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So, how do you do this?
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PePsiCola
Cyborg Specialist


Joined: 28 Dec 2010
Location: The United States

PostPosted: Thu Aug 04, 2011 11:11 pm    Post subject:  So, how do you do this? Reply with quote  Mark this post and the followings unread

How did I completely kill my soviet AI? By kill I mean builds no taskforces, just a base. Then my Allied buddies completely own them. The only force is that little flak trooper/conscript guard that leaves the base and comes back.

I made some big change and OBVIOUSLY I couldn't remember what it was. I feel it may be a rules change too but just in case, here's my AI.



aimd.ini
 Description:
same old, same old

Download
 Filename:  aimd.ini
 Filesize:  138.24 KB
 Downloaded:  36 Time(s)


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FurryQueen
General


Joined: 24 Jul 2010
Location: Liyue

PostPosted: Thu Aug 04, 2011 11:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm going to say it's a rules change. The Soviet AI only has one defensive team and if you changed the minimum to more than one, you get this exact behavior.

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Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Thu Aug 04, 2011 11:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

is this using the reg rules of yuri? It appears to be, used DCoder's AI Editor and validated it, this is a log of errors it kicked back



AI TEXT.txt
 Description:

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 Filename:  AI TEXT.txt
 Filesize:  8.03 KB
 Downloaded:  59 Time(s)


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FurryQueen
General


Joined: 24 Jul 2010
Location: Liyue

PostPosted: Fri Aug 05, 2011 12:56 am    Post subject: Reply with quote  Mark this post and the followings unread

Nikademis Von Hisson wrote:
is this using the reg rules of yuri? It appears to be, used DCoder's AI Editor and validated it, this is a log of errors it kicked back

None of which cause the behavior he noted.

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