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Custom Missile Creator
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l33tphenom
Civilian


Joined: 08 Jun 2011

PostPosted: Thu Jun 09, 2011 1:45 am    Post subject:  Custom Missile Creator Reply with quote  Mark this post and the followings unread

Looking for the Custom Missile Creator software created for either Npatch or Rockpatch. Anybody knows where to download it? Can't seem to find it anywhere anymore. Gonna add some new missile types so it's handy to have that app.

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Thu Jun 09, 2011 2:28 am    Post subject: Reply with quote  Mark this post and the followings unread

It's part of Npatch but its so buggy that VK never added it to the documentation. Someone might know the tags he added tho...

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Krow
Commander


Joined: 30 Jan 2010
Location: Malaysia

PostPosted: Thu Jun 09, 2011 2:35 am    Post subject: Reply with quote  Mark this post and the followings unread

Why not just do it yourself? It's not that hard really. Wink

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Team Black wrote:
interesting seeing your voxel work. They're still better than Aro's!

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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Thu Jun 09, 2011 2:43 am    Post subject: Reply with quote  Mark this post and the followings unread

IsCustomMissile=yes

MissilePauseFrames=
MissileTiltFrames=
MissilePitchInitial=
MissilePitchFinal=
MissileTurnRate=
MissileRaiseRate=
MissileAcceleration=
MissileAltitude=
MissileDamage=
MissileEliteDamage=
MissileBodyLength=
MissileLazyCurve=

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Krow
Commander


Joined: 30 Jan 2010
Location: Malaysia

PostPosted: Thu Jun 09, 2011 2:49 am    Post subject: Reply with quote  Mark this post and the followings unread

Damn kenosis. You beat me to it. And you forgot two things. Very Happy

Code:
MissileWarhead=
MissileEliteWarhead=

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Team Black wrote:
interesting seeing your voxel work. They're still better than Aro's!

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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Thu Jun 09, 2011 2:53 am    Post subject: Reply with quote  Mark this post and the followings unread

OH!!!
I forgot about one thing:
In the chinese community NP manual chinese vision missed some tags so nobody could make Custom Missile working.And everytime I see such posts I will give them the answer
But in PPM,everybody has the correctly written manual
#Tongue

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Krow
Commander


Joined: 30 Jan 2010
Location: Malaysia

PostPosted: Thu Jun 09, 2011 3:00 am    Post subject: Reply with quote  Mark this post and the followings unread

I don't have the manual too. Got those tags from the gamemd.exe. Wink

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Team Black wrote:
interesting seeing your voxel work. They're still better than Aro's!

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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Thu Jun 09, 2011 3:20 am    Post subject: Reply with quote  Mark this post and the followings unread

I copied the tags from Cmisl and edited them to "Missile"

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LH_Mouse
Cyborg Firebomber


Joined: 10 Jan 2010
Location: The Great PRC

PostPosted: Thu Jun 09, 2011 6:03 am    Post subject: Reply with quote  Mark this post and the followings unread

There are some differences between CMISL and DMISL, which were omitted in NP - you can't create custom CMISLs because some tags are ignored.

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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Thu Jun 09, 2011 7:29 am    Post subject: Reply with quote  Mark this post and the followings unread

Behold!THE MOUSE!

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Sakura
Civilian


Joined: 10 Apr 2011
Location: Japan,Gensokyo

PostPosted: Wed Jun 22, 2011 3:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

kenosis wrote:
Behold!THE MOUSE!

MK你不要这么鸡动嘛

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Thu Jun 23, 2011 1:15 am    Post subject: Reply with quote  Mark this post and the followings unread

English, please.

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