send private message Send e-mail Visit poster's website YouTube User URL Facebook Profile URL Twitter Channel URL
Yuri Legends
Disk Thrower


Joined: 26 Jun 2010
Location: Philippines

PostPosted: Tue Nov 30, 2010 11:23 am    Post subject: Reply with quote  Mark this post and the followings unread

What will be the position ingame?

_________________
Yea babe!

Back to top
View user's profile Send private message Visit poster's website Skype Account
Untrue
Jumpjet Infantry


Joined: 16 Sep 2010

PostPosted: Tue Nov 30, 2010 12:35 pm    Post subject: Re: Building SHP request Reply with quote  Mark this post and the followings unread

Speeder wrote:
Since our team doesn't have a building artist, I'm posting this request here. I'm looking for someone who'd be able to create SHP of Warsaw Palace of Culture and Science. I'd love to create a campaign mission in our capital city for Mental Omega and such eye-candy would definitely be a nice surprise for Polish players.


Have you asked MadHQ? He's the best shper in the community I've seen yet.

_________________
Ponies are not awesome. Kill all bronies with fire.

Back to top
View user's profile Send private message
4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Tue Nov 30, 2010 10:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

I just wish google had some better pictures than what I found. Details are hard to come by, anyone in the area that can take some nice photos? Photos so detailed, someone would think you're planning a heist?

_________________
"Don't beg for things; Do it yourself or you'll never get anything."

Back to top
View user's profile Send private message Send e-mail YouTube User URL
Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Fri Dec 03, 2010 1:49 am    Post subject: Shp Reply with quote  Mark this post and the followings unread

oddly enough that is a building I plan to make. When I get back to my computer tomorrow I'll see if I have some pics of it.



http://skyscraperpage.com/diagrams/?buildingID=1117

http://en.wikipedia.org/wiki/Palace_of_Culture_and_Science,_Warsaw

Might be of some help

http://www.360cities.net/image/palace-of-culture-and-science-warsaw#91.75,64.38,70.0




Aerial view
http://maps.google.com/maps?q=Warsaw+Palace+of+Culture+and+Science&oe=utf-8&rls=org.mozilla:en-US:official&client=firefox-a&um=1&ie=UTF-8&hq=&hnear=Palace+of+Culture+and+Science&gl=us&ei=5kj4TMqzO8KqlAeIsfyPAw&sa=X&oi=geocode_result&ct=title&resnum=1&ved=0CBwQ8gEwAA



Too bad I don't have any contact info on my relatives in Poland, I'd ask them.

_________________
I am authorized to send out the TMP Studio, PM ME IF YOU WANT IT And check this out, these were sent to me for help with terrain and zdata help along with TMP Studio/Builder

http://www.ppmsite.com/forum/viewtopic.php?t=27714

Back to top
View user's profile Send private message Send e-mail Skype Account
4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Tue Dec 07, 2010 5:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well I love a challenge, and boy do I know how to pick em. I'm at a loss as to the back of the outer buildings, and I haven't been able to get a great pic of the dome building, but otherwise, I think this will turn out alright. Albeit the texture work...

Anyway, making progress (just so you know this thread wasn't forgotten Wink )
Oh and yes, the stairs are modeled out, just too many to see.



WARSAWTEST.png
 Description:
 Filesize:  143.06 KB
 Viewed:  11138 Time(s)

WARSAWTEST.png



Back to top
View user's profile Send private message Send e-mail YouTube User URL
Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Tue Dec 07, 2010 5:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looking good.

_________________


Back to top
View user's profile Send private message
Speeder
Commander


Joined: 03 Sep 2004
Location: Czechia

PostPosted: Tue Dec 07, 2010 8:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks promising! I'm glad that the request didn't stay without response. Smile

_________________
mentalomega.com

Back to top
View user's profile Send private message Send e-mail Visit poster's website YouTube User URL Facebook Profile URL Twitter Channel URL
Yuri Legends
Disk Thrower


Joined: 26 Jun 2010
Location: Philippines

PostPosted: Wed Dec 08, 2010 3:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think ingame, in artmd.ini, the height is 10-15 and the foundation maybe 8x6.. make it more details. Wink

_________________
Yea babe!

Back to top
View user's profile Send private message Visit poster's website Skype Account
Comr4de
Gauss Rifle Trooper


Joined: 23 Feb 2010
Location: The Netherlands

PostPosted: Wed Dec 08, 2010 3:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Very good work 4StarGeneral!

Remember that the maximum height of a building is, IIRC 30 Very Happy


@ Yuri Legends:
It's a WIP, he is just showing that he is working on it, and I dont think this is the finished product, so I think he will add details Wink

_________________


Back to top
View user's profile Send private message
Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Wed Dec 08, 2010 8:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yuri Legends wrote:
I think ingame, in artmd.ini, the height is 10-15 and the foundation maybe 8x6.. make it more details. Wink

I expect that it will be a set of individual structures which, when assembled correctly, are the Palace of Culture.

Back to top
View user's profile Send private message
Yuri Legends
Disk Thrower


Joined: 26 Jun 2010
Location: Philippines

PostPosted: Thu Dec 09, 2010 9:26 am    Post subject: Reply with quote  Mark this post and the followings unread

Oh yeah! Like Pentagon SHP assembles! Good idea, Orac! Wink But ingame the building cannot see behind...

_________________
Yea babe!

Back to top
View user's profile Send private message Visit poster's website Skype Account
Comr4de
Gauss Rifle Trooper


Joined: 23 Feb 2010
Location: The Netherlands

PostPosted: Thu Dec 09, 2010 3:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

What? I don't get that, you can 'see' it when the 'structure' in front of it is destroyed, something like the Great Pyramid, only there the part you can't see is 'destroyed' when you destroy the visible parts, it is actually a structure which looks exactly like the debris from the real Pyramid parts

_________________


Back to top
View user's profile Send private message
4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Thu Dec 09, 2010 3:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well as far as details go, I think they're going to need to be texture magic. And by texture magic, I mean it will be a miracle if it looks good. Because at the moment with just this section (made of 5 pieces foundation-wise 2- 4x3 and 3- 2x2, as it is {to be worked out later}), its made of over 100,000 polys, making for a hard time on my already OC'd CPU (about 10 fps if I move anything). As far as the height goes, the lower buildings should be fine. The central building and tower will have to be an animation and I plan on it being animated anyways for the clock and possibly lights (why not have lights on a dark map?)

It's going to be a big chunk of the map, that's all I can say. Especially if I decide to make the Bibs (parking lot, greenery around it) for it.

Edit: Almost forgot, can anyone do the statues if I finish this? I can only make stick people, I swear.



WARSAWTEST_2.png
 Description:
 Filesize:  217.59 KB
 Viewed:  10961 Time(s)

WARSAWTEST_2.png



_________________
"Don't beg for things; Do it yourself or you'll never get anything."

Back to top
View user's profile Send private message Send e-mail YouTube User URL
comando
Cyborg Soldier


Joined: 21 Apr 2008

PostPosted: Thu Dec 09, 2010 4:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Epic work Very Happy

Back to top
View user's profile Send private message
Untrue
Jumpjet Infantry


Joined: 16 Sep 2010

PostPosted: Fri Dec 10, 2010 8:41 am    Post subject: Reply with quote  Mark this post and the followings unread

Large building but awesome.

_________________
Ponies are not awesome. Kill all bronies with fire.

Back to top
View user's profile Send private message
Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Fri Dec 10, 2010 9:19 am    Post subject: Reply with quote  Mark this post and the followings unread

Yuri Legends wrote:
But ingame the building cannot see behind...

Depends what you decide to blow up Twisted Evil


Surely you didn't need to model all those baroque crenellations though, 4StarGeneral? What do I know, I'm not a 3Der #Tongue
Epic work, how ever you slice it.

Back to top
View user's profile Send private message
Yuri Legends
Disk Thrower


Joined: 26 Jun 2010
Location: Philippines

PostPosted: Fri Dec 10, 2010 9:52 am    Post subject: Reply with quote  Mark this post and the followings unread

The preview is awesome and is matched, kinda partially familiar to Veterancy Academy in RA3. Smile

BTW, I'm not a Polish modder. Wink

_________________
Yea babe!

Back to top
View user's profile Send private message Visit poster's website Skype Account
4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Fri Dec 10, 2010 12:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

No, you're right about the crenelations, I just took the easy, poly consuming way out. I've now removed them to make way for a bump & opacity mapped line of what is now just a bland rectangle. #Tongue
Hardest mapping is definitely the centerpiece of middle building you see. Ridiculous details >_>

_________________
"Don't beg for things; Do it yourself or you'll never get anything."

Back to top
View user's profile Send private message Send e-mail YouTube User URL
Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Sat Dec 11, 2010 3:37 am    Post subject: building Reply with quote  Mark this post and the followings unread

Did you use 3d max to make this? Is it made in one piece or multi pieces like the stadiums or pentagon? What are the dimensions you used for them, not the game dimensions, but model dimensions. From what I have seen of some pics I'm thinking 600 feet by 325 by 85 (your pic). That would be double for mirror image and probably 250 by 200 for the center piece and unsure of the outer circular. And some info I found, to the top 754 feet.

I used the parking spaces as a rough estimate for the length and width of the outer buildings, the inner space is a combined width of both buildings.

I was planning on making the building in 8 pieces, 4 outer buildings, 2 inside buildings, the tower and the circular building.

_________________
I am authorized to send out the TMP Studio, PM ME IF YOU WANT IT And check this out, these were sent to me for help with terrain and zdata help along with TMP Studio/Builder

http://www.ppmsite.com/forum/viewtopic.php?t=27714

Back to top
View user's profile Send private message Send e-mail Skype Account
4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Mon Dec 20, 2010 12:19 am    Post subject: Reply with quote  Mark this post and the followings unread

Oi! Progress is slowing down thanks to work/boredom #Tongue, Having a little problem with the alpha maps sadly. :/ Can't seem to figure out which direction is which and how exactly I'm "supposed" to map it, if anyone with opacity mapping knowledge could help me out, I'd appreciate it, PM or whatever.

(sorry about the uncompressed png's Banshee Sad )

EDIT: Gahhh... Ignore the columns in the center building, I see they're off since I moved em.



warsawtest_3B.png
 Description:
 Filesize:  243.9 KB
 Viewed:  10736 Time(s)

warsawtest_3B.png



warsawtest_det.png
 Description:
 Filesize:  72.49 KB
 Viewed:  10742 Time(s)

warsawtest_det.png



warsawtest_3.png
 Description:
 Filesize:  207.25 KB
 Viewed:  10742 Time(s)

warsawtest_3.png



_________________
"Don't beg for things; Do it yourself or you'll never get anything."

Back to top
View user's profile Send private message Send e-mail YouTube User URL
Yuri Legends
Disk Thrower


Joined: 26 Jun 2010
Location: Philippines

PostPosted: Mon Dec 20, 2010 4:05 am    Post subject: Reply with quote  Mark this post and the followings unread

Great Work!! Wink

_________________
Yea babe!

Back to top
View user's profile Send private message Visit poster's website Skype Account
Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Mon Dec 20, 2010 6:51 am    Post subject: Reply with quote  Mark this post and the followings unread

Ya know, you don't have to add every_single_detail to make it work.

Back to top
View user's profile Send private message
Untrue
Jumpjet Infantry


Joined: 16 Sep 2010

PostPosted: Mon Dec 20, 2010 7:14 am    Post subject: Reply with quote  Mark this post and the followings unread

Holy shit that is one rly big building.

_________________
Ponies are not awesome. Kill all bronies with fire.

Back to top
View user's profile Send private message
Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Mon Dec 20, 2010 7:41 am    Post subject: Reply with quote  Mark this post and the followings unread

Deformat wrote:
Ya know, you don't have to add every_single_detail to make it work.

But you've gotta admit, this is awesome.

Back to top
View user's profile Send private message
Yuri Legends
Disk Thrower


Joined: 26 Jun 2010
Location: Philippines

PostPosted: Mon Dec 20, 2010 10:32 am    Post subject: Reply with quote  Mark this post and the followings unread

What will look like when in-game? Just curious.

_________________
Yea babe!

Back to top
View user's profile Send private message Visit poster's website Skype Account
Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Mon Dec 20, 2010 1:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Orac wrote:
Deformat wrote:
Ya know, you don't have to add every_single_detail to make it work.

But you've gotta admit, this is awesome.


Correct.

But - just sayin'...

Yo' building is bigger than the Pentagon as far as I notice. In YR I mean.

Back to top
View user's profile Send private message
4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Mon Dec 20, 2010 1:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

As far as details go, why do something if you're not going to do it right? #Tongue

And yeah its big, but even to fit with the scale of the rest of YR buildings, its gonna have to be like 8+ buildings. Also, how big is it in real life? Just sayin' #Tongue

_________________
"Don't beg for things; Do it yourself or you'll never get anything."

Back to top
View user's profile Send private message Send e-mail YouTube User URL
Speeder
Commander


Joined: 03 Sep 2004
Location: Czechia

PostPosted: Mon Dec 20, 2010 3:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

Isn't Pentagon bigger than the Palace? But then, when you compare Pentagon with other structures you could say it's undersized anyway so it's a bad way to compare ingame sizes. And who cares about RA2 scales.. #Tongue

_________________
mentalomega.com

Back to top
View user's profile Send private message Send e-mail Visit poster's website YouTube User URL Facebook Profile URL Twitter Channel URL
Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Mon Dec 20, 2010 4:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

Speeder wrote:
And who cares about RA2 scales..


exactly Razz

_________________

The enemy shall be injected with toxic poison - Venom

Back to top
View user's profile Send private message Visit poster's website Skype Account
4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Mon Dec 20, 2010 6:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well when its finished scale can be worked out, its the easiest part of all anyway. And yeah, the Pentagon in RA2 is like 1/3 scale. Also, for now I decided that for the distance (in fact, the detail level of most engines), the paper-thin crenelations are hardly noticable and so can stay paper-thin #Tongue Just working out the many sat dishes, lights, etc. on the tower now.

_________________
"Don't beg for things; Do it yourself or you'll never get anything."

Back to top
View user's profile Send private message Send e-mail YouTube User URL
Yuri Legends
Disk Thrower


Joined: 26 Jun 2010
Location: Philippines

PostPosted: Tue Dec 21, 2010 3:14 am    Post subject: Reply with quote  Mark this post and the followings unread

Well, larger buildings like that cannot completely seen in screen when in low resolution. :O -I think.

_________________
Yea babe!

Back to top
View user's profile Send private message Visit poster's website Skype Account
Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Tue Dec 21, 2010 7:29 am    Post subject: Reply with quote  Mark this post and the followings unread

Nobody will get the chance to see this next to the Pentagon, so scale can go fuck itself.

Also, this building will need some epic rubble.

Back to top
View user's profile Send private message
Speeder
Commander


Joined: 03 Sep 2004
Location: Czechia

PostPosted: Tue Dec 21, 2010 3:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

But why would anyone want to destroy the precious Palace of Science and Culture. Sad Oh wait.. #Tongue

_________________
mentalomega.com

Back to top
View user's profile Send private message Send e-mail Visit poster's website YouTube User URL Facebook Profile URL Twitter Channel URL
Symphonic
Tiberian Fiend


Joined: 06 Jan 2009

PostPosted: Mon Dec 27, 2010 11:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

Speeder wrote:
But why would anyone want to destroy the precious Palace of Science and Culture. Sad Oh wait.. #Tongue


It's quite a lovely building in my opinion.

Back to top
View user's profile Send private message
4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Tue Jan 04, 2011 1:44 am    Post subject: Reply with quote  Mark this post and the followings unread

Well I think I've lost it again, can't seem to get the building in to get a screenshot even just trying to replace the conyard . Sad
Also, work on this is very slow thanks to my bad memory relating to my skill, lol.



wars 0000.png
 Description:
 Filesize:  108.43 KB
 Viewed:  10336 Time(s)

wars 0000.png



_________________
"Don't beg for things; Do it yourself or you'll never get anything."

Back to top
View user's profile Send private message Send e-mail YouTube User URL
Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Tue Jan 04, 2011 3:25 am    Post subject: Reply with quote  Mark this post and the followings unread

use Ares and Custom_Foundation Tool to get it in game.

_________________

The enemy shall be injected with toxic poison - Venom

Back to top
View user's profile Send private message Visit poster's website Skype Account
Yuri Legends
Disk Thrower


Joined: 26 Jun 2010
Location: Philippines

PostPosted: Tue Jan 04, 2011 9:21 am    Post subject: Reply with quote  Mark this post and the followings unread

Nice! Great work, 4StarGeneral! The only missing is the 'trophy'.

_________________
Yea babe!

Back to top
View user's profile Send private message Visit poster's website Skype Account
Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Tue Jan 04, 2011 12:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

Comr4de wrote:
What? I don't get that, you can 'see' it when the 'structure' in front of it is destroyed, something like the Great Pyramid, only there the part you can't see is 'destroyed' when you destroy the visible parts, it is actually a structure which looks exactly like the debris from the real Pyramid parts

It's not hard... the UNdamaged pieces with sides to pieces connected to the front simply end in a damaged side. This damaged side is then covered by the next piece put in front of it, making the whole look undamaged. If the front piece is destroyed, the damaged sides 'under' it are revealed.

_________________

Back to top
View user's profile Send private message Visit poster's website Skype Account
Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Tue Jan 04, 2011 12:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

Whoa, this thing is huge. Excellent work, 4StarGeneral. Keep it up!

_________________


Back to top
View user's profile Send private message
Speeder
Commander


Joined: 03 Sep 2004
Location: Czechia

PostPosted: Wed Jan 05, 2011 2:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's as Cranium said, custom foundation should allow you to get a building of any size ingame.

_________________
mentalomega.com

Back to top
View user's profile Send private message Send e-mail Visit poster's website YouTube User URL Facebook Profile URL Twitter Channel URL
Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Wed Jan 05, 2011 7:25 pm    Post subject: shp Reply with quote  Mark this post and the followings unread

4StarGeneral wrote:
Well I think I've lost it again, can't seem to get the building in to get a screenshot even just trying to replace the conyard . Sad
Also, work on this is very slow thanks to my bad memory relating to my skill, lol.



sweet!! what did you make it in?

_________________
I am authorized to send out the TMP Studio, PM ME IF YOU WANT IT And check this out, these were sent to me for help with terrain and zdata help along with TMP Studio/Builder

http://www.ppmsite.com/forum/viewtopic.php?t=27714

Back to top
View user's profile Send private message Send e-mail Skype Account
Speeder
Commander


Joined: 03 Sep 2004
Location: Czechia

PostPosted: Sun Jan 30, 2011 9:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

Not gonna let this one die. Any updates?

_________________
mentalomega.com

Back to top
View user's profile Send private message Send e-mail Visit poster's website YouTube User URL Facebook Profile URL Twitter Channel URL
hotrods20
Commander


Joined: 27 Jul 2009

PostPosted: Mon Jan 31, 2011 2:47 am    Post subject: Reply with quote  Mark this post and the followings unread

1. I don't think custom foundation the size needed for that is released to public yet.
2. Oh hot damn this is huge.

Back to top
View user's profile Send private message
4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Mon Jan 31, 2011 6:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Model part: It's pretty much finished, a few minor details like sat dishes and the clock, but yeah.

Textures part: Oh boy. Just trying to UV unwrap this thing is... Well I wish I thought of it while I modeled it. Cuts and slices make it a nightmare. And without any good close pics, its completely photoshop, so yeah, gonna take awhile.

But don't worry, I'd just give it out if I wasn't able to finish it, no sense letting it go to waste, heh. Anyway, late to work!

_________________
"Don't beg for things; Do it yourself or you'll never get anything."

Back to top
View user's profile Send private message Send e-mail YouTube User URL
Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Mon Jan 31, 2011 11:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

try doing this. copy the piece so you have 2 buildings....make the 2nd unique and chop away pieces. then move them back into position. do this as many times as you need to

_________________
I am authorized to send out the TMP Studio, PM ME IF YOU WANT IT And check this out, these were sent to me for help with terrain and zdata help along with TMP Studio/Builder

http://www.ppmsite.com/forum/viewtopic.php?t=27714

Back to top
View user's profile Send private message Send e-mail Skype Account
4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Wed Feb 16, 2011 2:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

And now I complain about not having 'proper' materials.
Also, tried to make a buildup for this thing... I crash every time I try to process what whould be a 'single building' in YR, so I'm looking into that, might need to rebuild it from scratch, haha.

NOTE: Most of the building has yet to be UVW Unwrapped cause... @_@



warsawtest_alpha2.png
 Description:
 Filesize:  90.96 KB
 Viewed:  9811 Time(s)

warsawtest_alpha2.png



warsawtest_alpha.png
 Description:
 Filesize:  435.89 KB
 Viewed:  9811 Time(s)

warsawtest_alpha.png



_________________
"Don't beg for things; Do it yourself or you'll never get anything."

Back to top
View user's profile Send private message Send e-mail YouTube User URL
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 2 [57 Posts] Goto page: 1, 2 Next
Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.2679s ][ Queries: 21 (0.0194s) ][ Debug on ]