Posted: Wed Feb 23, 2011 6:45 pm Post subject:
Animation that always follow a vehicle
I want to make an animation that always follow a vehicle, lets say Rhino Tanks every move.
Since this is not possible(AFAIK), this must be done with a workaround.
Suggestions? _________________ "I'll be staying strapped cuse my mac-eleven make my nuts bigger" QUICK_EDIT
Someone else was trying something similar to this, I forgot who it was, but he was trying to get like a smokestack type anim to play when it moved. Atari2600 maybe I think it was. But to do something like this you'd probably have to make an invisible, no damage, secondary type weapon that PassiveAcquires to allow it to use a spawned particle or trailer anim I suppose. _________________
The enemy shall be injected with toxic poison - Venom QUICK_EDIT
Trailer only works for aircraft, not ground units. The reson ww made this work is becuse missile types are aircrafts. _________________ "I'll be staying strapped cuse my mac-eleven make my nuts bigger" QUICK_EDIT
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