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Animation issue
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Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Sun Aug 21, 2011 4:58 am    Post subject:  Animation issue Reply with quote  Mark this post and the followings unread

I rendered an image in 3d max for an animation. now there are 24 frames for this animation. When I import the image to shp builder it only shows 12 frames fine then then next 12 its double like its shadows and the rest of my image. Any thoughts?

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http://www.ppmsite.com/forum/viewtopic.php?t=27714

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ApolloTD
Commander


Joined: 19 Nov 2003

PostPosted: Sun Aug 21, 2011 5:02 am    Post subject: Reply with quote  Mark this post and the followings unread

Not a problem, just go Options --- > Uncheck Shadows

When you have an total frames amount like 24 where its half is 12 or else halfing matches, shp builder always assumes you have shadows, this shp builder stupidity makes no impact on the actual game which knows to handle properly.

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Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Sun Aug 21, 2011 5:16 am    Post subject: Reply with quote  Mark this post and the followings unread

Shadows are not on since this is just a test for an animation. I rendered my image then i went to the shp build and click on the tab to import. I had chosen it to create a new file and that is what had an issue. So I created my own file and chose that where to to import to and it works now.

This is my first attempt at adding an animation that moves not just blinking lights or doors, but thanks ApolloTD

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I am authorized to send out the TMP Studio, PM ME IF YOU WANT IT And check this out, these were sent to me for help with terrain and zdata help along with TMP Studio/Builder

http://www.ppmsite.com/forum/viewtopic.php?t=27714

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