Whaaatever.
I took the default C130 and, originally, simply fixed up all the holes in it that Westwood failed/didn't care to fix with proper normals and all that. Then I realized "Heyyyy the Russian spy plane has animated propellers. I wonder...". Then I checked that both used the same locomotor (which they do). Then I went "woohoo" and got to work.
~76 minutes, one redo and several minutes of RAAAEG at flickering HVABuilder 360 screencaps later, here we go.
2 frames, like the Spyplane. Also considering the Osprey/Destroyer chopper.
Props are based off this. Plus, fourbladed props were standard from the B version until the J version, in the early '00s. Since RA2 takes place in a somewhat '60s themed universe, I felt it was fitting. And simpler.
(flickery) 360. Not sure why it's flickery, but I'm just going to blame the tools for sucking massively since I remember that happening back in '06 before I left.
Anim. The propellers spin out of alignment: -x+ ( ) x+-
An ingame? What is this.
Spotlight material. Clearly.
FYI, the infantry are my TD sized pack, which I always use.




