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GZ ECM feature #2 - disable targets
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LH_Mouse
Cyborg Firebomber


Joined: 10 Jan 2010
Location: The Great PRC

PostPosted: Sat Apr 09, 2011 12:23 pm    Post subject:  GZ ECM feature #2 - disable targets Reply with quote  Mark this post and the followings unread


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Last edited by LH_Mouse on Sun Apr 10, 2011 3:44 am; edited 1 time in total

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ArvinCool
Tiberian Beast


Joined: 01 Jun 2008

PostPosted: Sat Apr 09, 2011 2:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

very very slow buffer even with 100mbit connection

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IamInnocent
Rocket Infantry


Joined: 28 Dec 2010
Location: East Malaysia

PostPosted: Sun Apr 10, 2011 12:30 am    Post subject: Reply with quote  Mark this post and the followings unread

Not bad, but it can also be done with gattling logic right?

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LH_Mouse
Cyborg Firebomber


Joined: 10 Jan 2010
Location: The Great PRC

PostPosted: Sun Apr 10, 2011 3:44 am    Post subject: Reply with quote  Mark this post and the followings unread

IamInnocent wrote:
Not bad, but it can also be done with gattling logic right?


This is not as easy as you thought.

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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Wed Apr 13, 2011 12:39 pm    Post subject: Reply with quote  Mark this post and the followings unread


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Last edited by kenosis on Wed Apr 13, 2011 1:59 pm; edited 1 time in total

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CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Wed Apr 13, 2011 1:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

I experienced something kinda like this when i was working on the M.A.D tank logic. Very good anyways!

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IamInnocent
Rocket Infantry


Joined: 28 Dec 2010
Location: East Malaysia

PostPosted: Thu Apr 14, 2011 1:32 am    Post subject: Reply with quote  Mark this post and the followings unread

Wow nice, no need to deploy to disable missiles anymore. but avenger only disables 1 missile at a time (I guess you know) By the way, Kenosis can I have that ecm tank voxel? It looks cool Very Happy

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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Thu Apr 14, 2011 5:38 am    Post subject: Reply with quote  Mark this post and the followings unread


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Tired of grabbing my random SHP conversions? Why not learn to create SHPs for yourself?

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LH_Mouse
Cyborg Firebomber


Joined: 10 Jan 2010
Location: The Great PRC

PostPosted: Thu Apr 14, 2011 6:19 am    Post subject: Reply with quote  Mark this post and the followings unread

This is NOT the final version. As we know an ecm tank can not deflect missiles and disable units at the same time. The final version will be released later.

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