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time to clean the floor
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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Tue Feb 22, 2011 9:09 pm    Post subject:  time to clean the floor Reply with quote  Mark this post and the followings unread

render is somehow foocked up...some polies not there where they should be...
this will end in a shp for TD or something like that



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Stingerr
Stealth Laser Trooper


Joined: 11 Jan 2005
Location: The Netherlands

PostPosted: Tue Feb 22, 2011 9:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

I want to see some topology. Most of the time bad topology causes these types of errors.

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Alex06
Commander


Joined: 21 Sep 2003
Location: Montreal, Canada

PostPosted: Tue Feb 22, 2011 10:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

The original TD Harvester! LOL!

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Shakar
Cyborg Cannon


Joined: 04 Jan 2008
Location: Places

PostPosted: Tue Feb 22, 2011 11:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

I don't see a beetle looking vehicle there o.O

But in my opinion, despite any errors it might have, it does look good for an alternative harvester or a street sweeper on the civilian side.

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Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Wed Feb 23, 2011 12:20 am    Post subject: Reply with quote  Mark this post and the followings unread

Original is this, which I scanned from my booklet of my "10 years of Westwood" collection pack:



Do note that the fact this thing looks odd is because it was designed BEFORE they had ANY idea what it was supposed to be harvesting. This thing was designed before Tiberium.

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Volgin
Commander


Joined: 07 Mar 2009

PostPosted: Wed Feb 23, 2011 12:23 am    Post subject: Reply with quote  Mark this post and the followings unread

As to why this thing isn't in Twisted Insurrection or Tiberium Odyssey as a futuristic car washer is beyond me.

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Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Wed Feb 23, 2011 12:45 am    Post subject: Reply with quote  Mark this post and the followings unread

more like, a futuristic street sweeper.

Heck, there are street sweeper machines here in Belgium that look quite similar to that. But not as huge, mind you #Tongue


As for TO using this specific design, I think the people living in the cities wouldn't like seeing anything run through the streets that would remind them of the C&C1 flame tank #Tongue

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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Wed Feb 23, 2011 7:22 am    Post subject: Reply with quote  Mark this post and the followings unread

this is what it actually should look like or what it would look like as a shp...



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Stingerr
Stealth Laser Trooper


Joined: 11 Jan 2005
Location: The Netherlands

PostPosted: Wed Feb 23, 2011 12:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Raminator? How long have you been 3d-ing?

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Wed Feb 23, 2011 3:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think 7-8 years #Tongue

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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Thu Feb 24, 2011 8:39 am    Post subject: Reply with quote  Mark this post and the followings unread

first tries in 2005 i think...
but never had any interest to go deeper into it.
so...everything that i do looks somewhat lame #Tongue



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except this, what i accidentally deleted somewhen last year... =(
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Nyerguds
General


Joined: 24 May 2004
Location: Flanders (Be) Posts:300000001

PostPosted: Thu Feb 24, 2011 12:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think you just need to add, um, textures #Tongue

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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Thu Feb 24, 2011 2:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

sure.. #Tongue

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Fri Feb 25, 2011 4:45 am    Post subject: Reply with quote  Mark this post and the followings unread

It just need a little tinkering with the concept and the looks, to make it a great support/combat vehicle.

Sweepers do remind me of TS's Harvester gathering animation.

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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Thu Mar 03, 2011 8:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

hoho
somethin new to show
with some not before shown stuff #Tongue



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Madin
Plasma Trooper


Joined: 05 Apr 2009

PostPosted: Thu Mar 03, 2011 9:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice! I like it.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Fri Mar 04, 2011 6:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

It is THE ugliest Harvester design ever.

However, your model is good, so be happy for that.

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Fri Mar 04, 2011 7:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'd like to see that version of TD. #Tongue

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Fri Mar 04, 2011 7:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

I kinda like it. The final TD version is better, but this is also quite interesting.

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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Tue Mar 29, 2011 3:11 pm    Post subject: random shizzle Reply with quote  Mark this post and the followings unread

something random...was a bit "borred" (needed time to get my brain away from studying) #Tongue



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CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Tue Mar 29, 2011 3:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

DAT BOAT :3

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Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Tue Mar 29, 2011 4:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

I like what I see so far, but a little more work to those boulder cliffs, and they could be pretty sweet looking.

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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Tue Mar 29, 2011 4:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

datt boot (Blitzkrieg) and datt mammut (RAlike) are actually imported voxels #Tongue
i have actually ideas how i can make the cliffs look better:
-variating textures for the rocks (now everything looks the same)
-textures for a transition between the rocks and the grass (something dirdy)
-variation in the rocks noise, size and position

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Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Tue Mar 29, 2011 6:02 pm    Post subject: time Reply with quote  Mark this post and the followings unread

Cranium wrote:
I like what I see so far, but a little more work to those boulder cliffs, and they could be pretty sweet looking.


agree, sweet.

Like the other stuff you have done too

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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Wed Mar 30, 2011 7:08 am    Post subject: Reply with quote  Mark this post and the followings unread

this a improvement?



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Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Wed Mar 30, 2011 8:11 am    Post subject: floor Reply with quote  Mark this post and the followings unread

both look good to me

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Wed Mar 30, 2011 8:19 am    Post subject: Reply with quote  Mark this post and the followings unread

Reduce the straight edge of the dirt which is visible in some of the angles of the cliff.

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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Fri Apr 01, 2011 5:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

some new try...
looks a lot better imho.

take note, that this is just random crap and will not be going ingame...
allthough it gives me ideas for things i might be doing in the future or the past... #Tongue



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Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Fri Apr 01, 2011 6:07 pm    Post subject: clean up Reply with quote  Mark this post and the followings unread

I like all 3. Not going in game? What did you make them with?

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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Fri Apr 01, 2011 6:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

3dsm

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Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Fri Apr 01, 2011 7:51 pm    Post subject: clean Reply with quote  Mark this post and the followings unread

its a good program, its coming in handy for my terrain items.

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