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tiberium question
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Exley
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Joined: 09 May 2011
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PostPosted: Fri Oct 14, 2011 2:59 am    Post subject:  tiberium question Reply with quote  Mark this post and the followings unread

well before I go to sleep
I wished to ask after so years now passed

does anyone know to answer these:

1. is vinifera same as aboreus or not, as somehwere someone wrote that aboreus is bigger and bit more explosive ?

2. cruentus and aboreus what are its real colors to have, as everywhere
people use blood red while some speculate (?) or was it from manual of game(?)
that it is purple ?


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FurryQueen
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PostPosted: Fri Oct 14, 2011 4:41 am    Post subject: Reply with quote  Mark this post and the followings unread

Vinifera isn't the same as Aboreus. If TS is anything like RA2, Vinifera is what is spawned from debris. Aboreus is given random colors since you can do that in TS very easily. I'm not sure there's even an official color.

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Fri Oct 14, 2011 7:07 am    Post subject: Reply with quote  Mark this post and the followings unread

@FurryQueen: No, Vinifera is the blue Tiberium that is also regularly placed on maps like Riparius. In Vanilla TS no Tiberiumtype spawns debris and the only spawned Tiberium by meteors or dying units is Riparius.
Vinifera is the only other Tiberium in vanilla TS than Riparius, that is spawned from a type of blossomtree.

Also, in TS you can give each Tiberiumtype a different color, not only Arboreus.

@Exley: Vinifera and Arboreus are not the same. They do share the same image, but are complete separate tiberiumtypes. In vanilla TS Arboreus is only very rarely used and has a similar value as Vinifera, but that's because WW didn't finished their ini-coding as a fully third Tiberiumtype.
You can change Arboreus to be completely different than the other 3 Tiberiumtypes. e.g. more value and more dangerous than Vinifera.

2. Afaik there is no official source giving the "real" colors of Arboreus and Cruentus. However most people simply used the names to assume their color.
Riparius: latin for something "belonging to the bank of a river", like the first type of tiberium found near the river tiber.
Vinifera: from Latin vinifer wine-producing. Maybe WW made it blue like blue grapes as an analogy to the green tiberium like green grapes.
Arboreus: from latin arboreus resembling a tree or be treelike. Since the two primary colors green and blue where already used, red was the last free primary color and thus used by most modder. However the name suggests that this was a rather different looking tiberium, more like the veins and it's supposed color might also be more brown.
Cruentus: from latin meaning bloody, bloodthirsty, blood-red. The name suggests that this was the real red and third normal tiberiumtype sharing a similar image as riparius and vinifera. Another thing that supports this theory is, that it is placed in rules.ini in between riparius and vinifera and thus it was implemented even before Arboreus, which is the last type.
However, since Cruentus was never finish coded as it has no slope patches and thus causes crashes, it wasn't used that much by modders, why Arboreus is the more common modded tiberiumtype. Thus Cruentus and Arboreus are often mixed up.

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Allen
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PostPosted: Fri Oct 14, 2011 7:13 am    Post subject: Reply with quote  Mark this post and the followings unread

Thinking back I thing it went like this.

0=Riparius ; Green Tiberium
1=Cruentus ; Not used
2=Vinifera ; Blue Tiberium
3=Aboreus ; Blue in TS but was Red in the TS Demo.

If you open some of the stock missions with FinalSun you can see Red Tiberium on the map but in game it gose back to blue. If you edit [Aboreus] color= with the others listed at the start of the rules it should change some of the Blue Tiberium to the color listed in Color=

Edit.

No red in the TS demo too. Embarassed

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Crimsonum
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PostPosted: Fri Oct 14, 2011 10:22 am    Post subject: Reply with quote  Mark this post and the followings unread

Lin Kuei Ominae wrote:

Arboreus: from latin arboreus resembling a tree or be treelike. Since the two primary colors green and blue where already used, red was the last free primary color and thus used by most modder. However the name suggests that this was a rather different looking tiberium, more like the veins and it's supposed color might also be more brown.


Arboreus might have been the fictional scientific term for the giant crystal monoliths that would've shattered Vinifera Tiberium accross large distances, if they were ever implemented (you can still find the overlay code, something like "BTIB_01". The BIGTREE in Firestorm uses the same image) properly. They are tall, hence "tree-like", and were originally coded as a type of Tiberium overlay. This is also likely to be the reason it used the same colour as Vinifera.

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
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PostPosted: Fri Oct 14, 2011 10:39 am    Post subject: Reply with quote  Mark this post and the followings unread

You speak about Cruentus. Cruentus was using the big Crystal image.
Arboreus was always using the same image as Riparius and Vinifera.
It's only their internal names which suggests that they are vice versa used.

Hence you made me switch their roles in TI, which imo is still very confusing and should be switched back.

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Crimsonum
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PostPosted: Fri Oct 14, 2011 1:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

It makes no sense having the big crystals named Cruentus either if they have nothing to do with the colour red. Unless, of course, Cruentus was supposed to be a whole new set of Tiberium with normal and big crystals, both blood-red.

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Lin Kuei Ominae
Seth


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PostPosted: Fri Oct 14, 2011 1:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Not really. The image key tells the game which indices in the Overlaytypes list belong to this Tiberiumtype. Thus the name used on the Overlaytypes is independent from the number used on the image key and a Image=2 doesn't mean it has to use the TIB2 overlays.

Theoretically you should be able to switch the image numbers from Cruentus and Arboreus, and this way have a fully functional Cruentus and an Arboreus with the missing slope-patches problem. In fact, if this works, it might be a better solution that switching everything else for Cruentus and Arboreus.

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Exley
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PostPosted: Fri Oct 14, 2011 3:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

see this is what confuses me
here LKO says cruentus is probably red

but http://cnc.wikia.com/wiki/Tiberium_Cruentus#Cruentus
has "It is called "Cruentus" meaning blood-red, even though the crystal itself is dark blue."

and then below it has yet another new tiberium type that IS red
and apparently appeared in C&C 3

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Orac
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PostPosted: Sat Oct 15, 2011 1:27 am    Post subject: Reply with quote  Mark this post and the followings unread

Red – Tiberium Cruentus – “Bloodthirsty”
Yellow – Tiberium Croceus – “Saffron-coloured”
Green – Tiberium Riparius – “At the river bank”
Blue – Tiberium Vinifera – “Vine-shaped”
Purple – Tiberium Mortifera – “Deadly”

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Lin Kuei Ominae
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PostPosted: Sat Oct 15, 2011 3:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

Black - Tiberium Unobtanium - "Creates black holes and destroys entire galaxies" #Tongue

Orac, what kind of dashes are you using? yours "–" and mine "-"
Also the quotation marks you're using look different. o.O

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Orac
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PostPosted: Sat Oct 15, 2011 8:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

I don't think black Tiberium has been used anywhere yet, has it? It seems like it'd look pretty bad in TS, but maybe better in C&C3.
Black stuff on the minimap tends to annoy me, in TS especially.

@LKO: I just copied the Tiberium descriptions from the feature page for Tiberium on the TO ModDB page. The dashes we use around here are really just the minus sign, whereas over there 'proper' dashes are used I guess.

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Exley
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PostPosted: Tue Oct 18, 2011 7:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

was/is Aboreus ever used on any SP or MP map by Westwood at all ?

also some possible references to tiberium connections via names
which quite comfirms what LKO wrote

Riparius - Riparian zone - plant habitats and communities along the river margins and banks
Vinifera - Vitis vinifera - blueish/dark blueish grape
Aboreus - Arboretum - is a collection of trees and/or vines
Cruentus - Amaranthus cruentus - a common flowering plant species has several common names, including blood amaranth, red amaranth, purple amaranth

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Ordosherrscher
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PostPosted: Wed Oct 19, 2011 5:15 am    Post subject: Reply with quote  Mark this post and the followings unread

Yes, it is placed on some (just a few) maps, and there only a little bit, mixed with Vinifera. I noticed it, though, when I changed the value and the color of Aboreus for a fun mod...

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
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PostPosted: Wed Oct 19, 2011 7:25 am    Post subject: Reply with quote  Mark this post and the followings unread

@Exley: btw, WW made a typo and forgot the r in Arboreus.
You can find Arboreus in the Nod campaign mission, where you have the chameleon spy, have to infiltrate one upgrade center and finally destroy the MMKII prototype. The south west vinifera field has arboreus in the middle.

IIRC does the MP map tunnel training has some Arboreus as well.

The only tiberium which was never used by WW is Cruentus.

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Exley
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PostPosted: Wed Oct 19, 2011 9:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

nice I'll check them out in future Very Happy

btw, it would be interesting to see the concept image of a(r)boreus

if it was ment to be sort of vines or branches type
how would crystals incorporate into that, and would there
be any (crystals) at all

would it be a real type of naked bush ? O_o
and are Veins sort of close relative/related to it

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Lin Kuei Ominae
Seth


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PostPosted: Wed Oct 19, 2011 10:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

since there is afaik no concept at all, it is all speculation how the 3rd and 4th tiberiumtype would have worked and looked like.

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Volgin
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PostPosted: Thu Oct 20, 2011 1:32 am    Post subject: Reply with quote  Mark this post and the followings unread

The whole tiberium-blowing-up into smaller tiberium sounds like fan speculation. ANy truth on that shit?

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Orac
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PostPosted: Thu Oct 20, 2011 2:17 am    Post subject: Reply with quote  Mark this post and the followings unread

I go by the rule that if I don't learn it ingame then it's nearly always speculation, except for manual comments and stuff left in the rules, which halfway count as canon. Since the only exploding Tiberium seems to do in the core canon is the Blue Tib goes boom at every opportunity, and liquid Tib in TW makes aliens invade. If it isn't those two, I'm going to go out on a limb and say fan speculation.

I'm no expert, though..

Last edited by Orac on Thu Oct 20, 2011 7:33 pm; edited 1 time in total

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Exley
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PostPosted: Thu Oct 20, 2011 11:31 am    Post subject: Reply with quote  Mark this post and the followings unread

well there are CRYSTAL debris in TS
I haven't seen anything use it, might be one of those "to be done later" for another tib type

cnc wiki for Cruentus says: When exploded they shower crystals around the landscape up to 600 metres

could be related to that #Tongue

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Lin Kuei Ominae
Seth


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PostPosted: Thu Oct 20, 2011 12:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

The CRYSTAL1-4 are used on the debris key on each tiberium. (not only one specific type)
However WW coded them wrong in the ini, why they are never used ingame.

TI has them working using the techniques described in this tutorial.

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Crimsonum
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PostPosted: Thu Oct 20, 2011 12:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Volgin wrote:

The whole tiberium-blowing-up into smaller tiberium sounds like fan speculation. ANy truth on that shit?


It is stated in the FS manual that the "blue Tiberium forms larger crystalline structures that tower over the landscape" (referring to BIGBLUE, which was originally meant to appear in TS; its art is located in conquer.mix, and was coded in as a regular, though impassable Tiberium type), how it's "highly unstable and prone to explode, spreading its stored mass of crystals over the entire area quickly seeding the nearby landscape".

@Exley: CNC wiki is an unreliable source of information, as its articles are/were largely based on assumptions, not facts.

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Exley
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PostPosted: Fri Oct 21, 2011 11:54 am    Post subject: Reply with quote  Mark this post and the followings unread

Lin Kuei Ominae: thank you for that link, it looks very interesting and great + for game

Crimsonum wrote:

@Exley: CNC wiki is an unreliable source of information, as its articles are/were largely based on assumptions, not facts.

kinda beats the purpose of wiki's #Tongue

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Exley
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PostPosted: Sat Oct 22, 2011 10:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

while we're at it

there is a mission in Firestorm if I'm not mistaken, with NOD
when you have to break into GDI base and kill tratos

near him there is Orange vinifera like rock
was this sort of purpose test for Aboreus or simply a mistake by Westwood ?

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Lin Kuei Ominae
Seth


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PostPosted: Sun Oct 23, 2011 12:16 am    Post subject: Reply with quote  Mark this post and the followings unread

It's a mistake by westwood. They used the crystal image on a terraintype while this is supposed to be used on an overlay. Thus it's using the wrong palette.

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Exley
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PostPosted: Mon Oct 24, 2011 12:45 am    Post subject: Reply with quote  Mark this post and the followings unread

weird they never fixed it...

btw Tiberium Garden Redux (my fav map Very Happy) has Arboreus too
seems it was used quite on some maps and not randomly for the sakes of it :O

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Dutchygamer
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PostPosted: Mon Oct 24, 2011 4:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

Pentagram has lots of it if you recolour/reprice it. Makes that map a lot more fun all of a sudden #Tongue

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Exley
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Joined: 09 May 2011
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PostPosted: Sat Oct 29, 2011 10:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

out of curiosity in temperat.mix well snow too
there are random names of some tiberium like
572DC07
66C5D79A

for what are these used as I doubt ini files have this linked to

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