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Tiberian Sun: Rewire Beta 0.0.5
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Sep 25, 2011 3:36 pm    Post subject:  Tiberian Sun: Rewire Beta 0.0.5
Subject description: Yuri's Revenge infested with a high dosage of tiberium.
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Hey everyone! Gangster has recently released a new alpha version of Tiberian Sun: Rewire, which is a total conversion for Yuri's Revenge (with an unstable version of Ares 0.2) that brings the Tiberian Sun environment into it. Here's the changelist, compared to the recently released 0.0.4 alpha:



    Alpha 0.0.5 changes:

    Fixes:
    Fixed floating bug with missing Warhead for Elite Weapon for Light Infanty
    Aircrafts do not spawn a crew after been destroyed.
    Fixed GDI AI Base defences. Restored missing graphics and fixed SAM Site land targeting.
    Fixed bug Mutant Hijacker not able to steal anything
    Fixed bug with Tiberian Fiend. Will not freeze trying to prone anymore.
    Fixed animations for Refineries
    Added graphics for Nod Service Depot.
    Added new grapics for Laser Fence
    Added new Civilian Buildings.
    Added new graphics for deployed Tick Tank.
    Added new graphics for Shores (not full yet)
    Added some new Water Cliffs (set is now complete)
    Fixed Artillery Turret
    Enchanced Kane Broadcast screen
    Fixed wrong paletted animations.
    Added new makeup animation for GDI Power Plant done by Sypher88. (Thanks, mate!)
    And many other small fixes.

    Balancing:
    Stealth Tank is little faster. Fires further.
    Repair Vehicle is now have Nod Depot in Prerequisites
    Nod MCV is now have Nod Depot in Prerequisites
    GDI Power Plant upgrages now give little more power.
    Redused time EMP Effect
    Tiberian Fiend weapon nerfed.
    Visceroid moves slower






You can download this version HERE. And read the disclaimer that it is in the Rewire readme file.

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Sun Sep 25, 2011 4:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

Probably the most beautiful cliffs i've ever seen on a mod. Surprised
Only the water could be a tad less smooth and a bit more detailed/realistic.

I just hope someone is continuing work on this promising mod. If no one has done it when TI is finish, you can be damn sure that i will continue it. Very Happy

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Sep 25, 2011 4:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Just a note: the picture is old. Gangster hasn't posted pictures from newer versions in his forum.

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Scorched Earth
Commander


Joined: 14 Sep 2008
Location: California, USA

PostPosted: Sun Sep 25, 2011 5:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm gonna check this out. Cliffs better be the same. #Tongue

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Excelsior
Civilian


Joined: 07 Nov 2011

PostPosted: Tue Nov 08, 2011 10:00 pm    Post subject:   Reply with quote  Mark this post and the followings unread

Lin Kuei Ominae wrote:
Probably the most beautiful cliffs i've ever seen on a mod. Surprised
Only the water could be a tad less smooth and a bit more detailed/realistic.

I just hope someone is continuing work on this promising mod. If no one has done it when TI is finish, you can be damn sure that i will continue it. Very Happy


I just totally ztyping agree! Very Happy

hohoho just wanted to say all hail to gangsta and all the other people contributing to and developing Rewire!
Also wanted to say hallo since this is my first post since at least a couple of years (at least two). I'm also a HUGE Tiberian Sun fan and a modder myself.

I am following Rewire since its inception and I am also a big fan of the project, and honestly, can't wait for it to be completed.

I would also like to propose a little something about the infantry. Namely, porting the infantry from TS to YR we get smaller infantry in the end since images are in lesser resolution. I think this is a very good thing since smaller infantry gives a more realistic feeling and just plainly looks better, which is in contrast, in my opinion, with the oversized infantry that was usully drawn and used by westwood back then.

Thnx again for this great forum and community you maintain and for keeping us Tiberian Sun addicts alive.

Approved

Cheers,
Excelsior

EDIT
Ok, now I'm up-to-date. Too bad gangsta stopped, or in other words, is slowing down the work on RW.

Looks like its time to do some serious work Wink

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