Posted: Mon Sep 12, 2011 7:49 am Post subject:
Terrorist causing EI
I didnt do any modifications to the Cuban terrorist, yet i noticed i have been getting IE when he is targeting an enemy. i tested it in a flank tank and it blows up fine, no IE. I targeted a building with the terrorist then i get an IE. Yet when it dies in the field (sometimes) no IE,any one else experience this? I didnt modify this unit in any way. This is the code.
;The evil Cuban Terrorist
[TERROR]
UIName=Name:TERROR
Name=Terrorist
Image=TRST
;Image=SPY
Category=Soldier
;Prerequisite=NAHAND,NATECH
Prerequisite=NAHAND,RADAR
CrushSound=InfantrySquish
LeadershipRating=3
Strength=125;100;75 ;changed on 11/29 from 50 to 75
;Primary=MakeupKit ; virtual weapon that picks disguise
;C4=Yes
Primary=TerrorBomb
CanPassiveAquire=no ; Won't try to pick up own targets
CanRetaliate=no; Won't fire back when hit
Armor=flak
TechLevel=5
;CanDisguise=yes; I appear differently on other people's computers
;PermaDisguise=yes; and I appear that way always (Mirage Tank will be Can but not Perma)
Sight=9
Speed=7;6
Owner=Russians,Confederation,Africans,Arabs
RequiredHouses=Confederation
AllowedToStartInMultiplayer=no
;Cost=1500
;Soylent=200
Cost=200
Soylent=100
Pip=red
Points=5
VoiceSelect=TerroristSelect
VoiceMove=TerroristMove
VoiceAttack=TerroristAttackCommand
VoiceFeedback=TerroristFear
VoiceSpecialAttack=TerroristAttackCommand
DieSound=TerroristDie
DeathAnims=FLAMEGUY
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1
MovementZone=Infantry
ThreatPosed=0 ; This value MUST be 0 for all building addons
SpecialThreatValue=1
Trainable=no
Explodes=yes
DeathWeapon=TerrorBomb
IFVMode=11
;TypeImmune=yes
[TerrorBomb]
Projectile=Invisible
Damage=225
Warhead=TerrorBombWH
Anim=RING1
Range=1.5
ROF=10
Suicide=yes
FireInTransport=no;can't fire out of the BattleFortress
[TerrorBombWH]
Verses=150%,100%,100%,90%,50%,50%,100%,150%,30%,100%,100%
Sparky=no
Fire=yes
InfDeath=4
CellSpread=2
PercentAtMax=.5
;Dustin is experimenting with art stuff here.
Bright=yes
AnimList=MININUKE
ART.ini
[MININUKE]
Normalized=yes
Report=ExplosionBarrel
Next=FIRE1
Scorch=yes Last edited by digitalmisfit on Mon Sep 12, 2011 11:42 am; edited 1 time in total QUICK_EDIT
Are you sure the error is related to the terrorist? Might have something to do with SurvivorType, aka the infantry that exits a destroyed building. _________________
How about an except.txt? ATTACHED TO A POST. I am going to start ignoring people who just throw the text into a post. _________________ KGR | AT
AZUR
Discord: theastronomer1836
Steam QUICK_EDIT
here are my IE excepts. I tested my theory when i noticed an IE when i play against solvet factions. Then I noticed the error when it was vs a terrorist, in these Excepts, i was playing as cuba, to zero in what was causing the error. I tested the Terrorist doing different things. I noticed when I targeted 1 Structure, I got the IE.
run the rules ini validater...it might show something
Original Art ini for:
[MININUKE]
Normalized=yes
Report=ExplosionBarrel _________________ I am authorized to send out the TMP Studio, PM ME IF YOU WANT IT And check this out, these were sent to me for help with terrain and zdata help along with TMP Studio/Builder
Posted: Mon Sep 12, 2011 1:15 pm Post subject:
i didnt, found the problem
i was getting ideas from another mod, and mixed up inis. I was editing the rules ini from devastate mod. i was trying the mod out. im reverting to my regular mod. i saw my mistake. Thx every one. for your help. QUICK_EDIT
is that a ra2/yuri mod? _________________ I am authorized to send out the TMP Studio, PM ME IF YOU WANT IT And check this out, these were sent to me for help with terrain and zdata help along with TMP Studio/Builder
seriously? not funny _________________ I am authorized to send out the TMP Studio, PM ME IF YOU WANT IT And check this out, these were sent to me for help with terrain and zdata help along with TMP Studio/Builder
so digitalmisfit, did you fix the problem? just trying to get the thread back to its intended purpose. _________________ I am authorized to send out the TMP Studio, PM ME IF YOU WANT IT And check this out, these were sent to me for help with terrain and zdata help along with TMP Studio/Builder
yes, i mixed up 2 rules INI files i was getting ideas from the devistation mod. (i love the way the AI cheats in this mod. I wanted mine to do the same in a insanly brutal mode) Im just glad i caught them before i too made many changes. The terrorist from the INI i was modding was unchanged thats why i was confused on the crash, i thought it was ares. But apparently that mod was an old mod, and its no longer maintained. aside from that. i think its a great mod. in comparison to the orginal and the modified ini, it shows that the modder wanted to add animes, maybe i just didnt have them in my mod, which causes the crash. but thx everyone for helping me out. QUICK_EDIT
I get mixed reactions from players tho. _________________ Grab my Map Logic Expansion Pack 5.2 here!
Adds random weather patterns into maps.
More disabled navalyards.
Preplaced Neutral buildings.
Additional new features.
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