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Forgotten update
Moderators: SuperJoe
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SuperJoe
Commander


Joined: 03 Sep 2009

PostPosted: Mon Jun 13, 2011 6:16 pm    Post subject:  Forgotten update Reply with quote  Mark this post and the followings unread

While putting v1.0 together I wanted to make the Forgotten vehicles more... junkyardy (pretty sure thats not a word lol). This should better portray that the Forgotten vehicles are put together from spare parts and are rarely as shiny and new as GDI and Nod stuff.




Starting from top left:
- Demo Truck (completely redone)
- Fortified Bus
- Partyvan. Used to be known as Humvee, but I thought that was bit too generic name and sounded more like a GDI vehicle. I also made it shoot 3 missiles at a time instead of 1, to further seperate it from the Nomad Tank.
- Technical

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Palkia323
Pyro Sniper


Joined: 10 May 2008

PostPosted: Mon Jun 20, 2011 5:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

Your technical is quite flat.
I adore that Humvee.
The truck (top left) looks very good. It fits in well.
The other vehicle...kinda looks like a grey blob.... try to make the shape stand out a little more.

Other than that VERY good man.

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Oh noes Nod32 must have found some GDI32 in the art.ini file!

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SuperJoe
Commander


Joined: 03 Sep 2009

PostPosted: Mon Jun 20, 2011 7:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Palkia323 wrote:
Your technical is quite flat.
I adore that Humvee.
The truck (top left) looks very good. It fits in well.
The other vehicle...kinda looks like a grey blob.... try to make the shape stand out a little more.

Other than that VERY good man.


I've changed the technical by removing the spike thingy at the front, it simply didn't look very good with it. I also went back to using the old voxel of the Fortified Bus (shown below), I think the added bullet holes and scortch marks made it look a little too messy. I've also updated the Fake Missile Launcher / Ion Storm Missile Launcher to the same color scheme as all the other Forgotten vehicles. I'll post an updated pic of all the Forgotten vehicles once I get their cameos done.


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Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Mon Jun 20, 2011 9:24 pm    Post subject: fu Reply with quote  Mark this post and the followings unread

not to bad

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Tue Jun 21, 2011 3:05 am    Post subject: Reply with quote  Mark this post and the followings unread

That bus reminds me of Regulus' one from TSAE

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SuperJoe
Commander


Joined: 03 Sep 2009

PostPosted: Tue Jun 21, 2011 7:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

Alright, here are the latest versions of the units that have been changed since the preview release. Messed around a bit with the Mauler's colors to make it look more natural instead of just 1 color.




The Nod tick tank has also been once again changed to a new version of Hassan_2030's great voxel. Just need to redo that damn buildup anim...




Orac wrote:
That bus reminds me of Regulus' one from TSAE


That is no coincidence,

Harvester, Technical, Trike, Fortified Bus, Nomad Tank, Demo Truck
- Regulus, Tiberian Sun: Asset Expansion
http://www.ppmsite.com/forum/index.php?f=524
http://www.moddb.com/mods/tiberian-sun-asset-expansio


Wink

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Volgin
Commander


Joined: 07 Mar 2009

PostPosted: Tue Jun 21, 2011 9:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Technical reminds me of one i did years ago. #Tongue

That said, I like the stuff I see... though you made the standard ICBM launcher look like a piece of shit next to the redesigned voxels.

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