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How to make a war factory that....
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CL4ymOr3
Vehicle Driver


Joined: 13 Dec 2010

PostPosted: Sun Jan 09, 2011 9:05 pm    Post subject:  How to make a war factory that.... Reply with quote  Mark this post and the followings unread

Well I have a question I've seen that in some mods like DTA and Rotd..When you build a vehicle when you are Nod a plane arrives and delivers it and I would like to know how could I implement that into my Game?

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Sun Jan 09, 2011 9:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

You can use the ProductionAnim= keys in art.ini to give the warfactory an animation that is played when the units building progress is finish (in this case an animation of an arriving plane).

You can also use/replace the DoorAnim=, though this is also played reversed as soon as the unit left the warfactory, so it isn't really suitable.

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Sun Jan 09, 2011 9:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'd use the door animation for the plane flying in, which might work if you time it right...


Or is there a different animation which might yield better results, a production anim perhaps?
I haven't looked at the WF in quite a while, but that's be my guess.

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CL4ymOr3
Vehicle Driver


Joined: 13 Dec 2010

PostPosted: Sun Jan 09, 2011 10:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ok I will try..

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